Opentk/Source/OpenTK/Input/JoystickState.cs

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#region License
//
// JoystickState.cs
//
// Author:
// Stefanos A. <stapostol@gmail.com>
//
// Copyright (c) 2006-2013 Stefanos Apostolopoulos
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
#endregion
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Text;
namespace OpenTK.Input
{
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public struct JoystickState : IEquatable<JoystickState>
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{
// If we ever add more values to JoystickAxis or JoystickButton
// then we'll need to increase these limits.
internal const int MaxAxes = 10;
internal const int MaxButtons = 32;
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const float ConversionFactor = 1.0f / (short.MaxValue + 0.5f);
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unsafe fixed short axes[MaxAxes];
int buttons;
bool is_connected;
#region Public Members
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public float GetAxis(JoystickAxis axis)
{
return GetAxis((int)axis);
}
public float GetAxis(int axis)
{
float value = 0.0f;
if (axis >= 0 && axis < MaxAxes)
{
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value = GetAxisUnsafe(axis) * ConversionFactor;
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}
else
{
Debug.Print("[Joystick] Invalid axis {0}", axis);
}
return value;
}
public ButtonState GetButton(JoystickButton button)
{
return (buttons & (1 << (int)button)) != 0 ? ButtonState.Pressed : ButtonState.Released;
}
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public bool IsButtonDown(JoystickButton button)
{
return (buttons & (1 << (int)button)) != 0;
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}
public bool IsButtonUp(JoystickButton button)
{
return (buttons & (1 << (int)button)) == 0;
}
public bool IsConnected
{
get { return is_connected; }
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}
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public override string ToString()
{
StringBuilder sb = new StringBuilder();
for (int i = 0; i < MaxAxes; i++)
{
sb.Append(" ");
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sb.Append(String.Format("{0:f4}", GetAxis(i)));
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}
return String.Format(
"{{Axes:{0}; Buttons: {1}; IsConnected: {2}}}",
sb.ToString(),
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Convert.ToString((int)buttons, 2).PadLeft(16, '0'),
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IsConnected);
}
public override int GetHashCode()
{
int hash = buttons.GetHashCode() ^ IsConnected.GetHashCode();
for (int i = 0; i < MaxAxes; i++)
{
hash ^= GetAxisUnsafe(i).GetHashCode();
}
return hash;
}
public override bool Equals(object obj)
{
return
obj is JoystickState &&
Equals((JoystickState)obj);
}
#endregion
#region Internal Members
internal void SetAxis(JoystickAxis axis, short value)
{
int index = (int)axis;
if (index < 0 || index >= MaxAxes)
throw new ArgumentOutOfRangeException("axis");
unsafe
{
fixed (short* paxes = axes)
{
*(paxes + index) = value;
}
}
}
internal void SetButton(JoystickButton button, bool value)
{
int index = 1 << (int)button;
if (value)
{
buttons |= index;
}
else
{
buttons &= ~index;
}
}
internal void SetIsConnected(bool value)
{
is_connected = value;
}
#endregion
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#region Private Members
short GetAxisUnsafe(int index)
{
unsafe
{
fixed (short* paxis = axes)
{
return *(paxis + index);
}
}
}
#endregion
#region IEquatable<JoystickState> Members
public bool Equals(JoystickState other)
{
bool equals =
buttons == other.buttons &&
IsConnected == other.IsConnected;
for (int i = 0; equals && i < MaxAxes; i++)
{
equals &= GetAxisUnsafe(i) == other.GetAxisUnsafe(i);
}
return equals;
}
#endregion
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}
}