Commit graph

288 commits

Author SHA1 Message Date
the_fiddler fde2f6daf6 Now saves DisplayDevice<->X11 screen, DisplayResolution<->resolution_index mappings. Added support for resolution changes. 2008-01-26 10:29:13 +00:00
the_fiddler 58b9ddab66 XRRTimes parameter should be out, not ref. 2008-01-26 10:28:19 +00:00
the_fiddler a61852838a Added discovery of default color depth. 2008-01-25 16:11:46 +00:00
the_fiddler 7a12e6de77 Added discovery of depths. 2008-01-25 15:31:38 +00:00
the_fiddler 64d950b42c Added XListDepths and made "libX11" string a constant. 2008-01-25 15:31:26 +00:00
the_fiddler a973479910 Implemented default refresh rate discovery. 2008-01-25 15:04:10 +00:00
the_fiddler b134ae509f Added code to obtain refresh rates. 2008-01-25 14:32:51 +00:00
the_fiddler 9f3252f821 Improved XRRScreenSize. Added XRRRates wrapper. 2008-01-25 14:32:42 +00:00
the_fiddler d2f80532ca Now adds all available resolutions, not just the default one. 2008-01-25 14:01:07 +00:00
the_fiddler d14c639ea7 Add temporary bits per pixel value (24) for testing purposes. 2008-01-25 13:58:16 +00:00
the_fiddler a1da9ff305 Screen and resolution enumeration should now work. 2008-01-25 13:56:52 +00:00
the_fiddler 5232e0a3b2 Do not free XRRScreenSize pointer in XRRSizes. 2008-01-25 13:50:50 +00:00
the_fiddler a41007fd80 Trying to debug deadlock on screen resolution enumeration. 2008-01-25 13:45:32 +00:00
the_fiddler 9d1316c51d Added debug information to XOpenDisplay etc calls. 2008-01-25 13:42:51 +00:00
the_fiddler a62e0fb6a6 Can't use Marshal.PtrToStructure(IntPtr, object) with boxed value types. Reverting to object Marshal.PtrToStructure(IntPtr, Type). 2008-01-25 13:38:39 +00:00
the_fiddler 5250b8b982 *Really* fixed libxrandr.so name. 2008-01-25 13:21:20 +00:00
the_fiddler 4302aef419 Fixed libxrandr.so name. 2008-01-25 13:17:04 +00:00
the_fiddler eb404886ac Added debug code to dump the number of screens. 2008-01-25 13:13:05 +00:00
the_fiddler 84d2748c5e Use new properties from the API class. 2008-01-25 13:12:53 +00:00
the_fiddler 3423a3f182 Added several properties to get the default screen, default display, screen count and default root window. Updated XRRSizes to abstract away the memory marshaling. 2008-01-25 13:12:33 +00:00
the_fiddler f4beb31381 Added a bogus default device for testing. 2008-01-25 10:21:00 +00:00
the_fiddler 033a394c9d Clarified what the DisplayDevice constructor does. 2008-01-25 10:20:44 +00:00
the_fiddler 534de7a266 Added return value to X11XrandrDisplayDevice.TryChangeResolution 2008-01-25 10:03:13 +00:00
the_fiddler 0e58ab2ee7 Added X11XrandrDisplayDevice.cs implementation. 2008-01-25 10:02:05 +00:00
the_fiddler eabee7c147 Add docs to static constructor. 2008-01-25 10:01:23 +00:00
the_fiddler 0e7df66261 Completed Xrandr functions and structs. 2008-01-24 22:39:06 +00:00
the_fiddler 94603aaedf Disabled Status struct. 2008-01-24 22:38:50 +00:00
the_fiddler 94f567c80d Started adding Xrandr functions. 2008-01-24 21:21:17 +00:00
the_fiddler 69a1168f3d Public X11 classes made internal. 2008-01-24 21:18:23 +00:00
the_fiddler e17439384b Fullscreen mode changes now work! 2008-01-24 12:36:40 +00:00
the_fiddler 793744402e WinDisplayDevice is now multiple-monitor aware.
Added SelectResolution function to DisplayDevice.
Updated test to change settings on all available monitors.
2008-01-24 10:50:39 +00:00
the_fiddler e12d986f24 Fixed DisplayDevice enumeration. 2008-01-24 09:30:49 +00:00
the_fiddler 785f654e88 Removed implementation of GetDisplayModes() 2008-01-24 09:14:24 +00:00
the_fiddler e6f5d43404 Added DisplayDevice driver for Windows. 2008-01-24 09:14:08 +00:00
the_fiddler 88c4c5db32 Fixed capitalization of Texture2D (was Texture2d) 2008-01-24 09:13:08 +00:00
the_fiddler 4cd670f14d Added DisplayDevice struct, ChangeDisplaySettingsEnum and ChangeDisplaySettingsEx. 2008-01-24 09:12:47 +00:00
the_fiddler d1f2d7b33e Updated everything to use plain (int width, int height parameters) instead of DisplayMode.Width/.Height. 2008-01-23 14:17:09 +00:00
the_fiddler 99b2c90b8e Don't use obsolete DisplayMode.Width/Height anymore. 2008-01-23 13:26:14 +00:00
the_fiddler 6a6c2322a5 Added a couple of #region directives. 2008-01-23 12:42:27 +00:00
the_fiddler ebb10c5424 Added LoadDelegate method. 2008-01-23 00:26:58 +00:00
the_fiddler e4d7c3f8b3 Removed unused summary. 2008-01-23 00:26:47 +00:00
the_fiddler c7837ac381 Updated SupportsExtension functions. 2008-01-23 00:19:42 +00:00
the_fiddler 8041f1fe29 Internal Device getter. 2008-01-23 00:19:22 +00:00
the_fiddler d6e2caf54f Added loading of Glx extensions. Added vsync support. 2008-01-23 00:18:52 +00:00
the_fiddler 67e8097865 Added Glx.SupportsExtension function. 2008-01-23 00:18:18 +00:00
the_fiddler 48d7acef1c Renamed Glx.Sgi.SwapIntervalSGI to Glx.Sgi.SwapInterval 2008-01-23 00:18:05 +00:00
the_fiddler 2f2b7532e2 Added glXSwapIntervalSGI method. 2008-01-23 00:01:03 +00:00
the_fiddler 5598019f01 Refactored extension loading to remove duplicate code. The logic is now contained in OpenTK/Platform/Utilities.cs 2008-01-22 23:58:50 +00:00
the_fiddler b7cd66d414 Updated a comment. 2008-01-20 22:04:30 +00:00
the_fiddler 878af03601 Documentation updates. Getting rid of all remaining warnings in debug build. 2008-01-20 19:29:42 +00:00
the_fiddler 5a66d44f19 Documentation updates. Getting rid of warnings. 2008-01-20 19:00:03 +00:00
the_fiddler 7eb6715087 Small cosmetic fix. 2008-01-15 23:23:32 +00:00
the_fiddler cf5640d2a9 Re-added mouse input events. 2008-01-15 13:12:31 +00:00
the_fiddler 1600391a91 Trying async mouse input. 2008-01-15 13:04:35 +00:00
the_fiddler 8e991b93e9 Fixed a possible cast problem. 2008-01-15 12:48:03 +00:00
the_fiddler 069d3c40bc Added some IGLContextInternal explicit implementations 2008-01-15 12:47:51 +00:00
the_fiddler de7f73cd04 Added GetCurrentContext() 2008-01-15 12:46:47 +00:00
the_fiddler 15b7864096 Possible InvalidCastException fix. 2008-01-15 12:32:38 +00:00
the_fiddler e404e9791e X11/GameWindow context creation should be fixed. 2008-01-15 11:14:16 +00:00
the_fiddler 64cf1ee3c8 Possible fix for cast exception in CreateWindow. 2008-01-15 11:10:40 +00:00
the_fiddler 59eb05c532 Debugging an issue with X11GLNative and it's visual creation. 2008-01-15 11:08:03 +00:00
the_fiddler 70c43a644b Fixed a NRE. 2008-01-15 11:02:23 +00:00
the_fiddler b0b5f31522 Possible fix for X11GLContext crash. 2008-01-15 10:59:36 +00:00
the_fiddler a2673bf5ff Changed the INativeGLWindow.CreateWindow interface to return an IGLContext instead of a GLContext. 2008-01-15 10:48:48 +00:00
the_fiddler c08d2785ce Added some debugging information to context creation. 2008-01-15 10:36:47 +00:00
the_fiddler 4a5b8e81d8 Refactored context creation to be done inside the *GLNative classes, instead of the GameWindow class. Should refactor in the next version. 2008-01-15 10:31:03 +00:00
the_fiddler dcaf917fc2 Internal to public. 2008-01-15 00:43:51 +00:00
the_fiddler 491843adbf Disabled CLSCompliant attribute not checked warnings. 2008-01-15 00:43:23 +00:00
the_fiddler 5a61371284 Updated with the latest generator. Disabled missing XML doc warnings. 2008-01-15 00:42:29 +00:00
the_fiddler 1aa19633f9 Fixed window destruction. 2008-01-15 00:10:56 +00:00
the_fiddler cc3239d466 Set window on top during creation. 2008-01-15 00:02:58 +00:00
the_fiddler 7b0ff73c85 Fixed an issue where WMInput did not detach on the Destroy message, causing the application to stay open. 2008-01-14 23:44:22 +00:00
the_fiddler 935db198ea Fixed a GameWindow exit bug, where the GameWindow didn't send the destroy message on GameWindow.Exit(). 2008-01-14 23:43:56 +00:00
the_fiddler 2ad50d33b6 Got rid of some warnings. 2008-01-11 20:54:06 +00:00
the_fiddler a522ce47bb Major update. Explicitly implemented internal interfaces. 2008-01-11 20:24:48 +00:00
the_fiddler f50c0b06c2 Now uses GLContext directly, instead of WinGLContext. 2008-01-11 20:24:20 +00:00
the_fiddler ba36c8ba3a Hacks to get the visual before creating a context. 2008-01-11 20:23:41 +00:00
the_fiddler 2e1837b8f0 CreateWindow now takes a GLContext. 2008-01-11 20:23:17 +00:00
the_fiddler 201f88552d Split items that should be internal in different interfaces, for explicit implementations. 2008-01-11 20:22:46 +00:00
the_fiddler 94043ee334 Updated INativeGLWindow.CreateWindow to accept a GLContext as argument. 2008-01-11 20:22:08 +00:00
the_fiddler 315daee7ce Documentation update. 2008-01-11 20:21:32 +00:00
the_fiddler b257b57494 Fixed NRE on mode.ToString(). 2008-01-06 11:02:38 +00:00
the_fiddler 2ab661a472 Minor cosmetic change. 2008-01-06 10:40:50 +00:00
the_fiddler df7d4f9508 Fixed GetRawInputData call. 2008-01-06 02:35:57 +00:00
the_fiddler ababd601cd Added PointToClient and PointToScreen placeholders. 2008-01-06 02:29:14 +00:00
the_fiddler b71519eac5 Implemented mouse and keyboard driver. 2008-01-06 02:28:51 +00:00
the_fiddler 8d6872f8b8 Fixed starting coordinates (should now report position in absolute coordinates.) Updated data packet handling. 2008-01-06 02:28:27 +00:00
the_fiddler 9a50727029 Moved KeyMap from WinRawKeyboard to its own class. 2008-01-06 02:27:03 +00:00
the_fiddler 22dfa79f08 Changed all public items to internal. 2008-01-06 02:26:11 +00:00
the_fiddler 3fbd780097 Added PointToClient and PointToScreen functions. Changed default input driver implementation from RawInput to WMInput due to invalid RawInput data. 2008-01-06 02:25:56 +00:00
the_fiddler b9104e1879 Added PointToClient and PointToScreen functions. 2008-01-06 02:25:33 +00:00
the_fiddler ab69227070 Changed all public items to internal. 2008-01-06 02:24:49 +00:00
the_fiddler 1413de464a Changed all public classes to internal. Added missing WM_* mouse events. Added functions to get mouse position. Updated the RawInput structures. 2008-01-06 02:24:33 +00:00
the_fiddler 938b2b8519 Hooks for garbage-collectable OpenGL resources.
the [...]GLNative classes now use GLContext instead of the platform-specific [...]GLContext implementations.
Updated the IGLContext interface with functions to query the current context.
2007-12-09 18:15:51 +00:00
the_fiddler 815eb7ef55 Fixed shutdown sequence in Windows, so that GameWindow.Exit() and pressing the 'close' button behave the same. 2007-11-11 20:23:25 +00:00
the_fiddler 42e36a31c6 Removed a couple of unused lines of code. 2007-11-11 20:22:51 +00:00
the_fiddler 6dc133d9eb Fixed shutdown sequence on Linux. GameWindow.Exit() and clicking the 'close' button now produce the same result. 2007-11-11 20:10:08 +00:00
the_fiddler b81fdbe630 X11GLContext plays better with Windows.Forms. 2007-11-11 19:28:55 +00:00
the_fiddler 25946dc406 Reverted to 0.3.12 way of handling input events. 2007-11-10 18:25:33 +00:00
the_fiddler acc916a734 Reverted to 0.3.12 way of handling input events. Added Close button press handling (X no longer crashes). 2007-11-10 18:25:16 +00:00