Commit graph

2155 commits

Author SHA1 Message Date
the_fiddler 507a890ceb Doubled the size of particles and made them slightly faster. 2009-11-04 10:47:20 +00:00
the_fiddler 74657d94f8 Cleaned up sample, added color and motion. 2009-11-04 10:44:56 +00:00
the_fiddler 3ca21ed1b6 Initialize threads before calling any other X methods. 2009-11-04 10:04:16 +00:00
the_fiddler 9f96fe71c1 Removed unnecessary debugging messages from main loop. 2009-11-04 10:03:50 +00:00
the_fiddler f5de2fc8d3 Added Toolkit.Init() method that can be used to configure the underlying platform correctly when using OpenTK along with other toolkits (e.g. OpenTK+GTK# on X, where GTK# does not initialize threads). 2009-11-04 09:46:45 +00:00
the_fiddler 765f54917e Default window style flags can be constants rather than static readonly fields.
Throw an exception if we fail to register the window class, the previous solution (check for "class already exists" error) was a workaround for a threading issue that has been solved.
Set the small icon when registering the class.
2009-11-04 09:21:41 +00:00
the_fiddler 5d303f6257 Now recognizes Resources folder for Examples project.
Added icon to Examples project.
2009-11-04 01:20:13 +00:00
the_fiddler f58fe867e8 Added default icon to samples and the example browser. 2009-11-04 01:19:35 +00:00
the_fiddler 72045f4901 Added default application icon. 2009-11-04 00:57:14 +00:00
the_fiddler 15ab0d3ea7 Fixed ClassName and ModalLoopTimerId when constructing multiple WinGLNative windows in parallel.
WinGLNative windows are now correctly focused when clicked on the client area.
2009-11-03 23:42:06 +00:00
the_fiddler 544cf9d405 Serialize context construction to avoid threading issues with shared contexts. 2009-11-03 23:39:03 +00:00
the_fiddler 7e1ebfea6b Avoid static caching of extension strings and improve multithreading behavior - WGL extension checking is fast enough that caching is not very useful. 2009-11-03 23:36:37 +00:00
the_fiddler bd3334dd2b Added SyncRoot object to BindingsBase that can be used to protect shared state in the various bindings. 2009-11-03 23:26:57 +00:00
the_fiddler 9b63078b11 Fixed race condition in GraphicsMode.Default. 2009-11-03 13:16:59 +00:00
the_fiddler baf44cff90 No need to burn 100% CPU time just for a spinning cube! (Especially important for the multithreading test, which opens multiple such windows). 2009-11-03 13:03:35 +00:00
the_fiddler 18109103e3 Use new string(sbyte*) instead of Marshal.PtrToStringAnsi to increase performance when calling GetString to retrieve the list of available extensions. 2009-11-03 12:59:25 +00:00
the_fiddler eb92aa8223 Implemented Tranform(Vector, Quaternion) overloads. Fixes issue [#1028]: "[Math] Add vector transformation by quaternion". 2009-11-03 12:20:21 +00:00
the_fiddler b5eb7fdb93 Deprecated Mult in favor of Multiply.
Modified operator * to use Multiply internally (reduces code duplication).
2009-11-03 12:11:51 +00:00
the_fiddler eeda1bf866 Fixed Vector3.Transform signature to return a Vector3, not a Vector4. It was previously impossible to transform a Vector3 structure without intermediate conversions to Vector4. 2009-11-03 11:45:20 +00:00
the_fiddler 4d3e84701c Modified Transform(ref Vector4, ref Matrix4, out Vector4) overload to work correctly when the ref and out parameters point to the same Vector4.
Modified Transform(Vector4, Matrix4): Vector4 to call the reference overload internally. Faster and reduces code duplication.
2009-11-03 11:41:36 +00:00
the_fiddler d757b00e0a Added missing TextureBuffer token to BufferTarget and TextureTarget enums (promoted from ARB_texture_buffer_object). Fixes issue [#1313]: "TextureBuffer target". 2009-11-03 10:33:24 +00:00
the_fiddler dc572d7a6f Added type-safe parameters to FramebufferTexture (fixes issue [#1303]: "[GL] fix FramebufferTexture parameters"). 2009-11-03 10:22:50 +00:00
the_fiddler c2a40d0b66 Added multithreading test to verify GameWindow behavior with multiple threads. 2009-11-03 09:58:39 +00:00
the_fiddler 00d966641b * DocProcessor.cs: Remove any trailing newlines in XML docs. Output
between Mono/Linux and .Net/Windows is now consistent.
2009-11-03 08:48:49 +00:00
the_fiddler 74bae3e196 Use more aggressive xlib locking following the advice of the multithreaded X manpages (needs work). 2009-11-02 22:37:13 +00:00
the_fiddler 0bfb7897b0 Do not allow MakeCurrent() to change the display connection of the context. This would result in an X error and the change allows us to simplify shutdown/cleanup logic. 2009-11-02 20:50:16 +00:00
the_fiddler 1073c8ccac * Matrix4d.cs: M44 should be 1.0 to conform with GL.Ortho(). Fixes issue [#1307]: "GL.Ortho behaves other than combination of OpenTK.Matrix4d.CreateOrthographic and GL.MultMatrix". 2009-11-02 13:25:41 +00:00
the_fiddler 9d8cf134c1 Qualify System.Drawing.Rectangle/Point/Size structs fully when necessary, to avoid namespace clash with OpenTK.Rectangle/Point/Size. 2009-11-02 09:37:18 +00:00
the_fiddler c8c652131e Added experimental Icon and IconConverter implementations from Mono.
Modified INativeWindow implementations to not qualify Icon class fully, so we can change the implementation between System.Drawing and OpenTK at will (using the EXPERIMENTAL #define).
2009-11-02 09:33:53 +00:00
the_fiddler 600f657b70 Improved interoperation with System.Drawing with new addition, subtraction and implicit conversion operators, as well as additional method overloads.
Only expose fields through public properties to allow for parameter validation.
2009-11-02 07:20:59 +00:00
the_fiddler af2d77cdc5 Updated version numbers in preparation for release. 2009-11-01 23:07:38 +00:00
the_fiddler 041c491f19 Fixed an issue where "const unsigned [type] [pointer]" parameters where not parsed correctly. Solves issue [#1300]: "[OpenCL] Possible bug at CL.CreateProgramWithBinary". 2009-11-01 19:15:44 +00:00
the_fiddler ff572e83b7 Added experimental OpenTK.Point/Size/Rectangle alternatives to System.Drawing, to make OpenTK usable without referencing System.Drawing (disabled by default, #define EXPERIMENTAL to test). Modified a number of using directives and namespace qualifiers to accommodate this change. 2009-11-01 12:44:38 +00:00
the_fiddler 4914574bd4 Document that these APIs are incomplete. 2009-11-01 12:40:25 +00:00
the_fiddler 792c4e3645 Merged es20 branch back into trunk. 2009-10-28 23:09:25 +00:00
the_fiddler fca4dde7cf Initialize input vectors to random values.
Use smaller data blocks that can be verified visually.
Perform error checking when executing the kernel.
Wait for the command queue to finish before displaying the results.
2009-10-28 14:54:20 +00:00
the_fiddler 13a77d5452 Recognize and copy dds files as part of example resources. 2009-10-28 09:31:59 +00:00
the_fiddler 8e9ebf4fe1 Renamed dds textures to not contain strange characters that confuse Prebuild.
Added checks for extension support to SwizzledParallax sample.
2009-10-28 09:05:13 +00:00
the_fiddler 038e140e41 Return readonly IList<> instead of copying arrays of data. 2009-10-28 00:39:38 +00:00
the_fiddler 0c0acfbf75 Track mouse enter/leave events. 2009-10-27 23:58:29 +00:00
the_fiddler 3d0a3dfb4e Implemented INativeWindow.MouseEnter/MouseLeave events on Win32 and X11. 2009-10-27 23:57:44 +00:00
the_fiddler 852fdc3662 Generate UpdateFrame events even if TargetUpdateFrequency is 0. According to the documentation, setting this value to 0 will result in unconstrained UpdateFrame frequency. Fixes issue [#1294]: "OnUpdateFrame function does not work with maximum update rate". 2009-10-27 22:23:11 +00:00
the_fiddler 721277d7f7 Do not qualify Stopwatch fully, to allow it to be overridden by Minimal.cs if necessary. 2009-10-24 10:35:49 +00:00
the_fiddler f25e37c22a Provide dummy implementations for classes not available on the iPhone. 2009-10-24 10:35:15 +00:00
the_fiddler 198c12ef35 Plane.cs belongs to the 'old' structures. 2009-10-24 10:21:14 +00:00
the_fiddler fe5b0afe5b Merged Inertia's example and geometry branch, 2009-10-24 10:07:43 +00:00
the_fiddler 0c25f266d3 Fixed x86-specific ABI assumption (do not pass structure directly when a pointer is expected). Patch by jonp. 2009-10-23 22:06:15 +00:00
the_fiddler b8f8e46bab Added dllmap for OpenGL|ES on Mac OS X. 2009-10-23 20:11:40 +00:00
the_fiddler ca540e2626 Debug.WriteLine(object, string) does not work as intended (the first parameter defines the category). Use Debug.Print instead. 2009-10-23 17:45:14 +00:00
the_fiddler 8527483c0b Fixed x86-specific ABI assumption (do not return structure directly when a pointer is expected). Patch by jonp. 2009-10-23 16:10:55 +00:00