|
animation
|
Use original names
|
2021-01-08 21:53:11 +02:00 |
|
audio
|
Fix gOneShotCol
|
2021-01-08 00:47:21 +02:00 |
|
buildings
|
buildings directory
|
2020-12-20 12:40:59 +02:00 |
|
collision
|
colmodel fix
|
2021-01-12 12:42:29 +01:00 |
|
control
|
big oof
|
2021-01-12 20:54:52 +03:00 |
|
core
|
bug of the decade
|
2021-01-12 21:28:13 +01:00 |
|
entities
|
Use original names
|
2021-01-08 21:53:11 +02:00 |
|
extras
|
moved new renderer
|
2021-01-09 18:22:09 +01:00 |
|
fakerw
|
Entity/Physical proof-read 1
|
2021-01-04 13:41:41 +03:00 |
|
math
|
merge master to miami
|
2021-01-01 14:53:20 +03:00 |
|
modelinfo
|
Use original names
|
2021-01-08 21:53:11 +02:00 |
|
objects
|
Merge pull request #869 from Nick007J/miami
|
2020-12-09 09:55:50 +01:00 |
|
peds
|
fix CPed struct, GetWantedLevel
|
2021-01-11 18:43:04 +01:00 |
|
rw
|
Reorder CEntity functions into their original order
|
2020-12-29 13:55:26 +02:00 |
|
save
|
merge attempt
|
2020-12-19 03:21:04 +03:00 |
|
skel
|
some PS2 things
|
2020-12-20 14:27:48 +01:00 |
|
text
|
signed/unsigned fixes, and some other fixes
|
2020-12-27 05:23:37 +03:00 |
|
vehicles
|
ProcessWheel bug
|
2021-01-12 22:58:50 +01:00 |
|
weapons
|
Fix UB in ProjectileInfo.cpp
|
2020-12-31 16:34:50 +01:00 |
|
CMakeLists.txt
|
fixed cmakelists
|
2020-12-19 16:21:33 +03:00 |