animation
|
Wait states ported (scripted animations)
|
2021-06-24 21:42:10 +03:00 |
audio
|
Merge branch 'miami' into lcs
|
2021-07-31 20:43:52 +03:00 |
buildings
|
Pool fixes + peds not forming circle fix
|
2021-06-24 21:34:28 +03:00 |
collision
|
lcs specific hack
|
2021-08-07 20:03:45 +03:00 |
control
|
move debug script stuff to a separate file
|
2021-08-07 20:26:33 +03:00 |
core
|
mission replay
|
2021-08-07 20:24:01 +03:00 |
entities
|
lcs specific hack
|
2021-08-07 20:03:45 +03:00 |
extras
|
CVisibilityPlugins, CRenderer, some fixes
|
2021-07-29 19:59:34 +02:00 |
leeds
|
CVisibilityPlugins, CRenderer, some fixes
|
2021-07-29 19:59:34 +02:00 |
math
|
CEntity done; C(Vu)Vector fixes and cleanup
|
2021-06-24 21:45:21 +03:00 |
modelinfo
|
CPhysical almost done
|
2021-08-02 20:05:39 +02:00 |
objects
|
Merge branch 'miami' into lcs
|
2021-07-12 04:13:22 +03:00 |
peds
|
Merge branch 'miami' into lcs
|
2021-07-31 20:43:52 +03:00 |
renderer
|
CVisibilityPlugins, CRenderer, some fixes
|
2021-07-29 19:59:34 +02:00 |
rw
|
CVisibilityPlugins, CRenderer, some fixes
|
2021-07-29 19:59:34 +02:00 |
save
|
mission replay
|
2021-08-07 20:24:01 +03:00 |
skel
|
fix
|
2021-07-27 22:18:24 +03:00 |
text
|
Merge branch 'miami' into lcs
|
2021-02-26 11:07:32 +02:00 |
vehicles
|
CVisibilityPlugins, CRenderer, some fixes
|
2021-07-29 19:59:34 +02:00 |
weapons
|
mission replay
|
2021-08-07 20:24:01 +03:00 |