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AnimationId.h
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Try to build with mingw
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2020-04-20 18:18:46 +02:00 |
AnimBlendAssocGroup.cpp
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most of animation system done; little stuff here and there
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2020-05-08 15:59:57 +02:00 |
AnimBlendAssocGroup.h
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most of animation system done; little stuff here and there
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2020-05-08 15:59:57 +02:00 |
AnimBlendAssociation.cpp
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most of animation system done; little stuff here and there
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2020-05-08 15:59:57 +02:00 |
AnimBlendAssociation.h
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most of animation system done; little stuff here and there
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2020-05-08 15:59:57 +02:00 |
AnimBlendClumpData.cpp
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most of animation system done; little stuff here and there
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2020-05-08 15:59:57 +02:00 |
AnimBlendClumpData.h
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most of animation system done; little stuff here and there
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2020-05-08 15:59:57 +02:00 |
AnimBlendHierarchy.cpp
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most of animation system done; little stuff here and there
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2020-05-08 15:59:57 +02:00 |
AnimBlendHierarchy.h
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most of animation system done; little stuff here and there
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2020-05-08 15:59:57 +02:00 |
AnimBlendList.h
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most of animation system done; little stuff here and there
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2020-05-08 15:59:57 +02:00 |
AnimBlendNode.cpp
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most of animation system done; little stuff here and there
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2020-05-08 15:59:57 +02:00 |
AnimBlendNode.h
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most of animation system done; little stuff here and there
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2020-05-08 15:59:57 +02:00 |
AnimBlendSequence.cpp
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most of animation system done; little stuff here and there
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2020-05-08 15:59:57 +02:00 |
AnimBlendSequence.h
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most of animation system done; little stuff here and there
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2020-05-08 15:59:57 +02:00 |
AnimManager.cpp
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most of animation system done; little stuff here and there
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2020-05-08 15:59:57 +02:00 |
AnimManager.h
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most of animation system done; little stuff here and there
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2020-05-08 15:59:57 +02:00 |
Bones.cpp
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implemented skinned peds, no cutscene hands yet
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2020-04-24 11:42:38 +02:00 |
Bones.h
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implemented skinned peds, no cutscene hands yet
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2020-04-24 11:42:38 +02:00 |
CutsceneMgr.cpp
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most of animation system done; little stuff here and there
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2020-05-08 15:59:57 +02:00 |
CutsceneMgr.h
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Merge remote-tracking branch 'samler/world' into Standalone
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2020-04-17 10:16:30 +03:00 |
FrameUpdate.cpp
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real names (from LCS)
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2020-04-25 14:03:20 +02:00 |
RpAnimBlend.cpp
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most of animation system done; little stuff here and there
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2020-05-08 15:59:57 +02:00 |
RpAnimBlend.h
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most of animation system done; little stuff here and there
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2020-05-08 15:59:57 +02:00 |