|
animation
|
Use our synonyms for attack anims again
|
2021-02-07 21:13:54 +03:00 |
|
audio
|
Uhh, right
|
2021-02-26 11:08:32 +02:00 |
|
buildings
|
buildings directory
|
2020-12-20 12:40:59 +02:00 |
|
collision
|
Fixes
|
2021-02-28 15:50:51 +03:00 |
|
control
|
nil -> false
|
2021-02-19 16:32:25 +01:00 |
|
core
|
proper radar clipping
|
2021-02-28 14:55:14 +01:00 |
|
entities
|
make building with Codewarrior 7 possible
|
2021-01-24 17:08:34 +01:00 |
|
extras
|
fix postfx
|
2021-02-28 15:30:13 +01:00 |
|
fakerw
|
Add missing rtpng.h
|
2021-02-12 08:46:32 +02:00 |
|
math
|
Sync matrix with master
|
2021-01-20 19:20:11 +02:00 |
|
modelinfo
|
modelinfo and visibility plg fixes
|
2021-01-24 23:25:12 +01:00 |
|
objects
|
Fixes
|
2021-02-28 15:50:51 +03:00 |
|
peds
|
Fixes
|
2021-02-28 15:50:51 +03:00 |
|
render
|
nil -> false
|
2021-02-19 16:32:25 +01:00 |
|
rw
|
fix postfx
|
2021-02-28 15:30:13 +01:00 |
|
skel
|
Fix stack corruption in HandleGraphEvent
|
2021-02-21 17:15:21 +01:00 |
|
text
|
Add russian support
|
2021-02-18 11:34:23 +02:00 |
|
vehicles
|
Fixes
|
2021-02-28 15:50:51 +03:00 |
|
weapons
|
Fix muzzleflash rotation
|
2021-02-26 20:31:26 +02:00 |
|
CMakeLists.txt
|
Cmake version for hash
|
2021-02-12 21:09:46 +03:00 |