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animation
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Merge branch 'lcs' of github.com:GTAmodding/re3 into lcs
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2021-01-08 23:43:56 +01:00 |
audio
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anims done. ped fight hacked to compile
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2021-01-08 23:43:52 +01:00 |
buildings
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buildings directory
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2020-12-20 12:40:59 +02:00 |
collision
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minor refactoring
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2021-01-07 18:30:35 +03:00 |
control
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Merge branch 'miami' into lcs
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2021-01-08 21:53:42 +02:00 |
core
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More linux fix
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2021-01-09 13:33:45 +02:00 |
entities
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streaming fixes
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2021-01-09 11:43:58 +01:00 |
extras
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timecycle; some rendering
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2021-01-08 13:34:49 +01:00 |
fakerw
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Entity/Physical proof-read 1
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2021-01-04 13:41:41 +03:00 |
leeds/base
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Possibly fix linux build
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2021-01-09 13:24:09 +02:00 |
math
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merge master to miami
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2021-01-01 14:53:20 +03:00 |
modelinfo
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Merge branch 'miami' into lcs
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2021-01-08 21:53:42 +02:00 |
objects
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Merge pull request #869 from Nick007J/miami
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2020-12-09 09:55:50 +01:00 |
peds
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anims done. ped fight hacked to compile
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2021-01-08 23:43:52 +01:00 |
render
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timecycle back to normal
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2021-01-08 23:53:14 +01:00 |
rw
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timecycle; some rendering
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2021-01-08 13:34:49 +01:00 |
save
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merge attempt
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2020-12-19 03:21:04 +03:00 |
skel
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PC controls and icon
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2021-01-08 16:57:22 +02:00 |
text
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Original GXT support
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2021-01-08 15:34:21 +02:00 |
vehicles
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fix world bounds check for cars
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2021-01-09 00:13:29 +01:00 |
weapons
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Fix UB in ProjectileInfo.cpp
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2020-12-31 16:34:50 +01:00 |
CMakeLists.txt
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fixed cmakelists
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2020-12-19 16:21:33 +03:00 |