mirror of
https://github.com/Ryujinx/ChocolArm64.git
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8d5a48ba0a
* Add optimizations related to caller/callee saved registers, thread synchronization and disable tier 0 * Refactoring * Add a config entry to enable or disable the reg load/store opt. * Remove unnecessary register state stores for calls when the callee is know * Rename IoType to VarType * Enable tier 0 while fixing some perf issues related to tier 0 * Small tweak -- Compile before adding to the cache, to avoid lags * Add required config entry
10 lines
121 B
C#
10 lines
121 B
C#
namespace ChocolArm64.Translation
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{
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enum VarType
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{
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Arg,
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Flag,
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Int,
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Vector
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}
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} |