Opentk/Source/Examples/WinForms/FontRendering.Designer.cs

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namespace Examples.WinForms
{
partial class FontRendering
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.glControl1 = new OpenTK.GLControl();
this.changeFont = new System.Windows.Forms.Button();
this.textBox1 = new System.Windows.Forms.TextBox();
this.fontDialog = new System.Windows.Forms.FontDialog();
this.SuspendLayout();
//
// glControl1
//
this.glControl1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.glControl1.BackColor = System.Drawing.Color.Black;
this.glControl1.Location = new System.Drawing.Point(0, 40);
this.glControl1.Name = "glControl1";
this.glControl1.Size = new System.Drawing.Size(700, 521);
this.glControl1.TabIndex = 0;
this.glControl1.VSync = false;
this.glControl1.Load += new System.EventHandler(this.glControl1_Load);
this.glControl1.Paint += new System.Windows.Forms.PaintEventHandler(this.glControl1_Paint);
this.glControl1.Resize += new System.EventHandler(this.glControl1_Resize);
//
// changeFont
//
this.changeFont.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
this.changeFont.Location = new System.Drawing.Point(568, 10);
this.changeFont.Name = "changeFont";
this.changeFont.Size = new System.Drawing.Size(120, 23);
this.changeFont.TabIndex = 1;
this.changeFont.Text = "Change Font";
this.changeFont.UseVisualStyleBackColor = true;
this.changeFont.Click += new System.EventHandler(this.changeFont_Click);
//
// textBox1
//
this.textBox1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.textBox1.Location = new System.Drawing.Point(12, 11);
this.textBox1.Name = "textBox1";
this.textBox1.Size = new System.Drawing.Size(550, 22);
this.textBox1.TabIndex = 2;
this.textBox1.Text = "The quick brown fox jumped over the lazy dogs. 0123456789";
this.textBox1.TextChanged += new System.EventHandler(this.textBox1_TextChanged);
//
// FontRendering
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(700, 561);
this.Controls.Add(this.textBox1);
this.Controls.Add(this.changeFont);
this.Controls.Add(this.glControl1);
this.Name = "FontRendering";
this.Text = "FontRendering";
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private OpenTK.GLControl glControl1;
private System.Windows.Forms.Button changeFont;
private System.Windows.Forms.TextBox textBox1;
private System.Windows.Forms.FontDialog fontDialog;
}
2008-11-25 19:00:06 +00:00
}