aap
8de7072720
Merge pull request #857 from majesticCoding/miami
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skimmer shadow
2020-12-01 11:24:24 +01:00
aap
d545246bbf
plane fix
2020-12-01 10:19:11 +01:00
majestic
cd23695116
skimmer shadow
2020-11-30 23:52:35 -08:00
Sergeanur
5a3a058ed3
Make texture conversion work a bit faster
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# Conflicts:
# src/core/config.h
2020-12-01 03:51:31 +02:00
Sergeanur
16abbad6b2
Add multisampling to librw
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# Conflicts:
# src/core/config.h
# vendor/librw
2020-12-01 03:42:40 +02:00
withmorten
b8d3d8f5e4
add -console cmdline arg instead of #if 0/1
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# Conflicts:
# src/skel/glfw/glfw.cpp
# src/skel/win/win.cpp
2020-12-01 03:41:09 +02:00
Walied K. Yassen
1dcd7c5b14
Fix the code style issues
2020-11-30 08:36:06 +02:00
Walied K. Yassen
ac7ea2b9fa
Implement the missing damage effects and fix the existing ones
2020-11-30 02:09:35 +02:00
Walied K. Yassen
a1ab82b188
Implement MI_BEACHBALL behaviours
2020-11-29 09:14:15 +02:00
Walied K. Yassen
afe70003f4
Fix MI_RCBOMB gravity force and treat MI_PETROLPUMP2 as explosive
2020-11-29 08:53:54 +02:00
Walied K. Yassen
03ef438a72
Fix CObject::DeleteAllTempObjectsInArea not considering the given point
2020-11-29 04:20:28 +02:00
Nikolay Korolev
8cb3c07151
some nasty FIX_BUGS for SLIDE_OBJECT
2020-11-28 21:26:38 +03:00
Zach Charo
b47c505438
Update Script.cpp
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Case sensitivity fix. Causes compile issue on linux.
2020-11-28 13:36:38 +02:00
Sergeanur
164f16c85b
Some TODOs done in Peds code
2020-11-25 19:39:57 +02:00
Sergeanur
8f5e60f787
Original enum name
2020-11-24 17:16:39 +02:00
aap
1906a08f72
cam fix; forgot some shaders
2020-11-24 15:18:39 +01:00
Sergeanur
a35b3b4602
Script commands split to original files
2020-11-24 14:06:48 +02:00
erorcun
b7783b19d2
Xbox message screen, disabled by default
2020-11-24 01:45:54 +03:00
aap
b2f9b3175b
two unused functions
2020-11-23 11:06:16 +01:00
Sergeanur
3289bfaa87
Darkel done
2020-11-22 23:18:35 +02:00
Sergeanur
87e6edd554
Renderer fix
2020-11-22 23:16:21 +02:00
Nikolay
2b53f267a7
one more fix
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# Conflicts:
# src/control/Restart.cpp
2020-11-22 23:13:43 +02:00
Nikolay
6a6551f39b
small improvement
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# Conflicts:
# src/control/Restart.cpp
2020-11-22 23:13:23 +02:00
aap
b9b7d5ac21
Merge pull request #825 from aap/miami
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neo screen droplets
2020-11-22 00:12:31 +01:00
Sergeanur
fe40f65703
Reorganize CPed functions into their original cpp files
2020-11-20 01:18:37 +02:00
aap
07fe099b4e
neo screen droplets
2020-11-19 19:07:32 +01:00
erorcun
54214dd2c4
Fix mouse lock/high-dpi
2020-11-18 17:42:21 +03:00
Greg V
2ce9e540da
Use CLOCK_MONOTONIC_FAST when available (FreeBSD)
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CLOCK_MONOTONIC_FAST is the equivalent of Linux's CLOCK_MONOTONIC_RAW.
2020-11-18 17:13:03 +03:00
Greg V
1544acff05
Use GLFW_CURSOR_DISABLED (glfw's native mouse restriction)
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On Wayland, clients cannot move the mouse pointer.
Mouse constraints, as required for 3D camera movement, are an explicit specific thing,
and glfw supports it with GLFW_CURSOR_DISABLED.
Use DISABLED, unless we're in a menu in windowed mode, where HIDDEN is still appropriate.
2020-11-18 17:10:56 +03:00
Greg V
7c1497a058
glfw: scale cursor position by the ratio of framebuffer to screen size
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This fixes the mouse being constrained to the top left quarter of the window on Wayland HiDPI setups.
2020-11-18 17:10:49 +03:00
Greg V
d05c50ea74
Use glfwSetFramebufferSizeCallback instead of glfwSetWindowSizeCallback
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Framebuffer size is scaled by the display scale.
This fixes the game being shrunk to the bottom left quarter of the window on Wayland HiDPI setups.
Corresponding change in librw: glfwGetWindowSize -> glfwGetFramebufferSize.
2020-11-18 17:09:10 +03:00
aap
acb29e0dad
more fixes to librw stuff
2020-11-18 11:15:27 +01:00
aap
8c70c2a136
changes to librw layer, GLES now runtime choice
2020-11-18 10:32:18 +01:00
aap
448c56647f
Merge pull request #821 from aap/miami
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CPed review part2
2020-11-18 10:04:12 +01:00
erorcun
1d600c640a
Merge pull request #816 from erorcun/miami
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Frontend: Stats, Map, Audio inputs, Radio selector
2020-11-18 01:45:28 +03:00
erorcun
c6f53d25b0
Frontend: Stats, Map, Audio inputs, Radio selector
2020-11-18 00:33:45 +03:00
Sergeanur
e71da86a5c
pragma twice
2020-11-16 15:05:29 +02:00
Sergeanur
cdd30f4da5
Move ColStore to collision
2020-11-16 12:49:23 +02:00
Nikolay Korolev
15b7126243
small fix of fix
2020-11-16 12:28:20 +03:00
Nikolay Korolev
0ac621588e
small fix
2020-11-16 12:22:55 +03:00
aap
b82b79fa11
CPed review part2; and reverting some stylistic changes
2020-11-16 09:57:33 +01:00
aap
acdf602505
change gl caps.dat constants
2020-11-16 09:48:38 +01:00
aap
6804ad62c6
little fix to ps2 CPad
2020-11-16 09:48:15 +01:00
aap
8a8f2d4e5b
Merge pull request #815 from aap/miami
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CPed review part 1
2020-11-16 09:45:47 +01:00
Sergeanur
9bb8ebaa10
Make collision code placement more like original (+ small fixes)
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# Conflicts:
# premake5.lua
# src/CMakeLists.txt
# src/collision/Collision.cpp
# src/core/Collision.h
2020-11-16 00:36:54 +02:00
Nikolay Korolev
26c6908d25
car AI revision
2020-11-14 14:21:56 +03:00
Nikolay Korolev
6682e56f71
small fix
2020-11-13 17:53:03 +03:00
Nikolay Korolev
3048a77a05
fix
2020-11-13 16:02:06 +03:00
aap
257f45c3c3
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
2020-11-13 13:14:56 +01:00
aap
8ab0d25b4a
CPed review, part 1
2020-11-13 13:14:22 +01:00
Nikolay Korolev
a3f24d1bbf
Merge remote-tracking branch 'upstream/miami' into miami
2020-11-13 13:20:07 +03:00
Nikolay Korolev
2e915780aa
some fixes
2020-11-13 13:19:54 +03:00
aap
3d46f2a3af
fixed bike collision damage
2020-11-12 20:05:02 +01:00
erorcun
4f8029ad7c
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
2020-11-12 17:37:04 +03:00
erorcun
b67ed1988f
Peds: Remove redundant lines
2020-11-12 17:36:41 +03:00
Nikolay Korolev
55c9a81922
fixed zone bug
2020-11-12 17:32:16 +03:00
aap
90b624a3e0
Merge pull request #812 from Nick007J/miami
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CWorld done + top gear fix
2020-11-12 11:40:19 +01:00
aap
0115b0827b
fix wrong blend mode (original bug)
2020-11-11 19:10:22 +01:00
aap
79432dce20
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
2020-11-11 14:42:12 +01:00
aap
ff44f29616
ped fix for new renderer
2020-11-11 14:42:02 +01:00
Nikolay
a76c6b2307
damn
2020-11-11 13:40:11 +03:00
Nikolay
984708dfd3
damn
2020-11-11 13:36:10 +03:00
Nikolay
a8b5303207
Update src/control/Pickups.cpp
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Co-authored-by: Sergeanur <s.anureev@yandex.ua>
2020-11-11 13:19:21 +03:00
Nikolay Korolev
35874b5fd2
fix
2020-11-11 12:27:40 +03:00
Nikolay Korolev
a67d4c70d7
Merge remote-tracking branch 'upstream/miami' into miami
2020-11-11 12:22:57 +03:00
Nikolay Korolev
be92957328
fixed top gear
2020-11-11 12:21:30 +03:00
aap
48d0653331
urgh, merge and changes to RW layer in one commit.
2020-11-11 09:38:33 +01:00
Nikolay Korolev
612a6dd06c
Merge remote-tracking branch 'upstream/miami' into miami
2020-11-11 00:08:54 +03:00
Nikolay Korolev
ef2089cafb
CWorld done
2020-11-11 00:08:32 +03:00
Sergeanur
5c64dba65a
Merge pull request #771 from theR4K/miamiDev
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more audio for god of audio
2020-11-10 22:32:12 +02:00
majestic
cf6a9a8341
CGlass indices fix
2020-11-09 06:18:49 -08:00
Sergeanur
51e7f44433
Pickup fix
2020-11-08 22:40:05 +02:00
Sergeanur
23d294fef5
Possibly fix pickup money text
2020-11-08 21:59:13 +02:00
Roman Masanin
fb2173c396
to make Serge and _R4K_ happy
2020-11-08 22:33:30 +03:00
Roman Masanin
363a2c6098
marked stupied code(dotProduct and AudioEvents)
2020-11-08 22:26:14 +03:00
Roman Masanin
0853a47a3f
returned bad code, becouse no one knows what to do with it
2020-11-08 21:23:29 +03:00
erorcun
fe5d0c9cdf
Font: Hud: Use orig. text dimensions, fix right-align calculations
2020-11-08 20:49:47 +03:00
Roman Masanin
95bd5b073a
pointers into referencies!
2020-11-08 20:31:24 +03:00
Roman Masanin
a553ac8716
fix for merge fix
2020-11-08 17:49:10 +03:00
Roman Masanin
f8cc86c227
fix merge
2020-11-08 16:23:20 +03:00
Roman Masanin
23d23f6462
merge upstream
2020-11-08 16:23:05 +03:00
Sergeanur
a2e0373d22
Pickups fix
2020-11-08 15:00:54 +02:00
Sergeanur
7ede8685ec
Ped comments fixes
2020-11-07 14:39:53 +02:00
aap
092f32ba67
move stuff into define
2020-11-07 12:52:11 +01:00
Filip Gawin
e24513d2ad
Sfx audio logic
2020-11-06 18:42:52 +01:00
aap
ee8366adba
RwRenderStateGet
2020-11-05 17:46:28 +02:00
Sergeanur
5a59542679
Fix inverted vertical camera
2020-11-05 16:38:41 +02:00
aap
0d55b6182a
Merge pull request #795 from withmorten/master
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enable static runtime for all windows builds; fast floating point for x86/x64 builds; no sized dealloc for windows builds
# Conflicts:
# premake5.lua
# src/core/config.h
2020-11-05 16:38:02 +02:00
aap
67c894cda9
more fixes to new renderer
2020-11-04 23:11:27 +01:00
aap
0662de5323
fixed vehicle and ped sorting for new renderer
2020-11-04 22:45:01 +01:00
aap
244b91ee80
fixed boats for new renderer
2020-11-04 16:22:15 +01:00
Roman Masanin
89b622eea8
FORMAT
2020-11-04 11:37:17 +03:00
aap
e1279b01bc
forget ifdef
2020-11-03 20:40:33 +01:00
aap
6857e26411
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
2020-11-03 20:33:14 +01:00
aap
3c5bb4e8f3
new LCS-style renderer
2020-11-03 20:33:07 +01:00
Nikolay Korolev
e473123a6a
fixes
2020-11-03 00:07:25 +03:00
Nikolay Korolev
0ccc70c843
embarassing
2020-11-02 23:53:52 +03:00
aap
8acc98563e
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
2020-11-02 13:57:58 +01:00
aap
7041f11987
bike bug
2020-11-02 13:57:51 +01:00
Nikolay Korolev
bae6c24209
fix
2020-11-02 15:54:42 +03:00