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2dEffect.h
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first commit
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2019-05-15 16:52:37 +02:00 |
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Antennas.cpp
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added CAntennas
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2019-05-30 11:13:06 +02:00 |
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Antennas.h
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added CAntennas
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2019-05-30 11:13:06 +02:00 |
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Clouds.cpp
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finished CSprite(2d)
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2019-05-21 09:38:51 +02:00 |
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Clouds.h
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first commit
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2019-05-15 16:52:37 +02:00 |
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Coronas.cpp
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added CCoronas
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2019-06-01 01:58:19 +02:00 |
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Coronas.h
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added CCoronas
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2019-06-01 01:58:19 +02:00 |
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Credits.cpp
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implemented splashes; fixed zones
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2019-06-01 23:28:13 +02:00 |
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Credits.h
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implemented splashes; fixed zones
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2019-06-01 23:28:13 +02:00 |
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Draw.cpp
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implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
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2019-05-30 21:24:47 +02:00 |
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Draw.h
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implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
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2019-05-30 21:24:47 +02:00 |
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Fluff.cpp
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implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
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2019-05-30 21:24:47 +02:00 |
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Fluff.h
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implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
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2019-05-30 21:24:47 +02:00 |
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Font.cpp
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implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
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2019-05-30 21:24:47 +02:00 |
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Font.h
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CCredits name cleanup
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2019-05-31 00:39:25 +02:00 |
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Glass.cpp
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implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
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2019-05-30 21:24:47 +02:00 |
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Glass.h
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implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
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2019-05-30 21:24:47 +02:00 |
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Hud.cpp
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RE more stuff from COnscreenTimer
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2019-06-12 01:23:49 +02:00 |
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Hud.h
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RE more stuff from COnscreenTimer
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2019-06-12 01:23:49 +02:00 |
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Lights.cpp
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more RW lights
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2019-06-01 12:02:31 +02:00 |
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Lights.h
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more RW lights
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2019-06-01 12:02:31 +02:00 |
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MBlur.cpp
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more high level functions
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2019-05-31 11:44:43 +02:00 |
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MBlur.h
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more high level functions
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2019-05-31 11:44:43 +02:00 |
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Particle.cpp
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added NO_MOVIES
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2019-06-03 01:25:46 +03:00 |
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Particle.h
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Updates, CTimer started
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2019-05-29 21:02:58 +03:00 |
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ParticleMgr.cpp
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implemented CTimeCycle
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2019-06-12 16:52:26 +02:00 |
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ParticleMgr.h
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clean up
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2019-05-30 00:47:33 +02:00 |
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PointLights.cpp
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added CPointLights
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2019-06-01 19:18:19 +02:00 |
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PointLights.h
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added CPointLights
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2019-06-01 19:18:19 +02:00 |
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RenderBuffer.cpp
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first commit
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2019-05-15 16:52:37 +02:00 |
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RenderBuffer.h
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first commit
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2019-05-15 16:52:37 +02:00 |
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Renderer.cpp
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added some small bits and stubs
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2019-06-02 17:13:56 +02:00 |
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Renderer.h
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more high level functions
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2019-05-31 11:44:43 +02:00 |
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Rubbish.cpp
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implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
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2019-05-30 21:24:47 +02:00 |
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Rubbish.h
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implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
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2019-05-30 21:24:47 +02:00 |
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Shadows.cpp
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implemented CTimeCycle
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2019-06-12 16:52:26 +02:00 |
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Shadows.h
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implemented CTimeCycle
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2019-06-12 16:52:26 +02:00 |
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Skidmarks.cpp
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implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
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2019-05-30 21:24:47 +02:00 |
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Skidmarks.h
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implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
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2019-05-30 21:24:47 +02:00 |
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SpecialFX.cpp
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implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
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2019-05-30 21:24:47 +02:00 |
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SpecialFX.h
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implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
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2019-05-30 21:24:47 +02:00 |
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Sprite.cpp
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added CCoronas
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2019-06-01 01:58:19 +02:00 |
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Sprite.h
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added CCoronas
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2019-06-01 01:58:19 +02:00 |
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Sprite2d.cpp
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implemented splashes; fixed zones
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2019-06-01 23:28:13 +02:00 |
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Sprite2d.h
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implemented splashes; fixed zones
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2019-06-01 23:28:13 +02:00 |
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VisibilityPlugins.cpp
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more high level functions
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2019-05-31 11:44:43 +02:00 |
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VisibilityPlugins.h
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more high level functions
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2019-05-31 11:44:43 +02:00 |
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WaterCannon.cpp
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implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
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2019-05-30 21:24:47 +02:00 |
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WaterCannon.h
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implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
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2019-05-30 21:24:47 +02:00 |
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WaterLevel.cpp
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implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
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2019-05-30 21:24:47 +02:00 |
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WaterLevel.h
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implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
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2019-05-30 21:24:47 +02:00 |
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WeaponEffects.cpp
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implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
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2019-05-30 21:24:47 +02:00 |
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WeaponEffects.h
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implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
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2019-05-30 21:24:47 +02:00 |