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74 lines
3 KiB
C#
74 lines
3 KiB
C#
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namespace Examples.WinForms
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{
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partial class W04_Multiple_GLControls
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.derivedGLControl1 = new Examples.WinForms.DerivedGLControl();
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this.derivedGLControl2 = new Examples.WinForms.DerivedGLControl();
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this.SuspendLayout();
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//
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// derivedGLControl1
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//
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this.derivedGLControl1.BackColor = System.Drawing.Color.Black;
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this.derivedGLControl1.ClearColor = System.Drawing.Color.Blue;
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this.derivedGLControl1.Location = new System.Drawing.Point(12, 12);
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this.derivedGLControl1.Name = "derivedGLControl1";
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this.derivedGLControl1.Size = new System.Drawing.Size(300, 225);
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this.derivedGLControl1.TabIndex = 0;
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this.derivedGLControl1.VSync = false;
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//
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// derivedGLControl2
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//
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this.derivedGLControl2.BackColor = System.Drawing.Color.Black;
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this.derivedGLControl2.ClearColor = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(192)))));
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this.derivedGLControl2.Location = new System.Drawing.Point(319, 13);
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this.derivedGLControl2.Name = "derivedGLControl2";
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this.derivedGLControl2.Size = new System.Drawing.Size(293, 224);
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this.derivedGLControl2.TabIndex = 1;
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this.derivedGLControl2.VSync = false;
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//
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// W04_Multiple_GLControls
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(624, 444);
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this.Controls.Add(this.derivedGLControl2);
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this.Controls.Add(this.derivedGLControl1);
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this.Name = "W04_Multiple_GLControls";
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this.Text = "W04_Multiple_GLControls";
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this.ResumeLayout(false);
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}
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#endregion
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private DerivedGLControl derivedGLControl1;
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private DerivedGLControl derivedGLControl2;
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}
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}
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