|
animation
|
real names (from LCS)
|
2020-04-25 14:03:20 +02:00 |
|
audio
|
Fix tVehicleSampleData struct
|
2020-04-27 20:26:24 +03:00 |
|
control
|
Fix use of integers instead of enum/bool/nil
|
2020-04-27 12:41:34 +03:00 |
|
entities
|
Merge remote-tracking branch 'upstream/master'
|
2020-04-25 12:26:37 +03:00 |
|
extras
|
tried to fix some half-pixel bugs
|
2020-04-26 21:50:52 +02:00 |
|
math
|
implemented skinned peds, no cutscene hands yet
|
2020-04-24 11:42:38 +02:00 |
|
modelinfo
|
Merge remote-tracking branch 'upstream/master'
|
2020-04-25 12:15:29 +03:00 |
|
objects
|
implemented skinned peds, no cutscene hands yet
|
2020-04-24 11:42:38 +02:00 |
|
peds
|
Audio structs moved to their AudioManager.h
|
2020-04-27 20:06:54 +03:00 |
|
render
|
fix (temporary?) for black bullet traces
|
2020-04-27 12:31:38 +02:00 |
|
rw
|
fixes for glfw
|
2020-04-26 20:16:31 +02:00 |
|
save
|
Crossplatform work continues
|
2020-04-22 05:24:02 +03:00 |
|
skel
|
Merge pull request #489 from Nick007J/master
|
2020-04-27 00:53:54 +03:00 |
|
text
|
Initial GLFW support
|
2020-04-26 13:29:50 +03:00 |
|
vehicles
|
Audio structs moved to their AudioManager.h
|
2020-04-27 20:06:54 +03:00 |
|
weapons
|
Merge remote-tracking branch 'upstream/master'
|
2020-04-25 16:48:03 +03:00 |