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https://github.com/Ryujinx/Opentk.git
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[Mac] Added NSFloat implementation
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parent
56d373ffb7
commit
c65e2a4d9e
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@ -802,6 +802,7 @@
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<Compile Include="Platform\X11\X11Input.cs" />
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<Compile Include="Platform\X11\XI2Input.cs" />
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<Compile Include="Platform\X11\XI2MouseKeyboard.cs" />
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<Compile Include="Platform\MacOS\Cocoa\NSFloat.cs" />
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<PropertyGroup>
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@ -45,6 +45,9 @@ namespace OpenTK.Platform.MacOS
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[DllImport(LibObjC, EntryPoint="objc_msgSend")]
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public extern static IntPtr SendIntPtr(IntPtr receiver, IntPtr selector, ulong ulong1);
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[DllImport(LibObjC, EntryPoint="objc_msgSend")]
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public extern static IntPtr SendIntPtr(IntPtr receiver, IntPtr selector, NSSize size);
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[DllImport(LibObjC, EntryPoint="objc_msgSend")]
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public extern static IntPtr SendIntPtr(IntPtr receiver, IntPtr selector, IntPtr intPtr1);
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@ -61,25 +64,25 @@ namespace OpenTK.Platform.MacOS
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public extern static IntPtr SendIntPtr(IntPtr receiver, IntPtr selector, IntPtr intPtr1, IntPtr intPtr2, IntPtr intPtr3, IntPtr intPtr4, IntPtr intPtr5);
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[DllImport(LibObjC, EntryPoint="objc_msgSend")]
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public extern static IntPtr SendIntPtr(IntPtr receiver, IntPtr selector, IntPtr p1, PointF p2);
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public extern static IntPtr SendIntPtr(IntPtr receiver, IntPtr selector, IntPtr p1, NSPoint p2);
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[DllImport(LibObjC, EntryPoint="objc_msgSend")]
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public extern static IntPtr SendIntPtr(IntPtr receiver, IntPtr selector, bool p1);
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[DllImport(LibObjC, EntryPoint="objc_msgSend")]
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public extern static IntPtr SendIntPtr(IntPtr receiver, IntPtr selector, SizeF p1);
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public extern static IntPtr SendIntPtr(IntPtr receiver, IntPtr selector, NSPoint p1);
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[DllImport(LibObjC, EntryPoint="objc_msgSend")]
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public extern static IntPtr SendIntPtr(IntPtr receiver, IntPtr selector, RectangleF rectangle1);
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public extern static IntPtr SendIntPtr(IntPtr receiver, IntPtr selector, NSRect rectangle1);
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[DllImport(LibObjC, EntryPoint="objc_msgSend")]
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public extern static IntPtr SendIntPtr(IntPtr receiver, IntPtr selector, RectangleF rectangle1, int int1, int int2, bool bool1);
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public extern static IntPtr SendIntPtr(IntPtr receiver, IntPtr selector, NSRect rectangle1, int int1, int int2, bool bool1);
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[DllImport(LibObjC, EntryPoint="objc_msgSend")]
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public extern static IntPtr SendIntPtr(IntPtr receiver, IntPtr selector, uint uint1, IntPtr intPtr1, IntPtr intPtr2, bool bool1);
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[DllImport(LibObjC, EntryPoint="objc_msgSend")]
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public extern static IntPtr SendIntPtr(IntPtr receiver, IntPtr selector, RectangleF rectangle1, int int1, IntPtr intPtr1, IntPtr intPtr2);
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public extern static IntPtr SendIntPtr(IntPtr receiver, IntPtr selector, NSRect rectangle1, int int1, IntPtr intPtr1, IntPtr intPtr2);
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[DllImport(LibObjC, EntryPoint="objc_msgSend")]
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public extern static IntPtr SendIntPtr(IntPtr receiver, IntPtr selector, IntPtr p1, int p2, int p3, int p4, int p5, int p6, int p7, IntPtr p8, NSBitmapFormat p9, int p10, int p11);
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@ -112,13 +115,13 @@ namespace OpenTK.Platform.MacOS
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public extern static void SendVoid(IntPtr receiver, IntPtr selector, bool bool1);
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[DllImport(LibObjC, EntryPoint="objc_msgSend")]
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public extern static void SendVoid(IntPtr receiver, IntPtr selector, PointF point1);
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public extern static void SendVoid(IntPtr receiver, IntPtr selector, NSPoint point1);
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[DllImport(LibObjC, EntryPoint="objc_msgSend")]
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public extern static void SendVoid(IntPtr receiver, IntPtr selector, RectangleF rect1, bool bool1);
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public extern static void SendVoid(IntPtr receiver, IntPtr selector, NSRect rect1, bool bool1);
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[DllImport(LibObjC, EntryPoint="objc_msgSend")]
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public extern static void SendVoid(IntPtr receiver, IntPtr selector, RectangleF rect1, IntPtr intPtr1);
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public extern static void SendVoid(IntPtr receiver, IntPtr selector, NSRect rect1, IntPtr intPtr1);
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[DllImport(LibObjC, EntryPoint="objc_msgSend")]
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public extern static int SendInt(IntPtr receiver, IntPtr selector);
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@ -151,27 +154,27 @@ namespace OpenTK.Platform.MacOS
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#endif
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}
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// Not the _stret version, perhaps because a PointF fits in one register?
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// Not the _stret version, perhaps because a NSPoint fits in one register?
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// thefiddler: gcc is indeed using objc_msgSend for NSPoint on i386
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[DllImport (LibObjC, EntryPoint="objc_msgSend")]
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public extern static PointF SendPoint(IntPtr receiver, IntPtr selector);
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public extern static NSPoint SendPoint(IntPtr receiver, IntPtr selector);
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[DllImport (LibObjC, EntryPoint="objc_msgSend_stret")]
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extern static void SendRect(out System.Drawing.RectangleF retval, IntPtr receiver, IntPtr selector);
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extern static void SendRect(out NSRect retval, IntPtr receiver, IntPtr selector);
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[DllImport (LibObjC, EntryPoint="objc_msgSend_stret")]
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extern static void SendRect(out System.Drawing.RectangleF retval, IntPtr receiver, IntPtr selector, RectangleF rect1);
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extern static void SendRect(out NSRect retval, IntPtr receiver, IntPtr selector, NSRect rect1);
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public static RectangleF SendRect(IntPtr receiver, IntPtr selector)
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public static NSRect SendRect(IntPtr receiver, IntPtr selector)
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{
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RectangleF r;
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NSRect r;
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SendRect(out r, receiver, selector);
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return r;
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}
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public static RectangleF SendRect(IntPtr receiver, IntPtr selector, RectangleF rect1)
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public static NSRect SendRect(IntPtr receiver, IntPtr selector, NSRect rect1)
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{
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RectangleF r;
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NSRect r;
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SendRect(out r, receiver, selector, rect1);
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return r;
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}
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181
Source/OpenTK/Platform/MacOS/Cocoa/NSFloat.cs
Normal file
181
Source/OpenTK/Platform/MacOS/Cocoa/NSFloat.cs
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@ -0,0 +1,181 @@
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#region License
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//
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// NSFloat.cs
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//
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// Author:
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// Stefanos A. <stapostol@gmail.com>
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//
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// Copyright (c) 2006-2014 Stefanos Apostolopoulos
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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//
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#endregion
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using System;
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using System.Drawing;
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using System.Runtime.InteropServices;
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namespace OpenTK.Platform.MacOS
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{
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// NSFloat is defined as float on 32bit systems and double on 64bit.
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// We have to account for this peculiarity in order to run OpenTK on
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// 64bit Mac platforms.
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// We do this by adding implicit conversions between IntPtr and float/double.
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// Note that this conversion is against C# best practices, as it can lose information.
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// However, NSFloat is used internally in places where this precision loss does not matter.
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struct NSFloat
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{
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IntPtr value;
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public static implicit operator NSFloat(float v)
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{
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NSFloat f;
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unsafe
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{
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if (IntPtr.Size == 4)
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{
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f.value = *(IntPtr*)&v;
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}
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else
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{
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double d = v;
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f.value = *(IntPtr*)&d;
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}
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}
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return f;
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}
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public static implicit operator NSFloat(double v)
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{
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NSFloat f;
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unsafe
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{
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if (IntPtr.Size == 4)
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{
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float fv = (float)v;
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f.value = *(IntPtr*)&fv;
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}
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else
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{
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f.value = *(IntPtr*)&v;
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}
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}
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return f;
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}
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public static implicit operator float(NSFloat f)
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{
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unsafe
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{
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if (IntPtr.Size == 4)
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{
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return *(float*)&f.value;
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}
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else
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{
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return (float)*(double*)&f.value;
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}
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}
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}
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public static implicit operator double(NSFloat f)
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{
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unsafe
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{
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if (IntPtr.Size == 4)
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{
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return (double)*(float*)&f.value;
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}
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else
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{
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return *(float*)&f.value;
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}
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}
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}
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}
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[StructLayout(LayoutKind.Sequential)]
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struct NSPoint
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{
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public NSFloat X;
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public NSFloat Y;
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public static implicit operator NSPoint(PointF p)
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{
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return new NSPoint
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{
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X = p.X,
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Y = p.Y
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};
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}
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public static implicit operator PointF(NSPoint s)
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{
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return new PointF(s.X, s.Y);
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}
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}
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[StructLayout(LayoutKind.Sequential)]
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struct NSSize
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{
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public NSFloat Width;
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public NSFloat Height;
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public static implicit operator NSSize(SizeF s)
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{
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return new NSSize
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{
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Width = s.Width,
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Height = s.Height
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};
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}
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public static implicit operator SizeF(NSSize s)
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{
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return new SizeF(s.Width, s.Height);
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}
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}
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[StructLayout(LayoutKind.Sequential)]
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struct NSRect
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{
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public NSPoint Location;
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public NSSize Size;
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public NSFloat Width { get { return Size.Width; } }
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public NSFloat Height { get { return Size.Height; } }
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public NSFloat X { get { return Location.X; } }
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public NSFloat Y { get { return Location.Y; } }
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public static implicit operator NSRect(RectangleF s)
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{
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return new NSRect
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{
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Location = s.Location,
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Size = s.Size
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};
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}
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public static implicit operator RectangleF(NSRect s)
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{
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return new RectangleF(s.Location, s.Size);
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}
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}
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}
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