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added some anim groups
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@ -413,6 +413,13 @@ char const *aPlayerBBBatAnimations[] = {
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"IDLE_STANCE",
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"walk_start",
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};
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char const *aPlayerChainsawAnimations[] = {
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"walk_csaw",
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"run_csaw",
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"run_csaw",
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"IDLE_csaw",
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"walk_start_csaw",
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};
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char const *aShuffleAnimations[] = {
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"WALK_shuffle",
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"RUN_civi",
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@ -449,6 +456,12 @@ char const *aOldFatAnimations[] = {
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"woman_runpanic",
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"idle_stance",
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};
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char const *aJoggerAnimations[] = {
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"JOG_maleA",
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"run_civi",
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"sprint_civi",
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"idle_stance",
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};
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char const *aStdWomanAnimations[] = {
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"woman_walknorm",
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"woman_run",
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@ -473,14 +486,20 @@ char const *aSexyWomanAnimations[] = {
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"woman_runpanic",
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"woman_idlestance",
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};
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char const *aFatWomanAnimations[] = {
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"walk_fat",
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"woman_run",
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"woman_runpanic",
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"woman_idlestance",
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};
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char const *aOldWomanAnimations[] = {
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"woman_walkold",
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"woman_run",
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"woman_runpanic",
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"woman_idlestance",
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};
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char const *aFatWomanAnimations[] = {
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"walk_fat",
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char const *aJoggerWomanAnimations[] = {
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"JOG_maleB",
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"woman_run",
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"woman_runpanic",
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"woman_idlestance",
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@ -491,22 +510,28 @@ char const *aPanicChunkyAnimations[] = {
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"woman_runpanic",
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"idle_stance",
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};
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char const *aSkateAnimations[] = {
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"skate_run",
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"skate_sprint",
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"skate_sprint",
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"skate_idle",
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};
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char const *aPlayerStrafeBackAnimations[] = {
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"walk_player_back",
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"run_player_back",
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"run_player_back",
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"walk_back",
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"run_back",
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"run_back",
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"IDLE_STANCE",
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"walk_start_back",
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};
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char const *aPlayerStrafeLeftAnimations[] = {
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"walk_player_left",
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"walk_left",
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"run_left",
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"run_left",
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"IDLE_STANCE",
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"walk_start_left",
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};
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char const *aPlayerStrafeRightAnimations[] = {
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"walk_player_right",
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"walk_right",
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"run_right",
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"run_right",
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"IDLE_STANCE",
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@ -533,6 +558,28 @@ char const *aRocketStrafeRightAnimations[] = {
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"idle_rocket",
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"walkst_rocket_right",
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};
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char const *aChainsawStrafeBackAnimations[] = {
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"walk_csaw_back",
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"run_csaw_back",
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"run_csaw_back",
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"idle_csaw",
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"walkst_csaw_back",
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};
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char const *aChainsawStrafeLeftAnimations[] = {
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"walk_csaw_left",
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"run_csaw_left",
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"run_csaw_left",
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"idle_csaw",
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"walkst_csaw_left",
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};
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char const *aChainsawStrafeRightAnimations[] = {
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"walk_csaw_right",
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"run_csaw_right",
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"run_csaw_right",
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"idle_csaw",
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"walkst_csaw_right",
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};
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const AnimAssocDefinition CAnimManager::ms_aAnimAssocDefinitions[NUM_ANIM_ASSOC_GROUPS] = {
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{ "man", "ped", MI_COP, 173, aStdAnimations, aStdAnimDescs },
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{ "player", "ped", MI_COP, 5, aPlayerAnimations, aStdAnimDescs },
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@ -540,25 +587,32 @@ const AnimAssocDefinition CAnimManager::ms_aAnimAssocDefinitions[NUM_ANIM_ASSOC_
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{ "player1armed", "ped", MI_COP, 5, aPlayer1ArmedAnimations, aStdAnimDescs },
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{ "player2armed", "ped", MI_COP, 5, aPlayer2ArmedAnimations, aStdAnimDescs },
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{ "playerBBBat", "ped", MI_COP, 5, aPlayerBBBatAnimations, aStdAnimDescs },
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{ "playercsaw", "ped", MI_COP, 5, aPlayerChainsawAnimations, aStdAnimDescs },
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{ "shuffle", "ped", MI_COP, 4, aShuffleAnimations, aStdAnimDescs },
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{ "oldman", "ped", MI_COP, 4, aOldAnimations, aStdAnimDescs },
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{ "gang1", "ped", MI_COP, 4, aGang1Animations, aStdAnimDescs },
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{ "gang2", "ped", MI_COP, 4, aGang2Animations, aStdAnimDescs },
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{ "fatman", "ped", MI_COP, 4, aFatAnimations, aStdAnimDescs },
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{ "oldfatman", "ped", MI_COP, 4, aOldFatAnimations, aStdAnimDescs },
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{ "jogger", "ped", MI_COP, 4, aJoggerAnimations, aStdAnimDescs },
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{ "woman", "ped", MI_COP, 4, aStdWomanAnimations, aStdAnimDescs },
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{ "shopping", "ped", MI_COP, 4, aWomanShopAnimations, aStdAnimDescs },
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{ "busywoman", "ped", MI_COP, 4, aBusyWomanAnimations, aStdAnimDescs },
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{ "sexywoman", "ped", MI_COP, 4, aSexyWomanAnimations, aStdAnimDescs },
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{ "oldwoman", "ped", MI_COP, 4, aOldWomanAnimations, aStdAnimDescs },
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{ "fatwoman", "ped", MI_COP, 4, aFatWomanAnimations, aStdAnimDescs },
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{ "oldwoman", "ped", MI_COP, 4, aOldWomanAnimations, aStdAnimDescs },
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{ "jogwoman", "ped", MI_COP, 4, aJoggerWomanAnimations, aStdAnimDescs },
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{ "panicchunky", "ped", MI_COP, 4, aPanicChunkyAnimations, aStdAnimDescs },
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{ "skate", "skate", MI_COP, 4, aSkateAnimations, aStdAnimDescs },
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{ "playerback", "ped", MI_COP, 5, aPlayerStrafeBackAnimations, aStdAnimDescs },
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{ "playerleft", "ped", MI_COP, 5, aPlayerStrafeLeftAnimations, aStdAnimDescsSide },
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{ "playerright", "ped", MI_COP, 5, aPlayerStrafeRightAnimations, aStdAnimDescsSide },
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{ "rocketback", "ped", MI_COP, 5, aRocketStrafeBackAnimations, aStdAnimDescs },
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{ "rocketleft", "ped", MI_COP, 5, aRocketStrafeLeftAnimations, aStdAnimDescsSide },
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{ "rocketright", "ped", MI_COP, 5, aRocketStrafeRightAnimations, aStdAnimDescsSide },
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{ "csawback", "ped", MI_COP, 5, aChainsawStrafeBackAnimations, aStdAnimDescs },
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{ "csawleft", "ped", MI_COP, 5, aChainsawStrafeLeftAnimations, aStdAnimDescsSide },
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{ "csawright", "ped", MI_COP, 5, aChainsawStrafeRightAnimations, aStdAnimDescsSide },
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};
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void
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@ -11,25 +11,32 @@ enum AssocGroupId
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ASSOCGRP_PLAYER1ARMED,
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ASSOCGRP_PLAYER2ARMED,
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ASSOCGRP_PLAYERBBBAT,
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ASSOCGRP_PLAYERCHAINSAW,
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ASSOCGRP_SHUFFLE,
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ASSOCGRP_OLD,
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ASSOCGRP_GANG1,
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ASSOCGRP_GANG2,
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ASSOCGRP_FAT,
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ASSOCGRP_OLDFAT,
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ASSOCGRP_JOGGER,
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ASSOCGRP_WOMAN,
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ASSOCGRP_WOMANSHOP,
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ASSOCGRP_BUSYWOMAN,
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ASSOCGRP_SEXYWOMAN,
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ASSOCGRP_OLDWOMAN,
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ASSOCGRP_FATWOMAN,
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ASSOCGRP_OLDWOMAN,
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ASSOCGRP_JOGWOMAN,
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ASSOCGRP_PANICCHUNKY,
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ASSOCGRP_SKATE,
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ASSOCGRP_PLAYERBACK,
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ASSOCGRP_PLAYERLEFT,
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ASSOCGRP_PLAYERRIGHT,
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ASSOCGRP_ROCKETBACK,
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ASSOCGRP_ROCKETLEFT,
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ASSOCGRP_ROCKETRIGHT,
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ASSOCGRP_CHAINSAWBACK,
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ASSOCGRP_CHAINSAWLEFT,
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ASSOCGRP_CHAINSAWRIGHT,
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NUM_ANIM_ASSOC_GROUPS // should be 61 in the end
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};
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