1
0
Fork 0
mirror of https://github.com/halpz/re3.git synced 2025-01-09 20:35:27 +00:00
re3/src/core/TimeStep.h
2020-03-13 13:50:23 -07:00

11 lines
188 B
C++

#pragma once
// Pretty sure this class is not used by the game
class CTimeStep
{
public:
static float &ms_fTimeScale;
static float &ms_fFramesPerUpdate;
static float &ms_fTimeStep;
};