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implemented collectives in script
This commit is contained in:
parent
ae7cb92437
commit
fc72ff24d0
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@ -58,7 +58,7 @@ int32 CTheScripts::StoreVehicleIndex;
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bool CTheScripts::StoreVehicleWasRandom;
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CRunningScript *CTheScripts::pIdleScripts;
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CRunningScript *CTheScripts::pActiveScripts;
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uint32 CTheScripts::NextFreeCollectiveIndex;
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int32 CTheScripts::NextFreeCollectiveIndex;
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int32 CTheScripts::LastRandomPedId;
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uint16 CTheScripts::NumberOfUsedObjects;
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bool CTheScripts::bAlreadyRunningAMissionScript;
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@ -1810,8 +1810,8 @@ void CTheScripts::Init()
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OnAMissionForContactFlag[i] = 0;
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}
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for (int i = 0; i < MAX_NUM_COLLECTIVES; i++){
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CollectiveArray[i].index = -1;
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CollectiveArray[i].unk_data = 0;
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CollectiveArray[i].colIndex = -1;
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CollectiveArray[i].pedIndex = 0;
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}
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NextFreeCollectiveIndex = 0;
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LastRandomPedId = -1;
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@ -10,6 +10,7 @@ class CVehicle;
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class CPed;
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class CObject;
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class CPlayerInfo;
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enum eObjective;
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class CRunningScript;
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@ -38,6 +39,10 @@ void FlushLog();
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#define KEY_LENGTH_IN_SCRIPT 8
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#if GTA_VERSION <= GTA_PS2_160
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#define GTA_SCRIPT_COLLECTIVE
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#endif
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struct intro_script_rectangle
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{
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bool m_bIsUsed;
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@ -213,8 +218,8 @@ enum {
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struct tCollectiveData
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{
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int32 index;
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uint32 unk_data;
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int32 colIndex;
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int32 pedIndex;
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};
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enum {
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@ -286,7 +291,7 @@ class CTheScripts
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static bool StoreVehicleWasRandom;
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static CRunningScript *pIdleScripts;
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static CRunningScript *pActiveScripts;
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static uint32 NextFreeCollectiveIndex;
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static int32 NextFreeCollectiveIndex;
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static int32 LastRandomPedId;
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static uint16 NumberOfUsedObjects;
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static bool bAlreadyRunningAMissionScript;
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@ -393,6 +398,25 @@ private:
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static int32 GetNewUniqueScriptSphereIndex(int32 index);
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static void RemoveScriptSphere(int32 index);
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#ifdef GTA_SCRIPT_COLLECTIVE
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static void AdvanceCollectiveIndex()
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{
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if (NextFreeCollectiveIndex == INT32_MAX)
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NextFreeCollectiveIndex = 0;
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else
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NextFreeCollectiveIndex++;
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}
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static int AddPedsInVehicleToCollective(int);
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static int AddPedsInAreaToCollective(float, float, float, float);
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static int FindFreeSlotInCollectiveArray();
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static void SetObjectiveForAllPedsInCollective(int, eObjective, int16, int16);
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static void SetObjectiveForAllPedsInCollective(int, eObjective, CVector, float);
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static void SetObjectiveForAllPedsInCollective(int, eObjective, CVector);
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static void SetObjectiveForAllPedsInCollective(int, eObjective, void*);
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static void SetObjectiveForAllPedsInCollective(int, eObjective);
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#endif
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friend class CRunningScript;
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friend class CHud;
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friend void CMissionCleanup::Process();
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@ -511,6 +535,14 @@ private:
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void CharInAreaCheckCommand(int32, uint32*);
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void CarInAreaCheckCommand(int32, uint32*);
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#ifdef GTA_SCRIPT_COLLECTIVE
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void LocateCollectiveCommand(int32, uint32*);
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void LocateCollectiveCharCommand(int32, uint32*);
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void LocateCollectiveCarCommand(int32, uint32*);
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void LocateCollectivePlayerCommand(int32, uint32*);
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void CollectiveInAreaCheckCommand(int32, uint32*);
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#endif
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#ifdef MISSION_REPLAY
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bool CanAllowMissionReplay();
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#endif
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@ -853,7 +853,12 @@ int8 CRunningScript::ProcessCommands500To599(int32 command)
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UpdateCompareFlag(CWorld::Players[ScriptParams[0]].m_WBState == WBSTATE_PLAYING);
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return 0;
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}
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//case COMMAND_SET_COLL_OBJ_NO_OBJ:
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#ifdef GTA_SCRIPT_COLLECTIVE
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case COMMAND_SET_COLL_OBJ_NO_OBJ:
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CollectParameters(&m_nIp, 1);
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CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_NONE);
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return 0;
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#endif
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default:
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script_assert(0);
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}
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@ -863,65 +868,314 @@ int8 CRunningScript::ProcessCommands500To599(int32 command)
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int8 CRunningScript::ProcessCommands600To699(int32 command)
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{
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switch (command){
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/* Collective commands are not implemented until LCS.
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#ifdef GTA_SCRIPT_COLLECTIVE
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case COMMAND_SET_COLL_OBJ_WAIT_ON_FOOT:
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CollectParameters(&m_nIp, 1);
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CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_WAIT_ON_FOOT);
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return 0;
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case COMMAND_SET_COLL_OBJ_FLEE_ON_FOOT_TILL_SAFE:
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CollectParameters(&m_nIp, 1);
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CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_FLEE_ON_FOOT_TILL_SAFE);
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return 0;
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case COMMAND_SET_COLL_OBJ_GUARD_SPOT:
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{
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CollectParameters(&m_nIp, 4);
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CVector pos = *(CVector*)&ScriptParams[1];
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if (pos.z <= MAP_Z_LOW_LIMIT)
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pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
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CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_GUARD_AREA, pos);
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return 0;
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}
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case COMMAND_SET_COLL_OBJ_GUARD_AREA:
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{
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CollectParameters(&m_nIp, 5);
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float infX = *(float*)&ScriptParams[1];
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float supX = *(float*)&ScriptParams[3];
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if (infX > supX) {
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infX = *(float*)&ScriptParams[3];
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supX = *(float*)&ScriptParams[1];
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}
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float infY = *(float*)&ScriptParams[2];
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float supY = *(float*)&ScriptParams[4];
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if (infY > supY) {
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infY = *(float*)&ScriptParams[4];
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supY = *(float*)&ScriptParams[2];
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}
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CVector pos;
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pos.x = (infX + supX) / 2;
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pos.y = (infY + supY) / 2;
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pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
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float radius = Max(pos.x - infX, pos.y - infY);
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CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_GUARD_AREA, pos, radius);
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return 0;
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}
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case COMMAND_SET_COLL_OBJ_WAIT_IN_CAR:
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CollectParameters(&m_nIp, 1);
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CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_WAIT_IN_CAR);
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return 0;
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case COMMAND_SET_COLL_OBJ_KILL_CHAR_ON_FOOT:
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{
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CollectParameters(&m_nIp, 2);
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CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
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CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_KILL_CHAR_ON_FOOT, pPed);
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return 0;
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}
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case COMMAND_SET_COLL_OBJ_KILL_PLAYER_ON_FOOT:
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{
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CollectParameters(&m_nIp, 2);
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CPed* pPed = CWorld::Players[ScriptParams[1]].m_pPed;
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CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_KILL_CHAR_ON_FOOT, pPed);
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return 0;
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}
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case COMMAND_SET_COLL_OBJ_KILL_CHAR_ANY_MEANS:
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{
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CollectParameters(&m_nIp, 2);
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CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
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CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_KILL_CHAR_ANY_MEANS, pPed);
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return 0;
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}
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case COMMAND_SET_COLL_OBJ_KILL_PLAYER_ANY_MEANS:
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{
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CollectParameters(&m_nIp, 2);
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CPed* pPed = CWorld::Players[ScriptParams[1]].m_pPed;
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CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_KILL_CHAR_ANY_MEANS, pPed);
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return 0;
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}
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case COMMAND_SET_COLL_OBJ_FLEE_CHAR_ON_FOOT_TILL_SAFE:
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{
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CollectParameters(&m_nIp, 2);
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CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
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CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE, pPed);
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return 0;
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}
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case COMMAND_SET_COLL_OBJ_FLEE_PLAYER_ON_FOOT_TILL_SAFE:
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{
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CollectParameters(&m_nIp, 2);
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CPed* pPed = CWorld::Players[ScriptParams[1]].m_pPed;
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CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE, pPed);
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return 0;
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}
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case COMMAND_SET_COLL_OBJ_FLEE_CHAR_ON_FOOT_ALWAYS:
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{
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CollectParameters(&m_nIp, 2);
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CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
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CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_FLEE_CHAR_ON_FOOT_ALWAYS, pPed);
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return 0;
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}
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case COMMAND_SET_COLL_OBJ_FLEE_PLAYER_ON_FOOT_ALWAYS:
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{
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CollectParameters(&m_nIp, 2);
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CPed* pPed = CWorld::Players[ScriptParams[1]].m_pPed;
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CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_FLEE_CHAR_ON_FOOT_ALWAYS, pPed);
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return 0;
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}
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case COMMAND_SET_COLL_OBJ_GOTO_CHAR_ON_FOOT:
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{
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CollectParameters(&m_nIp, 2);
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CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
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CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_GOTO_CHAR_ON_FOOT, pPed);
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return 0;
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}
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case COMMAND_SET_COLL_OBJ_GOTO_PLAYER_ON_FOOT:
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{
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CollectParameters(&m_nIp, 2);
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CPed* pPed = CWorld::Players[ScriptParams[1]].m_pPed;
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CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_GOTO_CHAR_ON_FOOT, pPed);
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return 0;
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}
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case COMMAND_SET_COLL_OBJ_LEAVE_CAR:
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CollectParameters(&m_nIp, 1);
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CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_LEAVE_CAR);
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return 0;
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case COMMAND_SET_COLL_OBJ_ENTER_CAR_AS_PASSENGER:
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{
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CollectParameters(&m_nIp, 2);
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CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
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CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_ENTER_CAR_AS_PASSENGER, pVehicle);
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return 0;
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}
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case COMMAND_SET_COLL_OBJ_ENTER_CAR_AS_DRIVER:
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{
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CollectParameters(&m_nIp, 2);
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CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
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CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_ENTER_CAR_AS_DRIVER, pVehicle);
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return 0;
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}
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/*
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case COMMAND_SET_COLL_OBJ_FOLLOW_CAR_IN_CAR:
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case COMMAND_SET_COLL_OBJ_FIRE_AT_OBJECT_FROM_VEHICLE:
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case COMMAND_SET_COLL_OBJ_DESTROY_OBJECT:
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*/
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case COMMAND_SET_COLL_OBJ_DESTROY_CAR:
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{
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CollectParameters(&m_nIp, 2);
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CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
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CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_DESTROY_CAR, pVehicle);
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return 0;
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}
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case COMMAND_SET_COLL_OBJ_GOTO_AREA_ON_FOOT:
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{
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CollectParameters(&m_nIp, 5);
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float infX = *(float*)&ScriptParams[1];
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float supX = *(float*)&ScriptParams[3];
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if (infX > supX) {
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infX = *(float*)&ScriptParams[3];
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supX = *(float*)&ScriptParams[1];
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}
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float infY = *(float*)&ScriptParams[2];
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float supY = *(float*)&ScriptParams[4];
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if (infY > supY) {
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infY = *(float*)&ScriptParams[4];
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supY = *(float*)&ScriptParams[2];
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}
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CVector pos;
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pos.x = (infX + supX) / 2;
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pos.y = (infY + supY) / 2;
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pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
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float radius = Max(pos.x - infX, pos.y - infY);
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CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_GOTO_AREA_ON_FOOT, pos, radius);
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return 0;
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}
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/*
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case COMMAND_SET_COLL_OBJ_GOTO_AREA_IN_CAR:
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case COMMAND_SET_COLL_OBJ_FOLLOW_CAR_ON_FOOT_WITH_OFFSET:
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case COMMAND_SET_COLL_OBJ_GUARD_ATTACK:
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*/
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case COMMAND_SET_COLL_OBJ_FOLLOW_ROUTE:
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CollectParameters(&m_nIp, 3);
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CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_FOLLOW_ROUTE, ScriptParams[1], ScriptParams[2]);
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return 0;
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case COMMAND_SET_COLL_OBJ_GOTO_COORD_ON_FOOT:
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case COMMAND_SET_COLL_OBJ_GOTO_COORD_IN_CAR:
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{
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CollectParameters(&m_nIp, 3);
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CVector pos(*(float*)&ScriptParams[1], *(float*)&ScriptParams[2], CWorld::FindGroundZForCoord(*(float*)&ScriptParams[1], *(float*)&ScriptParams[2]));
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CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_GOTO_AREA_ON_FOOT, pos);
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return 0;
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}
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//case COMMAND_SET_COLL_OBJ_GOTO_COORD_IN_CAR:
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case COMMAND_SET_COLL_OBJ_RUN_TO_AREA:
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{
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CollectParameters(&m_nIp, 5);
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float infX = *(float*)&ScriptParams[1];
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float supX = *(float*)&ScriptParams[3];
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if (infX > supX) {
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infX = *(float*)&ScriptParams[3];
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supX = *(float*)&ScriptParams[1];
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}
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float infY = *(float*)&ScriptParams[2];
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float supY = *(float*)&ScriptParams[4];
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if (infY > supY) {
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infY = *(float*)&ScriptParams[4];
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supY = *(float*)&ScriptParams[2];
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}
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CVector pos;
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pos.x = (infX + supX) / 2;
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pos.y = (infY + supY) / 2;
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pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
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float radius = Max(pos.x - infX, pos.y - infY);
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CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_RUN_TO_AREA, pos, radius);
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return 0;
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}
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case COMMAND_SET_COLL_OBJ_RUN_TO_COORD:
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{
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CollectParameters(&m_nIp, 3);
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CVector pos(*(float*)&ScriptParams[1], *(float*)&ScriptParams[2], CWorld::FindGroundZForCoord(*(float*)&ScriptParams[1], *(float*)&ScriptParams[2]));
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CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_RUN_TO_AREA, pos);
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return 0;
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}
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case COMMAND_ADD_PEDS_IN_AREA_TO_COLL:
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{
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CollectParameters(&m_nIp, 3);
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float X = *(float*)&ScriptParams[0];
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float Y = *(float*)&ScriptParams[1];
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float Z = CWorld::FindGroundZForCoord(X, Y);
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float radius = *(float*)&ScriptParams[2];
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ScriptParams[0] = CTheScripts::AddPedsInAreaToCollective(X, Y, Z, radius);
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StoreParameters(&m_nIp, 1);
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return 0;
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}
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case COMMAND_ADD_PEDS_IN_VEHICLE_TO_COLL:
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CollectParameters(&m_nIp, 1);
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ScriptParams[0] = CTheScripts::AddPedsInVehicleToCollective(ScriptParams[0]);
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StoreParameters(&m_nIp, 1);
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return 0;
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case COMMAND_CLEAR_COLL:
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CollectParameters(&m_nIp, 1);
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for (int i = 0; i < MAX_NUM_COLLECTIVES; i++) {
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if (CTheScripts::CollectiveArray[i].colIndex == ScriptParams[0]) {
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CTheScripts::CollectiveArray[i].colIndex = -1;
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CTheScripts::CollectiveArray[i].pedIndex = 0;
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}
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}
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return 0;
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case COMMAND_IS_COLL_IN_CARS:
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{
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CollectParameters(&m_nIp, 1);
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bool result = true;
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for (int i = 0; i < MAX_NUM_COLLECTIVES; i++) {
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CPed* pPed = CPools::GetPedPool()->GetAt(CTheScripts::CollectiveArray[i].pedIndex);
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if (!pPed) {
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CTheScripts::CollectiveArray[i].colIndex = -1;
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CTheScripts::CollectiveArray[i].pedIndex = 0;
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}
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else {
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result = false;
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break;
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}
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}
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UpdateCompareFlag(result);
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return 0;
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}
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case COMMAND_LOCATE_COLL_ANY_MEANS_2D:
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case COMMAND_LOCATE_COLL_ON_FOOT_2D:
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case COMMAND_LOCATE_COLL_IN_CAR_2D:
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case COMMAND_LOCATE_STOPPED_COLL_ANY_MEANS_2D:
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case COMMAND_LOCATE_STOPPED_COLL_ON_FOOT_2D:
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case COMMAND_LOCATE_STOPPED_COLL_IN_CAR_2D:
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LocateCollectiveCommand(command, &m_nIp);
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return 0;
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case COMMAND_LOCATE_COLL_ANY_MEANS_CHAR_2D:
|
||||
case COMMAND_LOCATE_COLL_ON_FOOT_CHAR_2D:
|
||||
case COMMAND_LOCATE_COLL_IN_CAR_CHAR_2D:
|
||||
LocateCollectiveCharCommand(command, &m_nIp);
|
||||
return 0;
|
||||
case COMMAND_LOCATE_COLL_ANY_MEANS_CAR_2D:
|
||||
case COMMAND_LOCATE_COLL_ON_FOOT_CAR_2D:
|
||||
case COMMAND_LOCATE_COLL_IN_CAR_CAR_2D:
|
||||
LocateCollectiveCarCommand(command, &m_nIp);
|
||||
return 0;
|
||||
case COMMAND_LOCATE_COLL_ANY_MEANS_PLAYER_2D:
|
||||
case COMMAND_LOCATE_COLL_ON_FOOT_PLAYER_2D:
|
||||
case COMMAND_LOCATE_COLL_IN_CAR_PLAYER_2D:
|
||||
LocateCollectivePlayerCommand(command, &m_nIp);
|
||||
return 0;
|
||||
case COMMAND_IS_COLL_IN_AREA_2D:
|
||||
case COMMAND_IS_COLL_IN_AREA_ON_FOOT_2D:
|
||||
case COMMAND_IS_COLL_IN_AREA_IN_CAR_2D:
|
||||
case COMMAND_IS_COLL_STOPPED_IN_AREA_2D:
|
||||
case COMMAND_IS_COLL_STOPPED_IN_AREA_ON_FOOT_2D:
|
||||
case COMMAND_IS_COLL_STOPPED_IN_AREA_IN_CAR_2D:
|
||||
CollectiveInAreaCheckCommand(command, &m_nIp);
|
||||
return 0;
|
||||
case COMMAND_GET_NUMBER_OF_PEDS_IN_COLL:
|
||||
*/
|
||||
{
|
||||
CollectParameters(&m_nIp, 1);
|
||||
int total = 0;
|
||||
for (int i = 0; i < MAX_NUM_COLLECTIVES; i++) {
|
||||
CPed* pPed = CPools::GetPedPool()->GetAt(CTheScripts::CollectiveArray[i].pedIndex);
|
||||
if (!pPed) {
|
||||
CTheScripts::CollectiveArray[i].colIndex = -1;
|
||||
CTheScripts::CollectiveArray[i].pedIndex = 0;
|
||||
}
|
||||
else {
|
||||
total++;
|
||||
}
|
||||
}
|
||||
ScriptParams[0] = total;
|
||||
StoreParameters(&m_nIp, 1);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
case COMMAND_SET_CHAR_HEED_THREATS:
|
||||
{
|
||||
CollectParameters(&m_nIp, 2);
|
||||
|
@ -1046,7 +1300,31 @@ int8 CRunningScript::ProcessCommands600To699(int32 command)
|
|||
pPed->SetObjective(OBJECTIVE_GOTO_AREA_ANY_MEANS, pos, radius);
|
||||
return 0;
|
||||
}
|
||||
//case COMMAND_SET_COLL_OBJ_GOTO_AREA_ANY_MEANS:
|
||||
#ifdef GTA_SCRIPT_COLLECTIVE
|
||||
case COMMAND_SET_COLL_OBJ_GOTO_AREA_ANY_MEANS:
|
||||
{
|
||||
CollectParameters(&m_nIp, 5);
|
||||
float infX = *(float*)&ScriptParams[1];
|
||||
float supX = *(float*)&ScriptParams[3];
|
||||
if (infX > supX) {
|
||||
infX = *(float*)&ScriptParams[3];
|
||||
supX = *(float*)&ScriptParams[1];
|
||||
}
|
||||
float infY = *(float*)&ScriptParams[2];
|
||||
float supY = *(float*)&ScriptParams[4];
|
||||
if (infY > supY) {
|
||||
infY = *(float*)&ScriptParams[4];
|
||||
supY = *(float*)&ScriptParams[2];
|
||||
}
|
||||
CVector pos;
|
||||
pos.x = (infX + supX) / 2;
|
||||
pos.y = (infY + supY) / 2;
|
||||
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
|
||||
float radius = Max(pos.x - infX, pos.y - infY);
|
||||
CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_GOTO_AREA_ANY_MEANS, pos, radius);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
case COMMAND_IS_PLAYER_STOPPED:
|
||||
{
|
||||
CollectParameters(&m_nIp, 1);
|
||||
|
|
|
@ -244,7 +244,12 @@ int8 CRunningScript::ProcessCommands800To899(int32 command)
|
|||
pPed->SetObjective(OBJECTIVE_CATCH_TRAIN);
|
||||
return 0;
|
||||
}
|
||||
//case COMMAND_SET_COLL_OBJ_CATCH_TRAIN:
|
||||
#ifdef GTA_SCRIPT_COLLECTIVE
|
||||
case COMMAND_SET_COLL_OBJ_CATCH_TRAIN:
|
||||
CollectParameters(&m_nIp, 1);
|
||||
CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_CATCH_TRAIN);
|
||||
return 0;
|
||||
#endif
|
||||
case COMMAND_SET_PLAYER_NEVER_GETS_TIRED:
|
||||
{
|
||||
CollectParameters(&m_nIp, 2);
|
||||
|
@ -1090,7 +1095,12 @@ int8 CRunningScript::ProcessCommands800To899(int32 command)
|
|||
case COMMAND_GIVE_PLAYER_DETONATOR:
|
||||
CGarages::GivePlayerDetonator();
|
||||
return 0;
|
||||
//case COMMAND_SET_COLL_OBJ_STEAL_ANY_CAR:
|
||||
#ifdef GTA_SCRIPT_COLLECTIVE
|
||||
case COMMAND_SET_COLL_OBJ_STEAL_ANY_CAR:
|
||||
CollectParameters(&m_nIp, 1);
|
||||
CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_STEAL_ANY_CAR);
|
||||
return 0;
|
||||
#endif
|
||||
case COMMAND_SET_OBJECT_VELOCITY:
|
||||
{
|
||||
CollectParameters(&m_nIp, 4);
|
||||
|
|
|
@ -1304,6 +1304,487 @@ int16 CRunningScript::GetPadState(uint16 pad, uint16 button)
|
|||
return 0;
|
||||
}
|
||||
|
||||
#ifdef GTA_SCRIPT_COLLECTIVE
|
||||
void CRunningScript::LocateCollectiveCommand(int32 command, uint32* pIp)
|
||||
{
|
||||
bool b3D, result, debug, decided = false;
|
||||
float X, Y, Z, dX, dY, dZ;
|
||||
switch (command) {
|
||||
case COMMAND_LOCATE_COLL_ANY_MEANS_2D:
|
||||
case COMMAND_LOCATE_COLL_ON_FOOT_2D:
|
||||
case COMMAND_LOCATE_COLL_IN_CAR_2D:
|
||||
case COMMAND_LOCATE_STOPPED_COLL_ANY_MEANS_2D:
|
||||
case COMMAND_LOCATE_STOPPED_COLL_ON_FOOT_2D:
|
||||
case COMMAND_LOCATE_STOPPED_COLL_IN_CAR_2D:
|
||||
b3D = false;
|
||||
break;
|
||||
default:
|
||||
b3D = true;
|
||||
break;
|
||||
}
|
||||
CollectParameters(pIp, b3D ? 8 : 6);
|
||||
X = *(float*)&ScriptParams[1];
|
||||
Y = *(float*)&ScriptParams[2];
|
||||
if (b3D) {
|
||||
Z = *(float*)&ScriptParams[3];
|
||||
dX = *(float*)&ScriptParams[4];
|
||||
dY = *(float*)&ScriptParams[5];
|
||||
dZ = *(float*)&ScriptParams[6];
|
||||
debug = ScriptParams[7];
|
||||
}
|
||||
else {
|
||||
dX = *(float*)&ScriptParams[3];
|
||||
dY = *(float*)&ScriptParams[4];
|
||||
debug = ScriptParams[5];
|
||||
}
|
||||
result = true;
|
||||
for (int i = 0; i < MAX_NUM_COLLECTIVES && result; i++) {
|
||||
if (ScriptParams[0] != CTheScripts::CollectiveArray[i].colIndex)
|
||||
continue;
|
||||
CPed* pPed = CPools::GetPedPool()->GetAt(CTheScripts::CollectiveArray[i].pedIndex);
|
||||
if (!pPed) {
|
||||
CTheScripts::CollectiveArray[i].colIndex = -1;
|
||||
CTheScripts::CollectiveArray[i].pedIndex = 0;
|
||||
continue;
|
||||
}
|
||||
CVector pos = pPed->bInVehicle ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition();
|
||||
switch (command) {
|
||||
case COMMAND_LOCATE_STOPPED_COLL_ANY_MEANS_2D:
|
||||
case COMMAND_LOCATE_STOPPED_COLL_ON_FOOT_2D:
|
||||
case COMMAND_LOCATE_STOPPED_COLL_IN_CAR_2D:
|
||||
if (!CTheScripts::IsPedStopped(pPed)) {
|
||||
result = false;
|
||||
decided = true;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
if (!decided) {
|
||||
bool in_area;
|
||||
if (b3D) {
|
||||
in_area = X - dX <= pos.x &&
|
||||
X + dX >= pos.x &&
|
||||
Y - dY <= pos.y &&
|
||||
Y + dY >= pos.y &&
|
||||
Z - dZ <= pos.z &&
|
||||
Z + dZ >= pos.z;
|
||||
}
|
||||
else {
|
||||
in_area = X - dX <= pos.x &&
|
||||
X + dX >= pos.x &&
|
||||
Y - dY <= pos.y &&
|
||||
Y + dY >= pos.y;
|
||||
}
|
||||
result = false;
|
||||
if (in_area) {
|
||||
switch (command) {
|
||||
case COMMAND_LOCATE_COLL_ANY_MEANS_2D:
|
||||
case COMMAND_LOCATE_STOPPED_COLL_ANY_MEANS_2D:
|
||||
result = true;
|
||||
break;
|
||||
case COMMAND_LOCATE_COLL_ON_FOOT_2D:
|
||||
case COMMAND_LOCATE_STOPPED_COLL_ON_FOOT_2D:
|
||||
result = !pPed->bInVehicle;
|
||||
break;
|
||||
case COMMAND_LOCATE_COLL_IN_CAR_2D:
|
||||
case COMMAND_LOCATE_STOPPED_COLL_IN_CAR_2D:
|
||||
result = pPed->bInVehicle;
|
||||
break;
|
||||
default:
|
||||
script_assert(false);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
UpdateCompareFlag(result);
|
||||
if (debug)
|
||||
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
|
||||
if (CTheScripts::DbgFlag) {
|
||||
if (b3D)
|
||||
CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
|
||||
else
|
||||
CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
|
||||
}
|
||||
}
|
||||
|
||||
void CRunningScript::LocateCollectiveCharCommand(int32 command, uint32* pIp)
|
||||
{
|
||||
bool b3D, result, debug;
|
||||
float X, Y, Z, dX, dY, dZ;
|
||||
switch (command) {
|
||||
case COMMAND_LOCATE_COLL_ANY_MEANS_CHAR_2D:
|
||||
case COMMAND_LOCATE_COLL_ON_FOOT_CHAR_2D:
|
||||
case COMMAND_LOCATE_COLL_IN_CAR_CHAR_2D:
|
||||
b3D = false;
|
||||
break;
|
||||
default:
|
||||
b3D = true;
|
||||
break;
|
||||
}
|
||||
CollectParameters(pIp, b3D ? 6 : 5);
|
||||
CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]);
|
||||
script_assert(pTarget);
|
||||
if (pTarget->bInVehicle) {
|
||||
X = pTarget->m_pMyVehicle->GetPosition().x;
|
||||
Y = pTarget->m_pMyVehicle->GetPosition().y;
|
||||
Z = pTarget->m_pMyVehicle->GetPosition().z;
|
||||
}
|
||||
else {
|
||||
X = pTarget->GetPosition().x;
|
||||
Y = pTarget->GetPosition().y;
|
||||
Z = pTarget->GetPosition().z;
|
||||
}
|
||||
dX = *(float*)&ScriptParams[2];
|
||||
dY = *(float*)&ScriptParams[3];
|
||||
if (b3D) {
|
||||
dZ = *(float*)&ScriptParams[4];
|
||||
debug = ScriptParams[5];
|
||||
}
|
||||
else {
|
||||
debug = ScriptParams[4];
|
||||
}
|
||||
result = true;
|
||||
for (int i = 0; i < MAX_NUM_COLLECTIVES && result; i++) {
|
||||
if (ScriptParams[0] != CTheScripts::CollectiveArray[i].colIndex)
|
||||
continue;
|
||||
CPed* pPed = CPools::GetPedPool()->GetAt(CTheScripts::CollectiveArray[i].pedIndex);
|
||||
if (!pPed) {
|
||||
CTheScripts::CollectiveArray[i].colIndex = -1;
|
||||
CTheScripts::CollectiveArray[i].pedIndex = 0;
|
||||
continue;
|
||||
}
|
||||
CVector pos = pPed->bInVehicle ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition();
|
||||
bool in_area;
|
||||
if (b3D) {
|
||||
in_area = X - dX <= pos.x &&
|
||||
X + dX >= pos.x &&
|
||||
Y - dY <= pos.y &&
|
||||
Y + dY >= pos.y &&
|
||||
Z - dZ <= pos.z &&
|
||||
Z + dZ >= pos.z;
|
||||
}
|
||||
else {
|
||||
in_area = X - dX <= pos.x &&
|
||||
X + dX >= pos.x &&
|
||||
Y - dY <= pos.y &&
|
||||
Y + dY >= pos.y;
|
||||
}
|
||||
result = false;
|
||||
if (in_area) {
|
||||
switch (command) {
|
||||
case COMMAND_LOCATE_COLL_ANY_MEANS_CHAR_2D:
|
||||
result = true;
|
||||
break;
|
||||
case COMMAND_LOCATE_COLL_ON_FOOT_CHAR_2D:
|
||||
result = !pPed->bInVehicle;
|
||||
break;
|
||||
case COMMAND_LOCATE_COLL_IN_CAR_CHAR_2D:
|
||||
result = pPed->bInVehicle;
|
||||
break;
|
||||
default:
|
||||
script_assert(false);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
UpdateCompareFlag(result);
|
||||
if (debug)
|
||||
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
|
||||
if (CTheScripts::DbgFlag) {
|
||||
if (b3D)
|
||||
CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
|
||||
else
|
||||
CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
|
||||
}
|
||||
}
|
||||
|
||||
void CRunningScript::LocateCollectiveCarCommand(int32 command, uint32* pIp)
|
||||
{
|
||||
bool b3D, result, debug;
|
||||
float X, Y, Z, dX, dY, dZ;
|
||||
switch (command) {
|
||||
case COMMAND_LOCATE_COLL_ANY_MEANS_CAR_2D:
|
||||
case COMMAND_LOCATE_COLL_ON_FOOT_CAR_2D:
|
||||
case COMMAND_LOCATE_COLL_IN_CAR_CAR_2D:
|
||||
b3D = false;
|
||||
break;
|
||||
default:
|
||||
b3D = true;
|
||||
break;
|
||||
}
|
||||
CollectParameters(pIp, b3D ? 6 : 5);
|
||||
CVehicle* pTarget = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
|
||||
script_assert(pTarget);
|
||||
X = pTarget->GetPosition().x;
|
||||
Y = pTarget->GetPosition().y;
|
||||
Z = pTarget->GetPosition().z;
|
||||
dX = *(float*)&ScriptParams[2];
|
||||
dY = *(float*)&ScriptParams[3];
|
||||
if (b3D) {
|
||||
dZ = *(float*)&ScriptParams[4];
|
||||
debug = ScriptParams[5];
|
||||
}
|
||||
else {
|
||||
debug = ScriptParams[4];
|
||||
}
|
||||
result = true;
|
||||
for (int i = 0; i < MAX_NUM_COLLECTIVES && result; i++) {
|
||||
if (ScriptParams[0] != CTheScripts::CollectiveArray[i].colIndex)
|
||||
continue;
|
||||
CPed* pPed = CPools::GetPedPool()->GetAt(CTheScripts::CollectiveArray[i].pedIndex);
|
||||
if (!pPed) {
|
||||
CTheScripts::CollectiveArray[i].colIndex = -1;
|
||||
CTheScripts::CollectiveArray[i].pedIndex = 0;
|
||||
continue;
|
||||
}
|
||||
CVector pos = pPed->bInVehicle ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition();
|
||||
bool in_area;
|
||||
if (b3D) {
|
||||
in_area = X - dX <= pos.x &&
|
||||
X + dX >= pos.x &&
|
||||
Y - dY <= pos.y &&
|
||||
Y + dY >= pos.y &&
|
||||
Z - dZ <= pos.z &&
|
||||
Z + dZ >= pos.z;
|
||||
}
|
||||
else {
|
||||
in_area = X - dX <= pos.x &&
|
||||
X + dX >= pos.x &&
|
||||
Y - dY <= pos.y &&
|
||||
Y + dY >= pos.y;
|
||||
}
|
||||
result = false;
|
||||
if (in_area) {
|
||||
switch (command) {
|
||||
case COMMAND_LOCATE_COLL_ANY_MEANS_CAR_2D:
|
||||
result = true;
|
||||
break;
|
||||
case COMMAND_LOCATE_COLL_ON_FOOT_CAR_2D:
|
||||
result = !pPed->bInVehicle;
|
||||
break;
|
||||
case COMMAND_LOCATE_COLL_IN_CAR_CAR_2D:
|
||||
result = pPed->bInVehicle;
|
||||
break;
|
||||
default:
|
||||
script_assert(false);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
UpdateCompareFlag(result);
|
||||
if (debug)
|
||||
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
|
||||
if (CTheScripts::DbgFlag) {
|
||||
if (b3D)
|
||||
CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
|
||||
else
|
||||
CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
|
||||
}
|
||||
}
|
||||
|
||||
void CRunningScript::LocateCollectivePlayerCommand(int32 command, uint32* pIp)
|
||||
{
|
||||
bool b3D, result, debug;
|
||||
float X, Y, Z, dX, dY, dZ;
|
||||
switch (command) {
|
||||
case COMMAND_LOCATE_COLL_ANY_MEANS_PLAYER_2D:
|
||||
case COMMAND_LOCATE_COLL_ON_FOOT_PLAYER_2D:
|
||||
case COMMAND_LOCATE_COLL_IN_CAR_PLAYER_2D:
|
||||
b3D = false;
|
||||
break;
|
||||
default:
|
||||
b3D = true;
|
||||
break;
|
||||
}
|
||||
CollectParameters(pIp, b3D ? 6 : 5);
|
||||
CVector pos = CWorld::Players[ScriptParams[1]].GetPos();
|
||||
X = pos.x;
|
||||
Y = pos.y;
|
||||
Z = pos.z;
|
||||
dX = *(float*)&ScriptParams[2];
|
||||
dY = *(float*)&ScriptParams[3];
|
||||
if (b3D) {
|
||||
dZ = *(float*)&ScriptParams[4];
|
||||
debug = ScriptParams[5];
|
||||
}
|
||||
else {
|
||||
debug = ScriptParams[4];
|
||||
}
|
||||
result = true;
|
||||
for (int i = 0; i < MAX_NUM_COLLECTIVES && result; i++) {
|
||||
if (ScriptParams[0] != CTheScripts::CollectiveArray[i].colIndex)
|
||||
continue;
|
||||
CPed* pPed = CPools::GetPedPool()->GetAt(CTheScripts::CollectiveArray[i].pedIndex);
|
||||
if (!pPed) {
|
||||
CTheScripts::CollectiveArray[i].colIndex = -1;
|
||||
CTheScripts::CollectiveArray[i].pedIndex = 0;
|
||||
continue;
|
||||
}
|
||||
CVector pos = pPed->bInVehicle ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition();
|
||||
bool in_area;
|
||||
if (b3D) {
|
||||
in_area = X - dX <= pos.x &&
|
||||
X + dX >= pos.x &&
|
||||
Y - dY <= pos.y &&
|
||||
Y + dY >= pos.y &&
|
||||
Z - dZ <= pos.z &&
|
||||
Z + dZ >= pos.z;
|
||||
}
|
||||
else {
|
||||
in_area = X - dX <= pos.x &&
|
||||
X + dX >= pos.x &&
|
||||
Y - dY <= pos.y &&
|
||||
Y + dY >= pos.y;
|
||||
}
|
||||
result = false;
|
||||
if (in_area) {
|
||||
switch (command) {
|
||||
case COMMAND_LOCATE_COLL_ANY_MEANS_PLAYER_2D:
|
||||
result = true;
|
||||
break;
|
||||
case COMMAND_LOCATE_COLL_ON_FOOT_PLAYER_2D:
|
||||
result = !pPed->bInVehicle;
|
||||
break;
|
||||
case COMMAND_LOCATE_COLL_IN_CAR_PLAYER_2D:
|
||||
result = pPed->bInVehicle;
|
||||
break;
|
||||
default:
|
||||
script_assert(false);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
UpdateCompareFlag(result);
|
||||
if (debug)
|
||||
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
|
||||
if (CTheScripts::DbgFlag) {
|
||||
if (b3D)
|
||||
CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
|
||||
else
|
||||
CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
|
||||
}
|
||||
}
|
||||
|
||||
void CRunningScript::CollectiveInAreaCheckCommand(int32 command, uint32* pIp)
|
||||
{
|
||||
bool b3D, result, debug, decided = false;
|
||||
float infX, infY, infZ, supX, supY, supZ;
|
||||
switch (command) {
|
||||
case COMMAND_IS_COLL_IN_AREA_2D:
|
||||
case COMMAND_IS_COLL_IN_AREA_ON_FOOT_2D:
|
||||
case COMMAND_IS_COLL_IN_AREA_IN_CAR_2D:
|
||||
case COMMAND_IS_COLL_STOPPED_IN_AREA_2D:
|
||||
case COMMAND_IS_COLL_STOPPED_IN_AREA_ON_FOOT_2D:
|
||||
case COMMAND_IS_COLL_STOPPED_IN_AREA_IN_CAR_2D:
|
||||
b3D = false;
|
||||
break;
|
||||
default:
|
||||
b3D = true;
|
||||
break;
|
||||
}
|
||||
CollectParameters(pIp, b3D ? 8 : 6);
|
||||
infX = *(float*)&ScriptParams[1];
|
||||
infY = *(float*)&ScriptParams[2];
|
||||
if (b3D) {
|
||||
infZ = *(float*)&ScriptParams[3];
|
||||
supX = *(float*)&ScriptParams[4];
|
||||
supY = *(float*)&ScriptParams[5];
|
||||
supZ = *(float*)&ScriptParams[6];
|
||||
if (infZ > supZ) {
|
||||
infZ = *(float*)&ScriptParams[6];
|
||||
supZ = *(float*)&ScriptParams[3];
|
||||
}
|
||||
debug = ScriptParams[7];
|
||||
}
|
||||
else {
|
||||
supX = *(float*)&ScriptParams[3];
|
||||
supY = *(float*)&ScriptParams[4];
|
||||
debug = ScriptParams[5];
|
||||
}
|
||||
if (infX > supX) {
|
||||
float tmp = infX;
|
||||
infX = supX;
|
||||
supX = tmp;
|
||||
}
|
||||
if (infY > supY) {
|
||||
float tmp = infY;
|
||||
infY = supY;
|
||||
supY = tmp;
|
||||
}
|
||||
result = true;
|
||||
for (int i = 0; i < MAX_NUM_COLLECTIVES && result; i++) {
|
||||
if (ScriptParams[0] != CTheScripts::CollectiveArray[i].colIndex)
|
||||
continue;
|
||||
CPed* pPed = CPools::GetPedPool()->GetAt(CTheScripts::CollectiveArray[i].pedIndex);
|
||||
if (!pPed) {
|
||||
CTheScripts::CollectiveArray[i].colIndex = -1;
|
||||
CTheScripts::CollectiveArray[i].pedIndex = 0;
|
||||
continue;
|
||||
}
|
||||
CVector pos = pPed->bInVehicle ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition();
|
||||
switch (command) {
|
||||
case COMMAND_IS_COLL_STOPPED_IN_AREA_2D:
|
||||
case COMMAND_IS_COLL_STOPPED_IN_AREA_ON_FOOT_2D:
|
||||
case COMMAND_IS_COLL_STOPPED_IN_AREA_IN_CAR_2D:
|
||||
if (!CTheScripts::IsPedStopped(pPed)) {
|
||||
result = false;
|
||||
decided = true;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
if (!decided) {
|
||||
bool in_area;
|
||||
if (b3D) {
|
||||
in_area = infX <= pos.x &&
|
||||
supX >= pos.x &&
|
||||
infY <= pos.y &&
|
||||
supY >= pos.y &&
|
||||
infZ <= pos.z &&
|
||||
supZ >= pos.z;
|
||||
}
|
||||
else {
|
||||
in_area = infX <= pos.x &&
|
||||
supX >= pos.x &&
|
||||
infY <= pos.y &&
|
||||
supY >= pos.y;
|
||||
}
|
||||
result = false;
|
||||
if (in_area) {
|
||||
switch (command) {
|
||||
case COMMAND_IS_COLL_IN_AREA_2D:
|
||||
case COMMAND_IS_COLL_STOPPED_IN_AREA_2D:
|
||||
result = true;
|
||||
break;
|
||||
case COMMAND_IS_COLL_IN_AREA_ON_FOOT_2D:
|
||||
case COMMAND_IS_COLL_STOPPED_IN_AREA_ON_FOOT_2D:
|
||||
result = !pPed->bInVehicle;
|
||||
break;
|
||||
case COMMAND_IS_COLL_IN_AREA_IN_CAR_2D:
|
||||
case COMMAND_IS_COLL_STOPPED_IN_AREA_IN_CAR_2D:
|
||||
result = pPed->bInVehicle;
|
||||
break;
|
||||
default:
|
||||
script_assert(false);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
UpdateCompareFlag(result);
|
||||
if (debug)
|
||||
CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, infX, infY, supX, supY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT);
|
||||
if (CTheScripts::DbgFlag) {
|
||||
if (b3D)
|
||||
CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ);
|
||||
else
|
||||
CTheScripts::DrawDebugSquare(infX, infY, supX, supY);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
void CTheScripts::PrintListSizes()
|
||||
{
|
||||
|
@ -1717,6 +2198,172 @@ void CTheScripts::HighlightImportantAngledArea(uint32 id, float x1, float y1, fl
|
|||
CShadows::RenderIndicatorShadow(id, 2, gpGoalTex, ¢er, supX - center.x, 0.0f, 0.0f, center.y - supY, 0);
|
||||
}
|
||||
|
||||
#ifdef GTA_SCRIPT_COLLECTIVE
|
||||
int CTheScripts::AddPedsInVehicleToCollective(int index)
|
||||
{
|
||||
int colIndex = NextFreeCollectiveIndex;
|
||||
AdvanceCollectiveIndex();
|
||||
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(index);
|
||||
script_assert(pVehicle);
|
||||
CPed* pDriver = pVehicle->pDriver;
|
||||
if (pDriver && !pDriver->IsPlayer() && pDriver->CharCreatedBy != MISSION_CHAR && pDriver->m_nPedType != PEDTYPE_COP) {
|
||||
int index = FindFreeSlotInCollectiveArray();
|
||||
if (index > -1) {
|
||||
CollectiveArray[index].colIndex = colIndex;
|
||||
CollectiveArray[index].pedIndex = CPools::GetPedPool()->GetIndex(pDriver);
|
||||
}
|
||||
}
|
||||
for (int i = 0; i < pVehicle->m_nNumMaxPassengers; i++) {
|
||||
CPed* pPassenger = pVehicle->pPassengers[i];
|
||||
if (pPassenger && !pPassenger->IsPlayer() && pPassenger->CharCreatedBy != MISSION_CHAR && pPassenger->m_nPedType != PEDTYPE_COP) {
|
||||
int index = FindFreeSlotInCollectiveArray();
|
||||
if (index > -1) {
|
||||
CollectiveArray[index].colIndex = colIndex;
|
||||
CollectiveArray[index].pedIndex = CPools::GetPedPool()->GetIndex(pPassenger);
|
||||
}
|
||||
}
|
||||
}
|
||||
return colIndex;
|
||||
}
|
||||
|
||||
int CTheScripts::AddPedsInAreaToCollective(float x, float y, float z, float radius)
|
||||
{
|
||||
int16 numFound;
|
||||
CEntity* pEntities[64];
|
||||
int colIndex = NextFreeCollectiveIndex;
|
||||
AdvanceCollectiveIndex();
|
||||
CWorld::FindObjectsInRange(CVector(x, y, z), radius, true, &numFound, 64, pEntities, false, true, true, false, false);
|
||||
for (int16 i = 0; i < numFound; i++) {
|
||||
if (pEntities[i]->GetType() == ENTITY_TYPE_PED) {
|
||||
CPed* pPed = (CPed*)pEntities[i];
|
||||
if (pPed && !pPed->IsPlayer() && pPed->CharCreatedBy != MISSION_CHAR && pPed->m_nPedType != PEDTYPE_COP) {
|
||||
int index = FindFreeSlotInCollectiveArray();
|
||||
if (index > -1) {
|
||||
CollectiveArray[index].colIndex = colIndex;
|
||||
CollectiveArray[index].pedIndex = CPools::GetPedPool()->GetIndex(pPed);
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (pEntities[i]->GetType() == ENTITY_TYPE_VEHICLE) {
|
||||
CVehicle* pVehicle = (CVehicle*)pEntities[i];
|
||||
CPed* pDriver = pVehicle->pDriver;
|
||||
if (pDriver && !pDriver->IsPlayer() && pDriver->CharCreatedBy != MISSION_CHAR && pDriver->m_nPedType != PEDTYPE_COP) {
|
||||
int index = FindFreeSlotInCollectiveArray();
|
||||
if (index > -1) {
|
||||
CollectiveArray[index].colIndex = colIndex;
|
||||
CollectiveArray[index].pedIndex = CPools::GetPedPool()->GetIndex(pDriver);
|
||||
}
|
||||
}
|
||||
for (int i = 0; i < pVehicle->m_nNumMaxPassengers; i++) {
|
||||
CPed* pPassenger = pVehicle->pPassengers[i];
|
||||
if (pPassenger && !pPassenger->IsPlayer() && pPassenger->CharCreatedBy != MISSION_CHAR && pPassenger->m_nPedType != PEDTYPE_COP) {
|
||||
int index = FindFreeSlotInCollectiveArray();
|
||||
if (index > -1) {
|
||||
CollectiveArray[index].colIndex = colIndex;
|
||||
CollectiveArray[index].pedIndex = CPools::GetPedPool()->GetIndex(pPassenger);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return colIndex;
|
||||
}
|
||||
|
||||
int CTheScripts::FindFreeSlotInCollectiveArray()
|
||||
{
|
||||
for (int i = 0; i < MAX_NUM_COLLECTIVES; i++) {
|
||||
if (CollectiveArray[i].colIndex == -1)
|
||||
return i;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
void CTheScripts::SetObjectiveForAllPedsInCollective(int colIndex, eObjective objective, int16 p1, int16 p2)
|
||||
{
|
||||
for (int i = 0; i < MAX_NUM_COLLECTIVES; i++) {
|
||||
if (CollectiveArray[i].colIndex = colIndex) {
|
||||
CPed* pPed = CPools::GetPedPool()->GetAt(CollectiveArray[i].pedIndex);
|
||||
if (pPed == nil) {
|
||||
CollectiveArray[i].colIndex = -1;
|
||||
CollectiveArray[i].pedIndex = 0;
|
||||
}
|
||||
else {
|
||||
pPed->bScriptObjectiveCompleted = false;
|
||||
pPed->SetObjective(objective, p1, p2);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CTheScripts::SetObjectiveForAllPedsInCollective(int colIndex, eObjective objective, CVector p1, float p2)
|
||||
{
|
||||
for (int i = 0; i < MAX_NUM_COLLECTIVES; i++) {
|
||||
if (CollectiveArray[i].colIndex = colIndex) {
|
||||
CPed* pPed = CPools::GetPedPool()->GetAt(CollectiveArray[i].pedIndex);
|
||||
if (pPed == nil) {
|
||||
CollectiveArray[i].colIndex = -1;
|
||||
CollectiveArray[i].pedIndex = 0;
|
||||
}
|
||||
else {
|
||||
pPed->bScriptObjectiveCompleted = false;
|
||||
pPed->SetObjective(objective, p1, p2);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CTheScripts::SetObjectiveForAllPedsInCollective(int colIndex, eObjective objective, CVector p1)
|
||||
{
|
||||
for (int i = 0; i < MAX_NUM_COLLECTIVES; i++) {
|
||||
if (CollectiveArray[i].colIndex = colIndex) {
|
||||
CPed* pPed = CPools::GetPedPool()->GetAt(CollectiveArray[i].pedIndex);
|
||||
if (pPed == nil) {
|
||||
CollectiveArray[i].colIndex = -1;
|
||||
CollectiveArray[i].pedIndex = 0;
|
||||
}
|
||||
else {
|
||||
pPed->bScriptObjectiveCompleted = false;
|
||||
pPed->SetObjective(objective, p1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CTheScripts::SetObjectiveForAllPedsInCollective(int colIndex, eObjective objective, void* p1)
|
||||
{
|
||||
for (int i = 0; i < MAX_NUM_COLLECTIVES; i++) {
|
||||
if (CollectiveArray[i].colIndex = colIndex) {
|
||||
CPed* pPed = CPools::GetPedPool()->GetAt(CollectiveArray[i].pedIndex);
|
||||
if (pPed == nil) {
|
||||
CollectiveArray[i].colIndex = -1;
|
||||
CollectiveArray[i].pedIndex = 0;
|
||||
}
|
||||
else {
|
||||
pPed->bScriptObjectiveCompleted = false;
|
||||
pPed->SetObjective(objective, p1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CTheScripts::SetObjectiveForAllPedsInCollective(int colIndex, eObjective objective)
|
||||
{
|
||||
for (int i = 0; i < MAX_NUM_COLLECTIVES; i++) {
|
||||
if (CollectiveArray[i].colIndex = colIndex) {
|
||||
CPed* pPed = CPools::GetPedPool()->GetAt(CollectiveArray[i].pedIndex);
|
||||
if (pPed == nil) {
|
||||
CollectiveArray[i].colIndex = -1;
|
||||
CollectiveArray[i].pedIndex = 0;
|
||||
}
|
||||
else {
|
||||
pPed->bScriptObjectiveCompleted = false;
|
||||
pPed->SetObjective(objective);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif //GTA_SCRIPT_COLLECTIVE
|
||||
|
||||
bool CTheScripts::IsPedStopped(CPed* pPed)
|
||||
{
|
||||
if (pPed->bInVehicle)
|
||||
|
|
Loading…
Reference in a new issue