|
AudioManager.cpp
|
ProcessActiveQueues
|
2019-07-19 16:23:03 +02:00 |
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AudioManager.h
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ProcessActiveQueues
|
2019-07-19 16:23:03 +02:00 |
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AudioSamples.h
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ComputeDopplerEffectedFrequency
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2019-07-19 16:22:46 +02:00 |
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AudioScriptObject.cpp
|
got rid of upper case types
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2019-06-17 00:23:19 +02:00 |
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AudioScriptObject.h
|
got rid of upper case types
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2019-06-17 00:23:19 +02:00 |
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DMAudio.cpp
|
started making frontend accurate to game
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2019-07-14 12:46:36 +02:00 |
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DMAudio.h
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ComputeDopplerEffectedFrequency
|
2019-07-19 16:22:46 +02:00 |
|
MusicManager.cpp
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cAudioManager::Initialise
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2019-07-07 17:48:32 +02:00 |
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MusicManager.h
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cAudioManager::Initialise
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2019-07-07 17:48:32 +02:00 |
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SampleManager.cpp
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ProcessActiveQueues
|
2019-07-19 16:23:03 +02:00 |
|
SampleManager.h
|
ProcessActiveQueues
|
2019-07-19 16:23:03 +02:00 |