withmorten
d1b2dd2831
remove scriptspath from premake
2021-01-13 14:59:30 +01:00
Sergeanur
cb4b4d584c
Merge branch 'miami' into lcs
...
# Conflicts:
# src/control/Script.cpp
# src/control/Script3.cpp
# src/extras/custompipes_d3d9.cpp
# src/extras/custompipes_gl.cpp
2021-01-12 12:55:07 +02:00
withmorten
75367e714a
premake: add startrpoject; add lto option; fix copying of binary to gamedir; update premake5.exe
...
# Conflicts:
# premake5.lua
2021-01-12 12:43:42 +02:00
Sergeanur
ead2a1a606
MemoryManager of base::
2021-01-08 16:47:41 +02:00
Sergeanur
0e2af13656
Merge branch 'miami' into lcs
...
* miami:
wtf
fix
small cleanup
Fix gOneShotCol
Fix garage messages position
Fix font on green screen counter
Add MPG123_QUIET to mp3 files
Make opus available alongside other formats
Fix pickup text
Fix char in stats
Add missing GXT line
fail
minor refactoring
Fix 16KHz track
GET_WHEELIE_STATS fix
Cleanup and fixes for new decoders
Fixes for CVbFile
Small fixes for new wav decoder
Remove fastmath from premake's config
Implementing our own WAV decoder to replace SndFile
2021-01-08 14:47:37 +02:00
aap
ebdf08a514
first commit for LCS
2021-01-08 01:41:40 +01:00
Filip Gawin
d9e2b1f0de
Remove fastmath from premake's config
2021-01-06 17:24:22 +01:00
Filip Gawin
3a59d9075f
Move mss dummy headers into vendor
2020-12-29 19:20:36 +01:00
Sergeanur
be92b57b54
buildings directory
...
# Conflicts:
# premake5.lua
2020-12-20 12:40:59 +02:00
aap
b9b7d5ac21
Merge pull request #825 from aap/miami
...
neo screen droplets
2020-11-22 00:12:31 +01:00
aap
07fe099b4e
neo screen droplets
2020-11-19 19:07:32 +01:00
Greg V
4091d00057
Add non-amd64 architectures for bsd
2020-11-18 17:12:57 +03:00
Sergeanur
9bb8ebaa10
Make collision code placement more like original (+ small fixes)
...
# Conflicts:
# premake5.lua
# src/CMakeLists.txt
# src/collision/Collision.cpp
# src/core/Collision.h
2020-11-16 00:36:54 +02:00
aap
0d55b6182a
Merge pull request #795 from withmorten/master
...
enable static runtime for all windows builds; fast floating point for x86/x64 builds; no sized dealloc for windows builds
# Conflicts:
# premake5.lua
# src/core/config.h
2020-11-05 16:38:02 +02:00
Filip Gawin
a25005a84c
Add option to enable asan
...
# Conflicts:
# premake5.lua
2020-10-28 10:10:44 +02:00
eray orçunus
b98864d134
Radar, WaterCannon, win/glfw skels
2020-10-17 17:35:26 +03:00
Sergeanur
f1bb09826d
Merge remote-tracking branch 'origin/master' into miami
...
# Conflicts:
# gamefiles/TEXT/american.gxt
# premake5.lua
# src/audio/MusicManager.cpp
# src/control/Darkel.cpp
# src/control/Script.cpp
# src/core/FileLoader.cpp
# src/core/Frontend.cpp
# src/core/Game.cpp
# src/core/Streaming.cpp
# src/core/config.h
# src/core/re3.cpp
# src/extras/frontendoption.cpp
# src/extras/frontendoption.h
# src/render/Hud.cpp
# src/skel/glfw/glfw.cpp
# src/vehicles/CarGen.cpp
# src/vehicles/Vehicle.cpp
# src/weapons/WeaponInfo.cpp
# utils/gxt/american.txt
2020-10-11 01:18:08 +03:00
Andrew Udvare
ef9455c324
premake5: Place macosx-amd64 after arm64
...
Fixes xcode4 project from Premake getting the wrong target (for now).
2020-10-08 17:53:14 +03:00
Andrew Udvare
d590fdddf6
macOS support; thanks to @MrYadro
...
This should support ARM64 and x86-64.
-target flag based on information from
https://developer.apple.com/documentation/xcode/building_a_universal_macos_binary#3618377 .
2020-10-08 17:51:43 +03:00
Andrew Udvare
34579ae9c3
premake5: Place macosx-amd64 after arm64
...
Fixes xcode4 project from Premake getting the wrong target (for now).
2020-10-01 20:44:33 -04:00
Andrew Udvare
01ea7801fd
macOS support; thanks to @MrYadro
...
This should support ARM64 and x86-64.
-target flag based on information from
https://developer.apple.com/documentation/xcode/building_a_universal_macos_binary#3618377 .
2020-09-30 15:40:28 -04:00
Filip Gawin
35656fe0e8
Add target arm64
...
# Conflicts:
# premake5.lua
2020-09-30 02:16:50 +03:00
Filip Gawin
6cfac662a1
Add target arm64
2020-09-27 00:32:14 +02:00
Sergeanur
0ae41be16b
Merge remote-tracking branch 'origin/master' into miami
...
# Conflicts:
# librw
2020-08-14 14:35:54 +03:00
Sergeanur
e1ca6c6b79
Move stuff to vendor
2020-08-14 14:22:50 +03:00
Sergeanur
1c1fa25e6c
Merge remote-tracking branch 'origin/master' into miami
...
# Conflicts:
# premake5.lua
# src/render/Coronas.cpp
# src/render/Timecycle.cpp
# src/render/Timecycle.h
2020-08-10 19:15:51 +03:00
Blingu
c50160a992
fixed line formatting
2020-08-08 13:07:55 +02:00
blingu
2af22cfabc
Update premake5.lua
2020-08-08 12:49:38 +02:00
blingu
47b7d4a53a
Update premake5.lua
2020-08-05 14:40:56 +02:00
blingu
99d8e12207
added partial bsd support (FreeBSD)
2020-08-05 14:28:12 +02:00
Sergeanur
3e24ae8812
Merge branch 'master' into miami
...
# Conflicts:
# premake5.lua
# sdk/rwsdk/include/d3d8/baaplylt.c
# sdk/rwsdk/include/d3d8/rpstereo.h
# sdk/rwsdk/include/d3d8/rpstereo.rpe
# sdk/rwsdk/include/d3d8/rtintel.h
# sdk/rwsdk/include/d3d8/rtintel.rpe
# src/audio/oal/stream.cpp
2020-08-02 19:49:12 +03:00
Sergeanur
a786dd45a4
Move sdk and eax
2020-08-02 19:36:50 +03:00
eray orçunus
0009558fcb
Merge branch 'master' of https://github.com/GTAmodding/re3 into erorcun
2020-07-29 19:32:37 +03:00
eray orçunus
2c6f2f24e7
Fix Win32 OAL build
2020-07-29 19:32:06 +03:00
eray orçunus
4a55f19761
Fix Win32 OAL build
2020-07-29 19:24:17 +03:00
Sergeanur
e823e01860
more fix
2020-07-29 16:10:59 +03:00
Sergeanur
550b813d92
premake fix
2020-07-29 16:08:01 +03:00
Sergeanur
57d5782588
Merge pull request #587 from Sergeanur/opus
...
OPUS support for OpenAL
2020-07-29 15:52:17 +03:00
eray orçunus
732b760829
64-bit on Windows
2020-07-24 20:26:33 +03:00
eray orçunus
1dc6fbda1f
64-bit on Windows
2020-07-22 18:51:28 +03:00
Sergeanur
87eb96453a
Add compatibility with RW 3.4
2020-07-18 13:30:51 +03:00
Sergeanur
0ce2af7a0d
Merge remote-tracking branch 'origin/master' into miami
...
# Conflicts:
# src/audio/AudioLogic.cpp
# src/control/Garages.cpp
# src/core/SurfaceTable.cpp
# src/core/SurfaceTable.h
# src/core/World.cpp
# src/core/main.cpp
# src/modelinfo/PedModelInfo.cpp
# src/peds/Ped.cpp
# src/render/Timecycle.cpp
# src/vehicles/Automobile.cpp
# src/vehicles/Automobile.h
# src/vehicles/Heli.cpp
# src/vehicles/Vehicle.cpp
# src/weapons/Weapon.cpp
# src/weapons/WeaponInfo.h
2020-05-26 17:24:47 +03:00
Sergeanur
0c4ce002f1
Merge branch 'master' into opus
2020-05-24 01:07:03 +03:00
Sergeanur
7d30878418
Fix OAL crash
2020-05-24 01:06:19 +03:00
Sergeanur
3a7651e7ab
Cleanup
2020-05-24 00:56:20 +03:00
Sergeanur
bd67db523a
Merge branch 'master' into opus
...
# Conflicts:
# eax/eax.h
# premake5.lua
# src/audio/oal/stream.cpp
2020-05-24 00:45:45 +03:00
Sergeanur
88b6168f1c
Merge branch 'master' into miami
...
# Conflicts:
# premake5.lua
# src/control/Script.cpp
# src/core/SurfaceTable.cpp
# src/core/config.h
# src/entities/Physical.cpp
# src/entities/Physical.h
# src/objects/Object.h
# src/skel/skeleton.h
# src/vehicles/Vehicle.h
2020-05-23 21:14:16 +03:00
eray orçunus
c993e99e00
Fix linux build
2020-05-22 22:49:54 +03:00
Sergeanur
efe52dbbbc
I am an idiot
2020-05-22 21:14:38 +03:00
Sergeanur
e858314a9f
OpenAL configs
2020-05-22 18:01:09 +03:00