2013-11-03 00:29:32 +00:00
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Xml.XPath;
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using Bind.GL2;
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using Bind.Structures;
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using Delegate=Bind.Structures.Delegate;
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using Enum=Bind.Structures.Enum;
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namespace Bind.ES
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{
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// Generation implementation for OpenGL ES 2.0 and 3.0
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class ES2Generator : ESGenerator
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{
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public ES2Generator(Settings settings, string dirName)
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: base(settings, dirName)
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{
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2013-11-03 11:13:35 +00:00
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Settings.DefaultOutputPath = Path.Combine(
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Settings.DefaultOutputPath, "../ES20");
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2013-11-03 00:29:32 +00:00
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Settings.DefaultOutputNamespace = "OpenTK.Graphics.ES20";
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Settings.DefaultImportsFile = "ES20Core.cs";
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Settings.DefaultDelegatesFile = "ES20Delegates.cs";
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Settings.DefaultEnumsFile = "ES20Enums.cs";
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Settings.DefaultWrappersFile = "ES20.cs";
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Profile = "gles2";
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Version = "2.0";
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}
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}
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}
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