Opentk/Source/OpenTK/Audio/SoundData.cs

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2009-07-17 08:26:32 +00:00
#region License
//
// The Open Toolkit Library License
//
// Copyright (c) 2006 - 2009 the Open Toolkit library.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
// the Software, and to permit persons to whom the Software is furnished to do
// so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
//
#endregion
2009-07-17 08:26:32 +00:00
using System;
using System.Collections.Generic;
using System.Text;
namespace OpenTK.Audio
{
/// <summary>Encapsulates a pointer to a decoded sound buffer.</summary>
public class SoundData
{
byte[] buffer;
SoundFormat format;
#region --- Constructors ---
/// <internal />
/// <summary>Constructs a new SoundData object.</summary>
/// <param name="format">The SoundFormat of these SoundData.</param>
/// <param name="data">An array of PCM buffer.</param>
internal SoundData(SoundFormat format, byte[] data)
{
if (data == null) throw new ArgumentNullException("buffer", "Must be a valid array of samples.");
if (data.Length == 0) throw new ArgumentOutOfRangeException("buffer", "Data length must be higher than 0.");
this.SoundFormat = format;
buffer = new byte[data.Length];
Array.Copy(data, buffer, data.Length);
}
#endregion
/// <summary>Gets the raw PCM buffer.</summary>
public byte[] Data { get { return buffer; } internal set { buffer = value; } }
/// <summary>Gets the SoundFormat of the SoundData.</summary>
public SoundFormat SoundFormat { get { return format; } internal set { format = value; } }
}
}