withmorten
d1317f8fa6
m_nWantedLevel -> GetWantedLevel()
2021-01-22 00:20:51 +01:00
aap
e99589a3eb
fixed anisotropic filtering; updated librw
2021-01-21 22:17:35 +01:00
Nikolay Korolev
b4b4c996ba
Merge branch 'lcs-dev' into lcs
2021-01-20 12:12:56 +03:00
Nikolay Korolev
aa0f77043c
script fixes
2021-01-20 12:12:26 +03:00
Nikolay Korolev
177680216c
fix
2021-01-18 22:30:18 +03:00
Nikolay Korolev
4f36a1fb77
sync
2021-01-18 22:20:44 +03:00
Nikolay Korolev
c09297997e
script full
2021-01-18 22:19:30 +03:00
Sergeanur
ff057838ec
Merge branch 'miami' into lcs
...
* miami:
Fix backface culling of cutscene objects
more renames
anim velocity union
rename m_vehEnterType -> m_vehDoor
Port cmake improvements to miami
some loose ends
move TODO to Readme
Fix build without FIX_BUGS, divide to 0 fixes
2021-01-13 14:56:25 +02:00
erorcun
542a5393ac
Fix build without FIX_BUGS, divide to 0 fixes
2021-01-13 03:08:50 +03:00
Sergeanur
8888ee3974
Merge pull request #948 from Sergeanur/lcsPR/CutsceneMgr
...
CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit
2021-01-12 13:22:44 +02:00
Sergeanur
cb4b4d584c
Merge branch 'miami' into lcs
...
# Conflicts:
# src/control/Script.cpp
# src/control/Script3.cpp
# src/extras/custompipes_d3d9.cpp
# src/extras/custompipes_gl.cpp
2021-01-12 12:55:07 +02:00
Nikolay Korolev
7496a463d4
Merge branch 'lcs-dev' into lcs
2021-01-12 00:42:44 +03:00
Nikolay Korolev
091b40cb39
script3.cpp
2021-01-12 00:42:11 +03:00
Sergeanur
a223157000
CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit
2021-01-11 19:53:15 +02:00
Nikolay Korolev
cf11b32849
of course
2021-01-11 02:43:57 +03:00
Nikolay Korolev
53a99cb9ee
script2
2021-01-11 02:35:03 +03:00
Nikolay Korolev
1f79fb608a
fix
2021-01-09 17:47:55 +03:00
Nikolay Korolev
97c95b7639
more script
2021-01-09 17:35:27 +03:00
Fire-Head
91c6389754
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
2021-01-09 01:02:17 +03:00
Fire-Head
7a3ee349da
sync with re3
...
-radardisc shadow fix
-fix for the dimension where moon is round
-correct radar based on the early gta 3 screenshot
-proper scaling based on ps2 gta 3
-ini and debugmenu options
2021-01-09 01:01:41 +03:00
Nikolay Korolev
3ac74c86a1
fix
2021-01-09 00:33:16 +03:00
Nikolay Korolev
2bf88fcef5
Merge branch 'lcs' into lcs-dev
2021-01-09 00:30:13 +03:00
Nikolay Korolev
a9559f03b0
lcs script mode
2021-01-09 00:20:09 +03:00
Sergeanur
4debd89d8e
Merge branch 'miami' into lcs
...
# Conflicts:
# src/render/Timecycle.cpp
2021-01-08 20:24:43 +02:00
Sergeanur
68e8c1ce04
Add multisampling
2021-01-08 20:22:08 +02:00
Sergeanur
bf3135eb41
Enable trains
2021-01-08 18:31:50 +02:00
Sergeanur
ecdd751ec3
PC controls and icon
2021-01-08 16:57:22 +02:00
aap
a99457ee29
fix phones
2021-01-08 13:51:31 +01:00
Sergeanur
0e2af13656
Merge branch 'miami' into lcs
...
* miami:
wtf
fix
small cleanup
Fix gOneShotCol
Fix garage messages position
Fix font on green screen counter
Add MPG123_QUIET to mp3 files
Make opus available alongside other formats
Fix pickup text
Fix char in stats
Add missing GXT line
fail
minor refactoring
Fix 16KHz track
GET_WHEELIE_STATS fix
Cleanup and fixes for new decoders
Fixes for CVbFile
Small fixes for new wav decoder
Remove fastmath from premake's config
Implementing our own WAV decoder to replace SndFile
2021-01-08 14:47:37 +02:00
aap
37a58a04f2
timecycle; some rendering
2021-01-08 13:34:49 +01:00
aap
ebdf08a514
first commit for LCS
2021-01-08 01:41:40 +01:00
Sergeanur
6b0fa20b8b
Make opus available alongside other formats
2021-01-07 22:01:44 +02:00
Nikolay Korolev
db1bdfd62d
minor refactoring
2021-01-07 18:30:35 +03:00
Sergeanur
a51757429e
Implementing our own WAV decoder to replace SndFile
2021-01-06 15:52:12 +02:00
Sergeanur
7959b7fd1f
NO_ISLAND_LOADING ported from re3
2020-12-27 18:26:30 +02:00
aap
7613528e7e
make screendrops independent of neo.txd; enable new rendering by default
2020-12-26 14:48:55 +01:00
aap
88b0134e72
option for PC controls
2020-12-21 20:48:28 +01:00
aap
fb97335d9f
push/pop memids
2020-12-21 12:34:29 +01:00
aap
2a51e1da04
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
2020-12-19 17:27:01 +01:00
Nikolay Korolev
bf90fed2b7
fixes
2020-12-19 11:49:19 +03:00
Nikolay Korolev
8d1996833b
merge attempt
2020-12-19 03:21:04 +03:00
aap
9982f1f21b
anim compression
2020-12-18 23:46:51 +01:00
aap
c17ccc50ab
get rid of all PED_SKIN defines
2020-12-18 17:27:18 +01:00
aap
a7050458ae
little cleanup and synch on templates and config
2020-12-18 13:50:26 +01:00
erorcun
8e45439205
Use scrolling if GRAPHICS_MENU_OPTIONS not defined, like miami
2020-12-16 23:45:18 +03:00
erorcun
91902a031e
Enable our Linux joystick handling
2020-12-14 02:43:07 +03:00
erorcun
ba0c9e8b29
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
2020-12-09 06:34:04 +03:00
erorcun
b473adcf80
Frontend cleanup, .INI, CFO, scrollable pages
2020-12-09 06:32:33 +03:00
Nikolay Korolev
0bd373cd56
script from other platforms and unused commands
2020-12-05 02:49:32 +03:00
aap
13cefd3293
more PS2 stuff; memory movement done
2020-12-03 16:04:59 +01:00
Nikolay Korolev
4b9f1680a3
fast fix
2020-12-02 02:41:05 +03:00
Nikolay Korolev
fda58fb1df
added GTA_SCENE_EDIT
2020-12-02 02:34:51 +03:00
Sergeanur
24b5406a1d
Add GTA_REPLAY
...
# Conflicts:
# src/control/Replay.cpp
# src/control/Replay.h
2020-12-01 22:53:09 +02:00
Sergeanur
e33ab44b7d
Add GTA_REPLAY
2020-12-01 22:08:05 +02:00
Sergeanur
5a3a058ed3
Make texture conversion work a bit faster
...
# Conflicts:
# src/core/config.h
2020-12-01 03:51:31 +02:00
aap
d5bc382cb5
GTA_VERSION define and some config.h cleanup
2020-11-29 21:29:48 +01:00
Sergeanur
ad48b9cde0
Make texture conversion work a bit faster
2020-11-28 16:29:45 +02:00
Sergeanur
18d0fd2e48
Add multisampling to librw
2020-11-28 15:13:06 +02:00
erorcun
b7783b19d2
Xbox message screen, disabled by default
2020-11-24 01:45:54 +03:00
aap
15ae9e2a3e
Merge pull request #823 from aap/master
...
Neo screen droplets
2020-11-22 00:12:34 +01:00
Nikolay
6b6b600cee
no script logging
2020-11-21 21:12:47 +03:00
aap
07fe099b4e
neo screen droplets
2020-11-19 19:07:32 +01:00
aap
02c7f8381b
neo screen droplets
2020-11-19 16:23:52 +01:00
erorcun
808f7c46f1
Infamous XBOX subtitle outline
2020-11-19 02:09:04 +03:00
erorcun
b58a54527e
Merge pull request #820 from withmorten/mission-switcher
...
add mission switcher from miami
2020-11-18 01:45:12 +03:00
erorcun
c6f53d25b0
Frontend: Stats, Map, Audio inputs, Radio selector
2020-11-18 00:33:45 +03:00
aap
3564b85b4e
animation compression from PS2
2020-11-16 22:43:15 +01:00
withmorten
abcda2ce29
add mission switcher from miami
2020-11-16 00:41:03 +01:00
withmorten
207f8576d8
move config.h define to CUSTOM_FRONTEND_OPTIONS
2020-11-16 00:21:04 +01:00
withmorten
0669df763c
Merge branch 'upstream/master'
2020-11-15 22:08:40 +01:00
aap
48d0653331
urgh, merge and changes to RW layer in one commit.
2020-11-11 09:38:33 +01:00
erorcun
163c12608f
Fix build without CFO, NO_ISLAND_LOADING, save postfx/pipeline mults
2020-11-07 21:58:23 +03:00
Filip Gawin
f442793d20
Allow to handle larger files via 64bit variables
2020-11-06 18:42:28 +01:00
withmorten
bd78b5ff4e
add bInvertLook4Pad from VC (doesn't get saved yet)
2020-11-05 19:57:13 +01:00
Sergeanur
8224a6a381
Button icons
2020-11-05 17:05:16 +02:00
aap
0d55b6182a
Merge pull request #795 from withmorten/master
...
enable static runtime for all windows builds; fast floating point for x86/x64 builds; no sized dealloc for windows builds
# Conflicts:
# premake5.lua
# src/core/config.h
2020-11-05 16:38:02 +02:00
aap
881a3e1091
Merge pull request #795 from withmorten/master
...
enable static runtime for all windows builds; fast floating point for x86/x64 builds; no sized dealloc for windows builds
2020-11-05 10:59:02 +01:00
aap
3c5bb4e8f3
new LCS-style renderer
2020-11-03 20:33:07 +01:00
withmorten
e9735f928f
add ifdef LIBRW guard for pipelines and colourfilter
2020-11-01 01:09:46 +01:00
aap
3665a82418
Merge pull request #792 from withmorten/master
...
fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL ...
# Conflicts:
# src/core/Frontend.cpp
2020-10-31 19:21:10 +02:00
aap
6eef54e3fc
Merge pull request #792 from withmorten/master
...
fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL ...
2020-10-31 17:06:25 +01:00
aap
7d64698322
foobar!
2020-10-31 14:45:26 +01:00
aap
ea5b86774d
couple of fixes and cleanup
2020-10-31 14:33:49 +01:00
Sergeanur
0e1257cf17
Disable loading screen
2020-10-30 20:32:41 +02:00
withmorten
57b01ac476
NO_MOVIES and DEBUGMENU not for MASTER
2020-10-29 19:23:59 +01:00
aap
317393d763
few more fixes to last commit
2020-10-29 19:21:16 +01:00
withmorten
e95516032f
fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL, add extra defines for menu and game version text
2020-10-29 19:18:46 +01:00
aap
e97366c023
implemented extra model flags for backface culling and alpha test from mobile
2020-10-29 19:11:47 +01:00
Sergeanur
89a7007c6a
ObjectData
2020-10-23 08:41:23 +03:00
eray orçunus
b98864d134
Radar, WaterCannon, win/glfw skels
2020-10-17 17:35:26 +03:00
eray orçunus
342da2430b
Merge branch 'miami' of https://github.com/GTAmodding/re3 into new
2020-10-12 20:47:34 +03:00
eray orçunus
d18a55f429
SampleManager
2020-10-12 20:22:39 +03:00
erorcun
96f36d16ae
Merge pull request #753 from majesticCoding/miami
...
CWaterCreatures
2020-10-12 12:37:47 +03:00
eray orçunus
40020f4e1e
Fix forgotten wanted/busted text
2020-10-12 12:36:15 +03:00
erorcun
9e0b23f065
Merge pull request #758 from erorcun/miami
...
Hud, Fire, OnscreenBlaBla
2020-10-12 11:13:46 +03:00
eray orçunus
8a622a0e72
Hud, Fire, OnscreenBlaBla
2020-10-12 06:42:54 +03:00
Sergeanur
f1bb09826d
Merge remote-tracking branch 'origin/master' into miami
...
# Conflicts:
# gamefiles/TEXT/american.gxt
# premake5.lua
# src/audio/MusicManager.cpp
# src/control/Darkel.cpp
# src/control/Script.cpp
# src/core/FileLoader.cpp
# src/core/Frontend.cpp
# src/core/Game.cpp
# src/core/Streaming.cpp
# src/core/config.h
# src/core/re3.cpp
# src/extras/frontendoption.cpp
# src/extras/frontendoption.h
# src/render/Hud.cpp
# src/skel/glfw/glfw.cpp
# src/vehicles/CarGen.cpp
# src/vehicles/Vehicle.cpp
# src/weapons/WeaponInfo.cpp
# utils/gxt/american.txt
2020-10-11 01:18:08 +03:00
majestic
7861992fe6
CWaterCreatures
2020-10-08 05:59:08 -07:00
eray orçunus
3bd3330227
Load and write our settings in re3.ini & fixes
2020-10-02 21:18:34 +03:00
Roman Masanin
fe46aa5cc2
better flying cars, some refractoring and fixes
2020-10-01 02:20:09 +03:00