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13 lines
364 B
C++
13 lines
364 B
C++
#include "common.h"
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#include "patcher.h"
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#include "DMAudio.h"
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cDMAudio &DMAudio = *(cDMAudio*)0x95CDBE;
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WRAPPER void cDMAudio::ReportCollision(CEntity *A, CEntity *B, uint8 surfA, uint8 surfB, float impulse, float speed) { EAXJMP(0x57CBE0); }
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void cDMAudio::ResetTimers(UInt32 timerval)
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{
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((void (__thiscall *)(cDMAudio *, UInt32))0x57CCD0)(this, timerval);
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} |