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animation
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Merge branch 'miami' into lcs
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2021-01-13 14:56:25 +02:00 |
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audio
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CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit
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2021-01-11 19:53:15 +02:00 |
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buildings
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buildings directory
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2020-12-20 12:40:59 +02:00 |
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collision
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Merge remote-tracking branch 'origin/miami' into lcs
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2021-01-12 22:29:50 +02:00 |
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control
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Merge branch 'lcs' into lcs-dev
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2021-01-13 19:47:00 +03:00 |
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core
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Merge branch 'lcs' into lcs-dev
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2021-01-13 19:47:00 +03:00 |
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entities
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Merge branch 'miami' into lcs
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2021-01-13 14:56:25 +02:00 |
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extras
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little cleanup of vehicle rendering
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2021-01-12 14:07:24 +01:00 |
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fakerw
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CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit
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2021-01-11 19:53:15 +02:00 |
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leeds/base
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Possibly fix linux build
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2021-01-09 13:24:09 +02:00 |
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math
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merge master to miami
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2021-01-01 14:53:20 +03:00 |
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modelinfo
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fix CreateInstance virtual overload order
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2021-01-12 23:33:44 +01:00 |
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objects
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Merge branch 'miami' into lcs
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2021-01-13 14:56:25 +02:00 |
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peds
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Merge branch 'miami' into lcs
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2021-01-13 14:56:25 +02:00 |
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render
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Merge branch 'miami' into lcs
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2021-01-13 14:56:25 +02:00 |
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rw
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Merge branch 'miami' into lcs
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2021-01-13 14:56:25 +02:00 |
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save
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merge attempt
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2020-12-19 03:21:04 +03:00 |
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skel
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Change window name
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2021-01-09 14:21:46 +02:00 |
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text
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Merge branch 'miami' into lcs
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2021-01-13 14:56:25 +02:00 |
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vehicles
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Merge branch 'miami' into lcs
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2021-01-13 14:56:25 +02:00 |
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weapons
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Fix UB in ProjectileInfo.cpp
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2020-12-31 16:34:50 +01:00 |
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CMakeLists.txt
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Port cmake improvements to miami
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2021-01-13 12:45:10 +01:00 |