Opentk/Source/OpenTK/Platform/Windows/WinRawKeyboard.cs

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#region --- License ---
/* Copyright (c) 2007 Stefanos Apostolopoulos
* See license.txt for license info
*/
#endregion
#region --- Using directives ---
using System;
using System.Collections.Generic;
using System.Text;
using System.Runtime.InteropServices;
using System.Diagnostics;
#endregion
namespace OpenTK.Platform.Windows
{
internal class WinRawKeyboard : Input.IKeyboard
{
private bool[] keys = new bool[(int)Input.Keys.MaxKeys];
#region internal static Dictionary<API.VirtualKeys, Input.Keys> KeyMap
internal static Dictionary<API.VirtualKeys, Input.Keys> KeyMap =
new Dictionary<API.VirtualKeys, Input.Keys>((int)API.VirtualKeys.Last);
private static bool keyMapExists;
/// <summary>
/// Initializes the map between VirtualKeys and OpenTK.Keys
/// </summary>
private static void InitKeyMap()
{
if (!keyMapExists)
{
try
{
KeyMap.Add(API.VirtualKeys.ESCAPE, Input.Keys.Escape);
// Function keys
for (int i = 0; i < 24; i++)
{
KeyMap.Add((API.VirtualKeys)((int)API.VirtualKeys.F1 + i), Input.Keys.F1 + i);
}
// Number keys (0-9)
for (int i = 0; i <= 9; i++)
{
KeyMap.Add((API.VirtualKeys)(0x30 + i), Input.Keys.Number0 + i);
}
// Letters (A-Z)
for (int i = 0; i < 26; i++)
{
KeyMap.Add((API.VirtualKeys)(0x41 + i), Input.Keys.A + i);
}
KeyMap.Add(API.VirtualKeys.TAB, Input.Keys.Tab);
KeyMap.Add(API.VirtualKeys.CAPITAL, Input.Keys.CapsLock);
KeyMap.Add(API.VirtualKeys.LCONTROL, Input.Keys.LeftControl);
KeyMap.Add(API.VirtualKeys.LSHIFT, Input.Keys.LeftShift);
KeyMap.Add(API.VirtualKeys.LWIN, Input.Keys.LeftApp);
KeyMap.Add(API.VirtualKeys.LMENU, Input.Keys.LeftAlt);
KeyMap.Add(API.VirtualKeys.SPACE, Input.Keys.Space);
KeyMap.Add(API.VirtualKeys.RMENU, Input.Keys.RightAlt);
KeyMap.Add(API.VirtualKeys.RWIN, Input.Keys.RightApp);
KeyMap.Add(API.VirtualKeys.APPS, Input.Keys.Menu);
KeyMap.Add(API.VirtualKeys.RCONTROL, Input.Keys.RightControl);
KeyMap.Add(API.VirtualKeys.RSHIFT, Input.Keys.RightShift);
KeyMap.Add(API.VirtualKeys.RETURN, Input.Keys.Enter);
KeyMap.Add(API.VirtualKeys.BACK, Input.Keys.Backspace);
KeyMap.Add(API.VirtualKeys.OEM_1, Input.Keys.Semicolon); // Varies by keyboard, ;: on Win2K/US
KeyMap.Add(API.VirtualKeys.OEM_2, Input.Keys.Slash); // Varies by keyboard, /? on Win2K/US
KeyMap.Add(API.VirtualKeys.OEM_3, Input.Keys.Tilde); // Varies by keyboard, `~ on Win2K/US
KeyMap.Add(API.VirtualKeys.OEM_4, Input.Keys.LeftBracket); // Varies by keyboard, [{ on Win2K/US
KeyMap.Add(API.VirtualKeys.OEM_5, Input.Keys.BackSlash); // Varies by keyboard, \| on Win2K/US
KeyMap.Add(API.VirtualKeys.OEM_6, Input.Keys.RightBracket); // Varies by keyboard, ]} on Win2K/US
KeyMap.Add(API.VirtualKeys.OEM_7, Input.Keys.Quote); // Varies by keyboard, '" on Win2K/US
KeyMap.Add(API.VirtualKeys.OEM_PLUS, Input.Keys.Plus); // Invariant: +
KeyMap.Add(API.VirtualKeys.OEM_COMMA, Input.Keys.Comma); // Invariant: ,
KeyMap.Add(API.VirtualKeys.OEM_MINUS, Input.Keys.Minus); // Invariant: -
KeyMap.Add(API.VirtualKeys.OEM_PERIOD, Input.Keys.Period); // Invariant: .
KeyMap.Add(API.VirtualKeys.HOME, Input.Keys.Home);
KeyMap.Add(API.VirtualKeys.END, Input.Keys.End);
KeyMap.Add(API.VirtualKeys.DELETE, Input.Keys.Delete);
KeyMap.Add(API.VirtualKeys.PRIOR, Input.Keys.PageUp);
KeyMap.Add(API.VirtualKeys.NEXT, Input.Keys.PageDown);
KeyMap.Add(API.VirtualKeys.PRINT, Input.Keys.PrintScreen);
KeyMap.Add(API.VirtualKeys.PAUSE, Input.Keys.Pause);
KeyMap.Add(API.VirtualKeys.NUMLOCK, Input.Keys.NumLock);
KeyMap.Add(API.VirtualKeys.SLEEP, Input.Keys.Sleep);
// Keypad
for (int i = 0; i <= 9; i++)
{
KeyMap.Add((API.VirtualKeys)((int)API.VirtualKeys.NUMPAD0 + i), Input.Keys.Keypad0 + i);
}
KeyMap.Add(API.VirtualKeys.DECIMAL, Input.Keys.KeypadDecimal);
KeyMap.Add(API.VirtualKeys.ADD, Input.Keys.KeypadAdd);
KeyMap.Add(API.VirtualKeys.SUBTRACT, Input.Keys.KeypadSubtract);
KeyMap.Add(API.VirtualKeys.DIVIDE, Input.Keys.KeypadDivide);
KeyMap.Add(API.VirtualKeys.MULTIPLY, Input.Keys.KeypadMultiply);
// Navigation
KeyMap.Add(API.VirtualKeys.UP, Input.Keys.Up);
KeyMap.Add(API.VirtualKeys.DOWN, Input.Keys.Down);
KeyMap.Add(API.VirtualKeys.LEFT, Input.Keys.Left);
KeyMap.Add(API.VirtualKeys.RIGHT, Input.Keys.Right);
}
catch (ArgumentException e)
{
Debug.Print("Exception while creating keymap: '{0}'.", e.ToString());
System.Windows.Forms.MessageBox.Show(
String.Format("Exception while creating keymap: '{0}'.", e.ToString()));
}
finally
{
keyMapExists = true;
}
}
}
#endregion
/// <summary>
/// The count of physical keyboards connected to this computer.
/// </summary>
private static uint keyboardCount;
internal static uint Count
{
get
{
if (!WinRawInput.DeviceListChanged && keyboardCount != 0)
{
return keyboardCount;
}
else
{
UpdateKeyboardList();
return keyboardCount;
}
}
}
internal static void UpdateKeyboardList()
{
uint count = WinRawInput.DeviceCount;
API.RawInputDeviceList[] ridl = new API.RawInputDeviceList[count];
for (int i = 0; i < count; i++)
ridl[i] = new API.RawInputDeviceList();
API.GetRawInputDeviceList(ridl, ref count, API.RawInputDeviceListSize);
for (int i = 0; i < count; i++)
{
//do something with the information (see section on GetRawInputDeviceInfo)
}
}
#region --- Constructors ---
internal WinRawKeyboard()
: this(IntPtr.Zero)
{
}
internal WinRawKeyboard(IntPtr windowHandle)
{
Debug.WriteLine("Keyboard driver: Windows raw input");
API.RawInputDevice[] rid = new API.RawInputDevice[1];
// Keyboard is 1/6 (page/id). See http://www.microsoft.com/whdc/device/input/HID_HWID.mspx
rid[0] = new API.RawInputDevice();
rid[0].UsagePage = 1;
rid[0].Usage = 6;
rid[0].Flags = API.RawInputDeviceFlags.INPUTSINK;
rid[0].Target = windowHandle;
if (!API.RegisterRawInputDevices(rid, 1, API.RawInputDeviceSize))
{
throw new ApplicationException(
String.Format(
"Raw input registration failed with error: {0}. Device: {1}",
Marshal.GetLastWin32Error(),
rid[0].ToString())
);
}
InitKeyMap();
}
#endregion
#region --- IKeyboard members ---
public bool this[Input.Keys k]
{
get { return keys[(int)k]; }
internal set
{
Debug.Print("OpenTK key {0} {1}.", k, value ? "pressed" : "released");
keys[(int)k] = value;
}
}
#endregion
#region --- IInputDevice Members ---
public string Description
{
get { throw new Exception("The method or operation is not implemented."); }
}
public Input.InputDeviceType DeviceType
{
get { return Input.InputDeviceType.Keyboard; }
}
#endregion
}
}