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Author SHA1 Message Date
aap 800d706935
Merge pull request #588 from blingu/miami
fixed compiler errors
2020-05-26 11:39:16 +02:00
aap 3c3b1aadc0 small fixes 2020-05-25 20:36:23 +02:00
aap 7bf8337854 CVehicle 2020-05-25 18:33:34 +02:00
nrb d59862eb5e fixed compiler errors 2020-05-24 17:27:12 +02:00
eray orçunus 4870d9a31b Menu borders and weapon fixes 2020-05-24 03:05:48 +03:00
eray orçunus 5357957fe1 Compatibility with VC weapon.dat + new shotguns 2020-05-23 16:53:20 +03:00
aap a1e4b15bcc Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-05-22 23:58:59 +02:00
erorcun 8b82e9c40f
Merge pull request #574 from Xinerki/miami
many additions
2020-05-22 15:49:37 +03:00
aap 21071edbfe fixes for CPhysical and friends 2020-05-22 14:34:44 +02:00
aap a53ca58e56 CPhysical 2020-05-22 14:27:16 +02:00
eray orçunus a5f23a0342 VC CMenuManager struct, ctor etc. 2020-05-22 03:48:12 +03:00
Xinerki e0345732c0 wasted/busted text color
how did nobody change it yet
2020-05-21 17:50:08 +03:00
Xinerki 6692f5b2aa make reloadables optional 2020-05-21 16:47:48 +03:00
Xinerki 46c6b0d29d fancy HUD.TXD reloader
TODO: make optional with defines, also add more reload options
2020-05-21 16:25:46 +03:00
Xinerki 3e75de9709 radardisc shadow
thank tomasak
2020-05-21 15:46:53 +03:00
Nikolay Korolev 7e5342e9f0 script revision 2020-05-21 11:22:25 +03:00
aap fd4cd3e8f1
Merge pull request #569 from aap/miami
CEntity and friends
2020-05-20 12:41:12 +02:00
aap bdbe5d1080 CEntity and friends 2020-05-19 20:56:42 +02:00
eray orçunus 99574ebfc6 Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2020-05-19 17:46:18 +03:00
eray orçunus a6972714b7 Melee weapons(half-working), Ped and Hud bits 2020-05-19 17:43:16 +03:00
aap 9d16df5aa8
Merge pull request #562 from Xinerki/miami
Load VC frontend textures and use some
2020-05-19 10:41:17 +02:00
Xinerki 00ee82aba6 Zone and Vehicle text slant 2020-05-19 11:36:08 +03:00
aap 62db8cd9b0 finished CFileLoader; some COcclusion stubs 2020-05-19 10:23:08 +02:00
aap 68f1c03a85 fixes for braking and cloud rotation at high fps 2020-05-18 16:43:40 +02:00
aap 9b09aa3384 fixes for braking and cloud rotation at high fps 2020-05-18 16:40:30 +02:00
aap 3f2bdc096d some HUD colors 2020-05-17 15:57:59 +02:00
aap 4ab49780b5 collect HUD colors at top of file 2020-05-17 15:33:44 +02:00
Nikolay Korolev 4defd8b75c minimal weather stuff + multiple bugfixes 2020-05-16 13:31:23 +03:00
Nikolay Korolev 5abd466b5d Merge remote-tracking branch 'upstream/miami' into miami 2020-05-16 10:52:58 +03:00
Sergeanur 76dd769085 Merge branch 'master' into miami 2020-05-16 05:07:39 +03:00
Sergeanur ec1b91e527 Remove unused audio enum 2020-05-16 05:06:51 +03:00
Nikolay Korolev 21329b8440 sync with upstream 2020-05-16 01:50:45 +03:00
Nikolay Korolev 08b2138c7e ped attractors done 2020-05-16 01:49:30 +03:00
eray orçunus acd1ea9909 Weapon layer in Peds 2020-05-15 21:21:25 +03:00
Nikolay Korolev d426588496 Merge remote-tracking branch 'upstream/miami' into miami 2020-05-13 17:55:12 +03:00
Nikolay Korolev 81ea6f0258 ped attractor: start 2020-05-13 11:38:05 +03:00
Sergeanur 7c2b9478d5 Merge branch 'master' into miami
# Conflicts:
#	src/control/Garages.cpp
#	src/core/FileLoader.cpp
#	src/core/Streaming.cpp
#	src/core/Zones.cpp
#	src/core/Zones.h
#	src/render/Renderer.cpp
#	src/rw/VisibilityPlugins.cpp
2020-05-13 00:55:52 +03:00
Sergeanur 33dfaf7da1 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	premake5.lua
#	src/core/ZoneCull.cpp
#	src/core/Zones.cpp
#	src/objects/CutsceneHead.cpp
#	src/render/Clouds.cpp
2020-05-13 00:27:15 +03:00
Filip Gawin c2ac6b3759 Fix linux warnings 2020-05-12 23:18:54 +02:00
aap 98a233da43 little fixes to CClouds; disabled object clipping for SA cam 2020-05-12 16:36:23 +02:00
aap 40829b5242 CClouds; disabled object clipping for SA cam 2020-05-12 16:27:39 +02:00
erorcun 5f40f06bf0
Merge pull request #533 from erorcun/master
Linux build support
2020-05-12 00:33:13 +03:00
Sergeanur 5f1c3fa208 Merge remote-tracking branch 'origin/miami' into miami 2020-05-11 21:07:36 +03:00
Sergeanur 0aa7f13c32 Merge branch 'master' into miami
# Conflicts:
#	src/animation/AnimBlendAssociation.h
#	src/animation/AnimBlendClumpData.h
#	src/animation/AnimManager.h
#	src/animation/FrameUpdate.cpp
#	src/control/AutoPilot.h
#	src/control/PathFind.h
#	src/core/PlayerInfo.h
#	src/entities/Building.h
#	src/entities/Dummy.h
#	src/entities/Entity.h
#	src/entities/Physical.h
#	src/entities/Treadable.h
#	src/modelinfo/BaseModelInfo.h
#	src/modelinfo/ClumpModelInfo.cpp
#	src/modelinfo/ClumpModelInfo.h
#	src/modelinfo/PedModelInfo.h
#	src/modelinfo/SimpleModelInfo.h
#	src/modelinfo/TimeModelInfo.h
#	src/modelinfo/VehicleModelInfo.h
#	src/objects/CutsceneHead.h
#	src/objects/CutsceneObject.h
#	src/objects/DummyObject.h
#	src/objects/Object.h
#	src/peds/DummyPed.h
#	src/peds/PedIK.cpp
#	src/rw/VisibilityPlugins.cpp
#	src/vehicles/Automobile.h
#	src/vehicles/Boat.h
#	src/vehicles/Heli.h
#	src/vehicles/Plane.h
#	src/vehicles/Train.h
#	src/vehicles/Vehicle.h
2020-05-11 21:07:12 +03:00
eray orçunus 8a4fa58cd4 Linux build support 2020-05-11 21:00:55 +03:00
aap 95920d54f2 random fixes 2020-05-11 17:04:08 +02:00
aap d4250fc2c7 CRenderer 2020-05-11 17:03:44 +02:00
bigbossbro08 c798e1bacd Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
bigbossbro08 af6e132b37 defined out asserts. 2020-05-10 19:54:37 +06:00
Sergeanur 35c41208f5 Merge branch 'master' into miami
# Conflicts:
#	src/animation/AnimManager.cpp
#	src/control/CarCtrl.cpp
#	src/control/Curves.cpp
#	src/core/templates.h
2020-05-10 01:26:12 +03:00
Sergeanur 28103775ba Place debug menu under ifdef 2020-05-09 16:06:13 +03:00
Sergeanur 4b8d6a3223 Merge branch 'master' into miami
# Conflicts:
#	src/animation/AnimBlendAssocGroup.cpp
#	src/animation/AnimBlendAssociation.cpp
#	src/animation/AnimManager.cpp
#	src/core/Streaming.cpp
2020-05-09 02:56:53 +03:00
Sergeanur e917cd1f46 Fix corona scaling 2020-05-09 02:50:48 +03:00
Sergeanur 1ef8d61f36 Merge branch 'master' into miami 2020-05-08 17:49:19 +03:00
Sergeanur e0b3418e65 Fix water UV on high FPS and inverted free camera 2020-05-08 14:34:21 +03:00
aap a8f1505517 small fixes 2020-05-07 21:56:09 +02:00
aap c715569d1d CBaseModelInfo done 2020-05-07 21:55:54 +02:00
aap 6a7d08ecc2 some quick cosmetic fixes 2020-05-07 14:41:35 +02:00
aap dbbf390983 use water color and new water texture 2020-05-07 13:38:14 +02:00
aap 3931dc795f waterlevel with offset (from Fire_Head) 2020-05-06 23:13:12 +02:00
Nikolay Korolev a24b65cbde IsStatic 2020-05-06 19:17:47 +03:00
aap e0568a19d5 new zone stuff 2020-05-06 12:23:57 +02:00
aap edd9301d7f reverting fuckup 2020-05-06 09:59:04 +02:00
aap 8e84728f41 Merge branch 'master' of github.com:GTAmodding/re3 2020-05-06 09:24:18 +02:00
aap bb0541404d updated librw 2020-05-06 09:24:12 +02:00
aap 31f9bb566b implemented most of timecycle and mblur 2020-05-06 00:53:26 +02:00
aap 68d3ea9c42 getting the vice city map to work 2020-05-05 23:27:43 +02:00
aap e81652c2fc cleaned up MIAMI ifdefs 2020-05-05 18:06:38 +02:00
Sergeanur 1eb817de77 Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL 2020-05-05 18:32:46 +03:00
Sergeanur c2b9ddc5b8 Revert "Remove Miami stuff"
This reverts commit 9960c41193.
2020-05-05 18:04:43 +03:00
Sergeanur 9960c41193 Remove Miami stuff 2020-05-05 18:04:18 +03:00
aap b3b9be5e8c merged master 2020-05-05 14:21:13 +02:00
Sergeanur 4cc1bb92e7 Make CBaseModelInfo fields protected 2020-05-05 15:06:55 +03:00
Sergeanur e9b334d7bf More use of GetModelIndex 2020-05-05 14:48:35 +03:00
aap b44df26d3e implemented most of streamed collisions and big buildings 2020-05-05 13:02:42 +02:00
aap 702da55ec9 implemented most of vice city path system 2020-05-03 16:09:37 +02:00
Sergeanur 89961325b2 Ceil health and armor values in hud (fix 99 health) 2020-05-02 23:38:52 +03:00
Sergeanur 52390062b3 SetPosition, part 2 2020-05-02 15:28:19 +03:00
Sergeanur d23b2c423e SetPosition, part 1 2020-05-02 15:13:09 +03:00
Sergeanur 7d758f3a9f Adding getters and setters for type and status 2020-04-30 16:45:45 +03:00
aap 4e630a1a38
Merge pull request #495 from Sergeanur/MoreLanguages
Japanese support
2020-04-29 10:26:36 +02:00
Sergeanur fe353a7cc9 Fixes 2020-04-27 22:41:09 +03:00
aap d9c987bd8c fix (temporary?) for black bullet traces 2020-04-27 12:31:38 +02:00
Nikolay Korolev 68bf239868
Merge pull request #489 from Nick007J/master
1.1 patch stuff + flying controls
2020-04-27 00:53:54 +03:00
aap 1b5616688e tried to fix some half-pixel bugs 2020-04-26 21:50:52 +02:00
Sergeanur f0890b1112 Merge branch 'master' into MoreLanguages
# Conflicts:
#	src/core/Frontend.cpp
#	src/core/MenuScreens.h
#	src/render/Font.cpp
#	src/render/Font.h
#	src/text/Messages.cpp
#	src/text/Text.cpp
2020-04-26 22:03:15 +03:00
Nikolay Korolev 34ef766c67 Merge remote-tracking branch 'upstream/master' 2020-04-25 12:15:29 +03:00
aap f03b4eec4c implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
Nikolay Korolev 05ddc80ea2 Merge remote-tracking branch 'upstream/master' 2020-04-23 19:12:20 +03:00
Fire-Head 75acd78190 ps2 particles, sampman oal started 2020-04-23 11:24:03 +03:00
Nikolay Korolev 78d6ad7348 Merge remote-tracking branch 'upstream/master' 2020-04-21 23:41:04 +03:00
Fire_Head 828dc85be5
fix RenderExtraPlayerShadows 2 2020-04-21 22:53:55 +03:00
Fire_Head fba4c51f6b
fix RenderExtraPlayerShadows 2020-04-21 22:52:42 +03:00
Nikolay Korolev 7cc3410846 Merge remote-tracking branch 'upstream/master' 2020-04-21 11:55:39 +03:00
shfil 7794cca429
Merge pull request #477 from ShFil119/mingw
Try to make code working on more platforms
2020-04-20 19:50:12 +02:00
Nikolay Korolev 35a7f89f73 Merge remote-tracking branch 'upstream/master' 2020-04-20 19:41:49 +03:00
Filip Gawin 370c4e48cd Try to build with mingw 2020-04-20 18:18:46 +02:00
Fire-Head 83810168ee beta OddJob(unique jump etc) sliding text 2020-04-20 07:45:17 +03:00
Nikolay Korolev b8c34f6654 Merge remote-tracking branch 'upstream/master' 2020-04-20 01:05:20 +03:00
Fire-Head 2308321805 Add polish lang support 2020-04-19 22:32:59 +03:00