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animation
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Use our synonyms for attack anims again
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2021-02-07 21:13:54 +03:00 |
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buildings
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buildings directory
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2020-12-20 12:40:59 +02:00 |
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collision
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Fix some Collision NaN/inf's
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2021-01-28 00:51:43 +03:00 |
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control
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Fix repeating pickup sound on revenue pickup
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2021-02-10 12:21:21 +02:00 |
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core
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fix
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2021-02-12 21:26:03 +03:00 |
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entities
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make building with Codewarrior 7 possible
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2021-01-24 17:08:34 +01:00 |
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extras
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Cmake version for hash
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2021-02-12 21:09:46 +03:00 |
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fakerw
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Add missing rtpng.h
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2021-02-12 08:46:32 +02:00 |
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math
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Sync matrix with master
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2021-01-20 19:20:11 +02:00 |
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modelinfo
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modelinfo and visibility plg fixes
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2021-01-24 23:25:12 +01:00 |
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objects
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Use original animation names from VCS
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2021-01-27 18:50:24 +02:00 |
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peds
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fixed attractors
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2021-02-11 13:35:56 +03:00 |
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render
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Sync aspect ratio setting with master
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2021-02-12 18:00:20 +02:00 |
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rw
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fix UB and new renderer crashes
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2021-01-31 01:19:25 +01:00 |
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skel
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enable screenshots with F12
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2021-02-12 00:29:09 +01:00 |
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vehicles
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Fix RC cars detonation button
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2021-02-11 18:03:47 +02:00 |
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weapons
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Use original animation names from VCS
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2021-01-27 18:50:24 +02:00 |
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CMakeLists.txt
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Cmake version for hash
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2021-02-12 21:09:46 +03:00 |