Temporarily disabled GameWindowExitException.

This commit is contained in:
the_fiddler 2008-01-15 12:08:09 +00:00
parent b9c7a62d4f
commit 7ffbde31d1

View file

@ -156,7 +156,7 @@ namespace OpenTK
public virtual void Exit() public virtual void Exit()
{ {
isExiting = true; isExiting = true;
UpdateFrame += CallExitInternal; //UpdateFrame += CallExitInternal;
} }
#endregion #endregion
@ -464,17 +464,12 @@ namespace OpenTK
// return; // return;
//} //}
Debug.Print("Elevating priority."); //Debug.Print("Elevating priority.");
Thread.CurrentThread.Priority = ThreadPriority.AboveNormal; //Thread.CurrentThread.Priority = ThreadPriority.AboveNormal;
//ProcessEvents();
//OnUpdateFrameInternal(update_args);
//OnRenderFrameInternal(render_args);
Debug.Print("Entering main loop."); Debug.Print("Entering main loop.");
while (!isExiting) while (!isExiting)
{ {
// Process events
ProcessEvents(); ProcessEvents();
// Raise UpdateFrame events // Raise UpdateFrame events