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* OpenTK.csproj:
* Input/MouseState.cs: * Input/ButtonState.cs: * Platform/X11/X11Mouse.cs: * Platform/X11/X11Factory.cs: Added initial implementation of OpenTK.Input.Mouse for X11.
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46
Source/OpenTK/Input/ButtonState.cs
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46
Source/OpenTK/Input/ButtonState.cs
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@ -0,0 +1,46 @@
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#region License
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//
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// The Open Toolkit Library License
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//
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// Copyright (c) 2006 - 2010 the Open Toolkit library.
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//
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||||||
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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||||||
|
// of this software and associated documentation files (the "Software"), to deal
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||||||
|
// in the Software without restriction, including without limitation the rights to
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||||||
|
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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||||||
|
// the Software, and to permit persons to whom the Software is furnished to do
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||||||
|
// so, subject to the following conditions:
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||||||
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//
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||||||
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// The above copyright notice and this permission notice shall be included in all
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||||||
|
// copies or substantial portions of the Software.
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//
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||||||
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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||||||
|
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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||||||
|
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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||||||
|
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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||||||
|
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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||||||
|
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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||||||
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// OTHER DEALINGS IN THE SOFTWARE.
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//
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#endregion
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namespace OpenTK.Input
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{
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/// <summary>
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/// Enumerates possible mouse button states.
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/// </summary>
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public enum ButtonState
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{
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/// <summary>
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/// Indicates that a mouse button is released.
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/// </summary>
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Released = 0,
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/// <summary>
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/// Indicates that a mouse button is pressed.
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/// </summary>
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Pressed = 1
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}
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}
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@ -42,6 +42,8 @@ namespace OpenTK.Input
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const int NumInts = ((int)MouseButton.LastButton + 31) / 32;
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const int NumInts = ((int)MouseButton.LastButton + 31) / 32;
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// The following line triggers bogus CS0214 in gmcs 2.0.1, sigh...
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// The following line triggers bogus CS0214 in gmcs 2.0.1, sigh...
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unsafe fixed int Buttons[NumInts];
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unsafe fixed int Buttons[NumInts];
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int x, y;
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float wheel;
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#endregion
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#endregion
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@ -51,7 +53,7 @@ namespace OpenTK.Input
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/// Gets a <see cref="System.Boolean"/> indicating whether this button is down.
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/// Gets a <see cref="System.Boolean"/> indicating whether this button is down.
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/// </summary>
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/// </summary>
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/// <param name="button">The <see cref="OpenTK.Input.MouseButton"/> to check.</param>
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/// <param name="button">The <see cref="OpenTK.Input.MouseButton"/> to check.</param>
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public bool IsKeyDown(MouseButton button)
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public bool IsButtonDown(MouseButton button)
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{
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{
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return ReadBit((int)button);
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return ReadBit((int)button);
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}
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}
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@ -60,11 +62,151 @@ namespace OpenTK.Input
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/// Gets a <see cref="System.Boolean"/> indicating whether this button is up.
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/// Gets a <see cref="System.Boolean"/> indicating whether this button is up.
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/// </summary>
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/// </summary>
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/// <param name="button">The <see cref="OpenTK.Input.MouseButton"/> to check.</param>
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/// <param name="button">The <see cref="OpenTK.Input.MouseButton"/> to check.</param>
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public bool IsKeyUp(MouseButton button)
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public bool IsButtonUp(MouseButton button)
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{
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{
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return !ReadBit((int)button);
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return !ReadBit((int)button);
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}
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}
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/// <summary>
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/// Gets the absolute wheel position in integer units.
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/// To support high-precision mice, it is recommended to use <see cref="WheelPrecise"/> instead.
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/// </summary>
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public int Wheel
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{
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get { return (int)Math.Round(wheel, MidpointRounding.AwayFromZero); }
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}
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/// <summary>
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/// Gets the absolute wheel position in floating-point units.
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/// </summary>
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public float WheelPrecise
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{
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get { return wheel; }
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internal set
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{
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wheel = value;
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}
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}
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/// <summary>
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/// Gets an integer representing the absolute x position of the pointer, in window pixel coordinates.
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/// </summary>
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public int X
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{
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get { return x; }
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internal set { x = value; }
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}
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/// <summary>
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/// Gets an integer representing the absolute y position of the pointer, in window pixel coordinates.
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/// </summary>
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public int Y
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{
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get { return y; }
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internal set { y = value; }
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}
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/// <summary>
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/// Gets a System.Boolean indicating the state of the specified MouseButton.
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/// </summary>
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/// <param name="button">The MouseButton to check.</param>
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/// <returns>True if the MouseButton is pressed, false otherwise.</returns>
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public bool this[MouseButton button]
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{
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get
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{
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return IsButtonDown(button);
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}
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}
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/// <summary>
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/// Gets a <see cref="System.Boolean" indicating whether the left mouse button is pressed.
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/// This property is intended for XNA compatibility.
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/// </summary>
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public ButtonState LeftButton
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{
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get { return IsButtonDown(MouseButton.Left) ? ButtonState.Pressed : ButtonState.Released; }
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}
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/// <summary>
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/// Gets a <see cref="System.Boolean" indicating whether the middle mouse button is pressed.
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/// This property is intended for XNA compatibility.
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/// </summary>
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public ButtonState MiddleButton
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{
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get { return IsButtonDown(MouseButton.Middle) ? ButtonState.Pressed : ButtonState.Released; }
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}
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/// <summary>
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/// Gets a <see cref="System.Boolean" indicating whether the right mouse button is pressed.
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/// This property is intended for XNA compatibility.
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/// </summary>
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public ButtonState RightButton
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{
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get { return IsButtonDown(MouseButton.Right) ? ButtonState.Pressed : ButtonState.Released; }
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}
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/// <summary>
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/// Gets a <see cref="System.Boolean" indicating whether the first extra mouse button is pressed.
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/// This property is intended for XNA compatibility.
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/// </summary>
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public ButtonState XButton1
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{
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get { return IsButtonDown(MouseButton.Button1) ? ButtonState.Pressed : ButtonState.Released; }
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}
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/// <summary>
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/// Gets a <see cref="System.Boolean" indicating whether the second extra mouse button is pressed.
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/// This property is intended for XNA compatibility.
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/// </summary>
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public ButtonState XButton2
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{
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get { return IsButtonDown(MouseButton.Button2) ? ButtonState.Pressed : ButtonState.Released; }
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}
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/// <summary>
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/// Gets the absolute wheel position in integer units. This property is intended for XNA compatibility.
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/// To support high-precision mice, it is recommended to use <see cref="WheelPrecise"/> instead.
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/// </summary>
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public int ScrollWheelValue
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{
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get { return Wheel; }
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}
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/// <summary>
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/// Checks whether two <see cref="MouseState" /> instances are equal.
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/// </summary>
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/// <param name="left">
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/// A <see cref="MouseState"/> instance.
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/// </param>
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/// <param name="right">
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/// A <see cref="MouseState"/> instance.
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/// </param>
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/// <returns>
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/// True if both left is equal to right; false otherwise.
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/// </returns>
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public static bool operator ==(MouseState left, MouseState right)
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{
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return left.Equals(right);
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}
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/// <summary>
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/// Checks whether two <see cref="MouseState" /> instances are not equal.
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/// </summary>
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/// <param name="left">
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/// A <see cref="MouseState"/> instance.
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/// </param>
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/// <param name="right">
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/// A <see cref="MouseState"/> instance.
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/// </param>
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/// <returns>
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/// True if both left is not equal to right; false otherwise.
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/// </returns>
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public static bool operator !=(MouseState left, MouseState right)
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{
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return !left.Equals(right);
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}
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#endregion
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#endregion
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#region Internal Members
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#region Internal Members
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for (int i = 0; equal && i < NumInts; i++)
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for (int i = 0; equal && i < NumInts; i++)
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equal &= *(b1 + i) == *(b2 + i);
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equal &= *(b1 + i) == *(b2 + i);
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}
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}
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equal &= X == other.X && Y == other.Y && WheelPrecise == other.WheelPrecise;
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}
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}
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return equal;
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return equal;
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}
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}
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@ -76,6 +76,9 @@
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Documentation|AnyCPU'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Documentation|AnyCPU'">
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<OutputPath>..\..\Binaries\OpenTK\Release\</OutputPath>
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<OutputPath>..\..\Binaries\OpenTK\Release\</OutputPath>
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<DebugType>none</DebugType>
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<WarningLevel>4</WarningLevel>
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<Optimize>true</Optimize>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Nsis|AnyCPU'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Nsis|AnyCPU'">
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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@ -757,6 +760,8 @@
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</None>
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</None>
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<Compile Include="Platform\X11\X11Keyboard.cs" />
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<Compile Include="Platform\X11\X11Keyboard.cs" />
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<Compile Include="Platform\X11\X11Mouse.cs" />
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<Compile Include="Input\ButtonState.cs" />
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</ItemGroup>
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<PropertyGroup>
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<PropertyGroup>
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@ -85,8 +85,7 @@ namespace OpenTK.Platform.X11
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public virtual OpenTK.Input.IMouseDriver CreateMouseDriver()
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public virtual OpenTK.Input.IMouseDriver CreateMouseDriver()
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{
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{
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//return new X11Mouse(null);
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return new X11Mouse(null);
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throw new NotImplementedException();
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}
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}
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#endregion
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#endregion
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173
Source/OpenTK/Platform/X11/X11Mouse.cs
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173
Source/OpenTK/Platform/X11/X11Mouse.cs
Normal file
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@ -0,0 +1,173 @@
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#region License
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//
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// The Open Toolkit Library License
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//
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// Copyright (c) 2006 - 2010 the Open Toolkit library.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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|
// in the Software without restriction, including without limitation the rights to
|
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|
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
|
||||||
|
// the Software, and to permit persons to whom the Software is furnished to do
|
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|
// so, subject to the following conditions:
|
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|
//
|
||||||
|
// The above copyright notice and this permission notice shall be included in all
|
||||||
|
// copies or substantial portions of the Software.
|
||||||
|
//
|
||||||
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||||
|
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
|
||||||
|
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
||||||
|
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
|
||||||
|
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||||
|
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||||
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
|
||||||
|
// OTHER DEALINGS IN THE SOFTWARE.
|
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//
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#endregion
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using System;
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using System.Collections.Generic;
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using OpenTK.Input;
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namespace OpenTK.Platform.X11
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{
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sealed class X11Mouse : IMouseDriver
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{
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MouseState mouse = new MouseState();
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X11WindowInfo window;
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// Can either attach itself to the specified window or can hook the root window.
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public X11Mouse(X11WindowInfo win)
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|
{
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if (win != null)
|
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|
{
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|
window = win;
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|
}
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|
else
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|
{
|
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|
using (new XLock(API.DefaultDisplay))
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|
{
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|
window = new X11WindowInfo();
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|
window.Display = API.DefaultDisplay;
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|
window.Screen = Functions.XDefaultScreen(window.Display);
|
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|
window.RootWindow = Functions.XRootWindow(window.Display, window.Screen);
|
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|
window.WindowHandle = window.RootWindow;
|
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|
window.EventMask = EventMask.ButtonMotionMask |
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|
EventMask.ButtonPressMask | EventMask.ButtonReleaseMask;
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|
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||||||
|
//Functions.XGrabPointer(window.Display, window.RootWindow, true,
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|
// window.EventMask, GrabMode.GrabModeAsync, GrabMode.GrabModeAsync, IntPtr.Zero,
|
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|
// IntPtr.Zero, IntPtr.Zero);
|
||||||
|
//Functions.XSelectInput(window.Display, window.RootWindow, new IntPtr((int)window.EventMask));
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||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Todo: remove this
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|
public IList<MouseDevice> Mouse { get { throw new NotSupportedException(); } }
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|
|
||||||
|
public MouseState GetState()
|
||||||
|
{
|
||||||
|
ProcessEvents();
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||||||
|
return mouse;
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||||||
|
}
|
||||||
|
|
||||||
|
public MouseState GetState(int index)
|
||||||
|
{
|
||||||
|
|
||||||
|
// X11Mouse supports a single mouse only
|
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|
if (index < 0 || index > 1)
|
||||||
|
throw new ArgumentOutOfRangeException("index");
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||||||
|
|
||||||
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ProcessEvents();
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||||||
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return mouse;
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||||||
|
}
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|
||||||
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void WriteBit(MouseButton offset, int enabled)
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||||||
|
{
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||||||
|
if (enabled != 0)
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|
mouse.EnableBit((int)offset);
|
||||||
|
else
|
||||||
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mouse.DisableBit((int)offset);
|
||||||
|
}
|
||||||
|
|
||||||
|
void ProcessEvents()
|
||||||
|
{
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||||||
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IntPtr root, child;
|
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|
int root_x, root_y, win_x, win_y;
|
||||||
|
int buttons;
|
||||||
|
Functions.XQueryPointer(window.Display, window.WindowHandle, out root, out child,
|
||||||
|
out root_x, out root_y, out win_x, out win_y, out buttons);
|
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|
mouse.X = root_x;
|
||||||
|
mouse.Y = root_y;
|
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WriteBit(MouseButton.Left, buttons & (int)MouseMask.Button1Mask);
|
||||||
|
WriteBit(MouseButton.Middle, buttons & (int)MouseMask.Button2Mask);
|
||||||
|
WriteBit(MouseButton.Right, buttons & (int)MouseMask.Button3Mask);
|
||||||
|
if ((buttons & (int)MouseMask.Button4Mask) != 0)
|
||||||
|
mouse.WheelPrecise++;
|
||||||
|
if ((buttons & (int)MouseMask.Button5Mask) != 0)
|
||||||
|
mouse.WheelPrecise--;
|
||||||
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WriteBit(MouseButton.Button1, buttons & (int)MouseMask.Button6Mask);
|
||||||
|
WriteBit(MouseButton.Button2, buttons & (int)MouseMask.Button7Mask);
|
||||||
|
WriteBit(MouseButton.Button3, buttons & (int)MouseMask.Button8Mask);
|
||||||
|
|
||||||
|
// XEvent e = new XEvent();
|
||||||
|
//
|
||||||
|
// while (true)
|
||||||
|
// {
|
||||||
|
// using (new XLock(window.Display))
|
||||||
|
// {
|
||||||
|
// if (!Functions.XCheckWindowEvent(window.Display, window.WindowHandle, window.EventMask, ref e))
|
||||||
|
// break;
|
||||||
|
//
|
||||||
|
// switch (e.type)
|
||||||
|
// {
|
||||||
|
// case XEventName.ButtonPress:
|
||||||
|
// switch (e.ButtonEvent.button)
|
||||||
|
// {
|
||||||
|
// case 1: mouse.EnableBit((int)MouseButton.Left); break;
|
||||||
|
// case 2: mouse.EnableBit((int)MouseButton.Middle); break;
|
||||||
|
// case 3: mouse.EnableBit((int)MouseButton.Right); break;
|
||||||
|
// case 4: mouse.WheelPrecise++; break;
|
||||||
|
// case 5: mouse.WheelPrecise--; break;
|
||||||
|
// case 6: mouse.EnableBit((int)MouseButton.Button1); break;
|
||||||
|
// case 7: mouse.EnableBit((int)MouseButton.Button2); break;
|
||||||
|
// case 8: mouse.EnableBit((int)MouseButton.Button3); break;
|
||||||
|
// case 9: mouse.EnableBit((int)MouseButton.Button4); break;
|
||||||
|
// case 10: mouse.EnableBit((int)MouseButton.Button5); break;
|
||||||
|
// case 11: mouse.EnableBit((int)MouseButton.Button6); break;
|
||||||
|
// case 12: mouse.EnableBit((int)MouseButton.Button7); break;
|
||||||
|
// case 13: mouse.EnableBit((int)MouseButton.Button8); break;
|
||||||
|
// case 15: mouse.EnableBit((int)MouseButton.Button9); break;
|
||||||
|
// }
|
||||||
|
// break;
|
||||||
|
//
|
||||||
|
// case XEventName.ButtonRelease:
|
||||||
|
// switch (e.ButtonEvent.button)
|
||||||
|
// {
|
||||||
|
// case 1: mouse.DisableBit((int)MouseButton.Left); break;
|
||||||
|
// case 2: mouse.DisableBit((int)MouseButton.Middle); break;
|
||||||
|
// case 3: mouse.DisableBit((int)MouseButton.Right); break;
|
||||||
|
// case 6: mouse.DisableBit((int)MouseButton.Button1); break;
|
||||||
|
// case 7: mouse.DisableBit((int)MouseButton.Button2); break;
|
||||||
|
// case 8: mouse.DisableBit((int)MouseButton.Button3); break;
|
||||||
|
// case 9: mouse.DisableBit((int)MouseButton.Button4); break;
|
||||||
|
// case 10: mouse.DisableBit((int)MouseButton.Button5); break;
|
||||||
|
// case 11: mouse.DisableBit((int)MouseButton.Button6); break;
|
||||||
|
// case 12: mouse.DisableBit((int)MouseButton.Button7); break;
|
||||||
|
// case 13: mouse.DisableBit((int)MouseButton.Button8); break;
|
||||||
|
// case 15: mouse.DisableBit((int)MouseButton.Button9); break;
|
||||||
|
// }
|
||||||
|
// break;
|
||||||
|
//
|
||||||
|
// case XEventName.MotionNotify:
|
||||||
|
// mouse.X = e.MotionEvent.x;
|
||||||
|
// mouse.Y = e.MotionEvent.y;
|
||||||
|
// break;
|
||||||
|
// }
|
||||||
|
// }
|
||||||
|
// }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
Loading…
Reference in a new issue