|
animation
|
cam fix; forgot some shaders
|
2020-11-24 15:18:39 +01:00 |
|
audio
|
cAudioManager::ProcessPedOneShots + fixes
|
2020-12-01 23:38:36 +02:00 |
|
collision
|
Move ColStore to collision
|
2020-11-16 12:49:23 +02:00 |
|
control
|
pool stuff fix
|
2020-12-06 21:28:40 +03:00 |
|
core
|
garages revision + some fixes
|
2020-12-06 19:30:51 +03:00 |
|
entities
|
pool stuff fix
|
2020-12-06 21:28:40 +03:00 |
|
extras
|
cam fix; forgot some shaders
|
2020-11-24 15:18:39 +01:00 |
|
fakerw
|
Add multisampling to librw
|
2020-12-01 03:42:40 +02:00 |
|
math
|
some nasty FIX_BUGS for SLIDE_OBJECT
|
2020-11-28 21:26:38 +03:00 |
|
modelinfo
|
Original enum name
|
2020-11-24 17:16:39 +02:00 |
|
objects
|
pool stuff fix
|
2020-12-06 21:28:40 +03:00 |
|
peds
|
pool stuff fix
|
2020-12-06 21:28:40 +03:00 |
|
render
|
pool stuff fix
|
2020-12-06 21:28:40 +03:00 |
|
rw
|
TexturePools
|
2020-12-01 22:54:19 +02:00 |
|
save
|
some fixes
|
2020-11-13 13:19:54 +03:00 |
|
skel
|
AnimViewer done, comment cleanup
|
2020-12-03 05:22:58 +03:00 |
|
text
|
garages revision + some fixes
|
2020-12-06 19:30:51 +03:00 |
|
vehicles
|
pool stuff fix
|
2020-12-06 21:28:40 +03:00 |
|
weapons
|
garages revision + some fixes
|
2020-12-06 19:30:51 +03:00 |