mirror of
https://github.com/halpz/re3.git
synced 2024-12-29 18:45:27 +00:00
106 lines
2.3 KiB
C++
106 lines
2.3 KiB
C++
#pragma once
|
|
|
|
extern RwTexture *gpCoronaTexture[9];
|
|
|
|
struct CRegisteredCorona
|
|
{
|
|
CVector coors;
|
|
uint32 id;
|
|
uint32 lastLOScheck;
|
|
RwTexture *texture;
|
|
float size;
|
|
float someAngle;
|
|
float drawDist;
|
|
float nearDist;
|
|
float heightAboveRoad;
|
|
uint8 red;
|
|
uint8 green;
|
|
uint8 blue;
|
|
uint8 alpha; // alpha when fully visible
|
|
uint8 fadeAlpha; // actual value used for rendering, faded
|
|
bool registeredThisFrame;
|
|
int8 flareType;
|
|
int8 reflection;
|
|
|
|
uint8 LOScheck : 1;
|
|
uint8 offScreen : 1;
|
|
uint8 firstUpdate : 1;
|
|
uint8 drawStreak : 1;
|
|
uint8 sightClear : 1;
|
|
uint8 useNearDist : 1;
|
|
uint8 renderReflection : 1;
|
|
|
|
int16 prevX[6];
|
|
int16 prevY[6];
|
|
uint8 prevRed[6];
|
|
uint8 prevGreen[6];
|
|
uint8 prevBlue[6];
|
|
bool hasValue[6];
|
|
|
|
void Update(void);
|
|
};
|
|
|
|
VALIDATE_SIZE(CRegisteredCorona, 0x68);
|
|
|
|
class CCoronas
|
|
{
|
|
static CRegisteredCorona aCoronas[NUMCORONAS];
|
|
public:
|
|
enum {
|
|
SUN_CORE = 1,
|
|
SUN_CORONA
|
|
};
|
|
enum {
|
|
TYPE_STAR,
|
|
TYPE_NORMAL,
|
|
TYPE_MOON,
|
|
TYPE_REFLECT,
|
|
TYPE_HEADLIGHT,
|
|
TYPE_HEX,
|
|
TYPE_CIRCLE,
|
|
TYPE_RING,
|
|
TYPE_STREAK,
|
|
};
|
|
enum {
|
|
FLARE_NONE,
|
|
FLARE_SUN,
|
|
FLARE_HEADLIGHTS
|
|
};
|
|
enum {
|
|
REFLECTION_OFF,
|
|
REFLECTION_ON,
|
|
};
|
|
enum {
|
|
LOSCHECK_OFF,
|
|
LOSCHECK_ON,
|
|
};
|
|
enum {
|
|
STREAK_OFF,
|
|
STREAK_ON,
|
|
};
|
|
|
|
static float LightsMult;
|
|
static float SunScreenY;
|
|
static float SunScreenX;
|
|
static int MoonSize;
|
|
static bool SunBlockedByClouds;
|
|
static int bChangeBrightnessImmediately;
|
|
|
|
static void Init(void);
|
|
static void Shutdown(void);
|
|
static void Update(void);
|
|
static void RegisterCorona(uint32 id, uint8 red, uint8 green, uint8 blue, uint8 alpha,
|
|
const CVector &coors, float size, float drawDist, RwTexture *tex,
|
|
int8 flareType, uint8 reflection, uint8 LOScheck, uint8 drawStreak, float someAngle,
|
|
bool useNearDist = false, float nearDist = 1.5f);
|
|
static void RegisterCorona(uint32 id, uint8 red, uint8 green, uint8 blue, uint8 alpha,
|
|
const CVector &coors, float size, float drawDist, uint8 type,
|
|
int8 flareType, uint8 reflection, uint8 LOScheck, uint8 drawStreak, float someAngle,
|
|
bool useNearDist = false, float nearDist = 1.5f);
|
|
static void UpdateCoronaCoors(uint32 id, const CVector &coors, float drawDist, float someAngle);
|
|
static void Render(void);
|
|
static void RenderReflections(void);
|
|
static void RenderSunReflection(void);
|
|
static void DoSunAndMoon(void);
|
|
};
|