mirror of
https://github.com/Ryujinx/Opentk.git
synced 2024-12-23 20:15:31 +00:00
Fixed ClearTex[Sub]Image <type> parameter
As per bug #1006 on the public Khronos bugzilla, <type> corresponds to the PixelType accepted by TexImage3D. This is now fixed.
This commit is contained in:
parent
640c75be2d
commit
af9d6dd928
|
@ -1210,7 +1210,7 @@
|
||||||
<type>PixelFormat</type>
|
<type>PixelFormat</type>
|
||||||
</param>
|
</param>
|
||||||
<param name="type">
|
<param name="type">
|
||||||
<type>TexImageTarget</type>
|
<type>PixelType</type>
|
||||||
</param>
|
</param>
|
||||||
</function>
|
</function>
|
||||||
|
|
||||||
|
@ -1219,7 +1219,7 @@
|
||||||
<type>PixelFormat</type>
|
<type>PixelFormat</type>
|
||||||
</param>
|
</param>
|
||||||
<param name="type">
|
<param name="type">
|
||||||
<type>TexImageTarget</type>
|
<type>PixelType</type>
|
||||||
</param>
|
</param>
|
||||||
</function>
|
</function>
|
||||||
|
|
||||||
|
@ -3505,19 +3505,6 @@
|
||||||
<use token="SYNC_CONDITION" />
|
<use token="SYNC_CONDITION" />
|
||||||
<use token="SYNC_FLAGS" />
|
<use token="SYNC_FLAGS" />
|
||||||
</enum>
|
</enum>
|
||||||
<enum name="TexImageTarget">
|
|
||||||
<use name="VERSION_1_1" token="TEXTURE_1D" />
|
|
||||||
<use name="VERSION_1_1" token="TEXTURE_2D" />
|
|
||||||
<use name="VERSION_1_2" token="TEXTURE_3D" />
|
|
||||||
<use name="VERSION_3_0" token="TEXTURE_1D_ARRAY" />
|
|
||||||
<use name="VERSION_3_0" token="TEXTURE_2D_ARRAY" />
|
|
||||||
<use name="VERSION_3_2" token="TEXTURE_2D_MULTISAMPLE" />
|
|
||||||
<use name="VERSION_3_2" token="TEXTURE_2D_MULTISAMPLE_ARRAY" />
|
|
||||||
<use name="VERSION_3_1" token="TEXTURE_BUFFER" />
|
|
||||||
<use name="VERSION_3_1" token="TEXTURE_RECTANGLE" />
|
|
||||||
<use name="VERSION_1_3" token="TEXTURE_CUBE_MAP" />
|
|
||||||
<use name="VERSION_4_0" token="TEXTURE_CUBE_MAP_ARRAY" />
|
|
||||||
</enum>
|
|
||||||
<enum name="TextureAccess">
|
<enum name="TextureAccess">
|
||||||
<use enum="VERSION_1_5" token="READ_ONLY" />
|
<use enum="VERSION_1_5" token="READ_ONLY" />
|
||||||
<use enum="VERSION_1_5" token="WRITE_ONLY" />
|
<use enum="VERSION_1_5" token="WRITE_ONLY" />
|
||||||
|
|
|
@ -52402,57 +52402,6 @@ namespace OpenTK.Graphics.OpenGL
|
||||||
Int2101010Rev = ((int)0x8D9F) ,
|
Int2101010Rev = ((int)0x8D9F) ,
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Not used directly.
|
|
||||||
/// </summary>
|
|
||||||
public enum TexImageTarget : int
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Original was GL_TEXTURE_1D = 0x0DE0
|
|
||||||
/// </summary>
|
|
||||||
Texture1D = ((int)0x0DE0) ,
|
|
||||||
/// <summary>
|
|
||||||
/// Original was GL_TEXTURE_2D = 0x0DE1
|
|
||||||
/// </summary>
|
|
||||||
Texture2D = ((int)0x0DE1) ,
|
|
||||||
/// <summary>
|
|
||||||
/// Original was GL_TEXTURE_3D = 0x806F
|
|
||||||
/// </summary>
|
|
||||||
Texture3D = ((int)0x806F) ,
|
|
||||||
/// <summary>
|
|
||||||
/// Original was GL_TEXTURE_RECTANGLE = 0x84F5
|
|
||||||
/// </summary>
|
|
||||||
TextureRectangle = ((int)0x84F5) ,
|
|
||||||
/// <summary>
|
|
||||||
/// Original was GL_TEXTURE_CUBE_MAP = 0x8513
|
|
||||||
/// </summary>
|
|
||||||
TextureCubeMap = ((int)0x8513) ,
|
|
||||||
/// <summary>
|
|
||||||
/// Original was GL_TEXTURE_1D_ARRAY = 0x8C18
|
|
||||||
/// </summary>
|
|
||||||
Texture1DArray = ((int)0x8C18) ,
|
|
||||||
/// <summary>
|
|
||||||
/// Original was GL_TEXTURE_2D_ARRAY = 0x8C1A
|
|
||||||
/// </summary>
|
|
||||||
Texture2DArray = ((int)0x8C1A) ,
|
|
||||||
/// <summary>
|
|
||||||
/// Original was GL_TEXTURE_BUFFER = 0x8C2A
|
|
||||||
/// </summary>
|
|
||||||
TextureBuffer = ((int)0x8C2A) ,
|
|
||||||
/// <summary>
|
|
||||||
/// Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009
|
|
||||||
/// </summary>
|
|
||||||
TextureCubeMapArray = ((int)0x9009) ,
|
|
||||||
/// <summary>
|
|
||||||
/// Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100
|
|
||||||
/// </summary>
|
|
||||||
Texture2DMultisample = ((int)0x9100) ,
|
|
||||||
/// <summary>
|
|
||||||
/// Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102
|
|
||||||
/// </summary>
|
|
||||||
Texture2DMultisampleArray = ((int)0x9102) ,
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Used in GL.BindImageTexture
|
/// Used in GL.BindImageTexture
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|
Loading…
Reference in a new issue