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re3/src
2021-06-24 21:32:43 +03:00
..
animation Use original animation names from VCS 2021-01-26 19:35:40 +02:00
audio Use bool8 in audio code 2021-06-24 21:32:43 +03:00
buildings buildings directory 2020-12-20 12:39:44 +02:00
collision Fix some Collision NaN/inf's 2021-01-28 02:18:04 +03:00
control Use bool8 in audio code 2021-06-24 21:32:43 +03:00
core Use bool8 in audio code 2021-06-24 21:32:43 +03:00
entities Use some GetMatrix/SetMatrix logic based on SA + CutsceneHead fix 2021-06-24 21:32:43 +03:00
extras update librw 2021-06-24 21:32:43 +03:00
fakerw imrove readme; enable screenshots with F12 2021-02-12 00:06:54 +01:00
math fabs -> fabsf 2021-06-24 21:32:43 +03:00
modelinfo Fix FPE 2021-06-24 21:32:43 +03:00
objects Use bool8 in audio code 2021-06-24 21:32:43 +03:00
peds Use bool8 in audio code 2021-06-24 21:32:43 +03:00
render Use bool8 in audio code 2021-06-24 21:32:43 +03:00
rw fix new renderer 2021-06-24 21:32:43 +03:00
save Revert "First batch of fixes (CallAndMessage)" 2021-01-31 21:06:38 +01:00
skel Fix stack corruption in HandleGraphEvent 2021-02-21 11:38:32 +00:00
text MusicManager fixes 2021-02-03 14:08:28 +03:00
vehicles Use bool8 in audio code 2021-06-24 21:32:43 +03:00
weapons Use bool8 in audio code 2021-06-24 21:32:43 +03:00
CMakeLists.txt Cmake version for hash 2021-02-12 16:38:03 +03:00