Commit graph

1423 commits

Author SHA1 Message Date
the_fiddler c9e8d2f686 Fixed the mapping between unsigned and signed wrappers -> entry points (no unsigned <-> signed casting). Regenerated bindings. 2009-03-08 19:19:52 +00:00
the_fiddler 8eaa30ea33 Added pokemoen's enhancements to Extensions sample (return values, parameters). 2009-03-08 19:17:36 +00:00
the_fiddler 9112e7f11c Regenerated the bindings using the updated generator - equations are now correctly reported. 2009-03-08 18:38:17 +00:00
the_fiddler a1a0a07f76 Added System.Xml reference.
Added new documentation files to solution.
2009-03-08 18:11:34 +00:00
the_fiddler 2bf0e4731f Fixed the path separators so that they work on Unix.
Improved the output for the doc processor: MathML equations are replaced by their textual representation and whitespace better matches function declarations.
Added new configuration settings for the doc processor and the license.
Removed stale debugging code.
License.txt is now a file, not a resource.
2009-03-08 18:08:35 +00:00
the_fiddler f918720afd Added support for inline OpenGL documentation. 2009-03-08 00:46:58 +00:00
the_fiddler f4b6f1d0f2 Modified Extensions example to request a GL3.0 context. 2009-03-07 18:33:23 +00:00
the_fiddler fda108701c Added new GLControl constructors that allow you specify the desired GraphicsContext (OpenGL) version and flags. 2009-03-07 11:03:41 +00:00
the_fiddler 0759beaebf Added new GameWindow constructors that specify the desired GraphicsContext (OpenGL) version and flags. 2009-03-07 10:49:32 +00:00
the_fiddler 9981b92e5a Removed unused (duplicate) details field. 2009-03-07 10:46:49 +00:00
the_fiddler 4a2a223751 Added the capability to specify the desired OpenGL version and parameters (debug / forward-compatible context).
Added OpenGL 3.0 support for GLX contexts.
Added support for creating dummy contexts (useful if you are creating contexts from an external library).
Cleaned up unused and stale code.
2009-03-07 10:36:51 +00:00
the_fiddler 4cfaaf6077 Made extension loading more forgiving (delegates can be either public or non-public now). 2009-03-07 10:20:55 +00:00
the_fiddler 70963b09af Use Glx.ChooseFBConfig instead of the deprecated Glx.ChooseVisual, if the first is available. This is necessary for OpenGL 3.0 contexts. 2009-03-07 07:16:46 +00:00
the_fiddler 4efee1f1ef Removed unused types. 2009-03-07 07:14:52 +00:00
the_fiddler 300abf1a1c Added support for the glx functions ChooseFBConfig, GetVisualFromFBConfig and CreateContextAttribsARB. 2009-03-07 07:13:48 +00:00
the_fiddler 03cf3ee512 WinMM devices with 0 axes and no POV hats are not joysticks/joypads. 2009-03-07 05:55:33 +00:00
kanato 3c1676ee40 Add MacOS code to call gestalt to detect OS version. 2009-03-02 01:49:23 +00:00
the_fiddler 87c04d5bfc Prepare for 0.9.4 release. 2009-03-01 09:55:22 +00:00
the_fiddler 67f9358bd3 * X11/X11Joystick.cs: Flip vertical axes so that +1 points up.
* Windows/WinMMJoystick.cs: Move Z-axis before R-axis.
2009-03-01 09:17:19 +00:00
the_fiddler 51e2d93e38 Added support for POV hats with WinMM.
Reversed vertical axes, so that down is -1 and up is +1.
2009-03-01 08:44:39 +00:00
the_fiddler 1a0c3ff31f Add description to joysticks opened from the legacy path. 2009-03-01 01:26:04 +00:00
the_fiddler f46deb7103 Fixed exception when no joystick is present. 2009-03-01 01:20:26 +00:00
the_fiddler 8b31086055 Added missing parameters to joystick event loggers.
Updated to use the JoystickAxis and JoystickButton enumerations.
2009-03-01 01:18:00 +00:00
the_fiddler 44e4971a38 Added JoystickAxis and JoystickButton enumerations, as well as their respective collections.
Implemented necessary Poll() functions.
2009-03-01 01:17:24 +00:00
the_fiddler 2eeb1a7bd9 Implemented JoystickDevice events.
Added GameWindow interface to JoystickDevices.
Added HID support to Tests/InputLogger.
2009-03-01 00:28:31 +00:00
the_fiddler 6118f4fdec Initial joystick support (not public yet). 2009-02-28 23:11:27 +00:00
the_fiddler 837ea0d90c Removed unused code. 2009-02-28 23:10:25 +00:00
the_fiddler 74d5fc8f40 Fixed GL1.1 fallback when GL.BlendColor is not supported. 2009-02-28 22:33:30 +00:00
the_fiddler 8112f6df52 Prompt for input when none is given. 2009-02-28 22:01:39 +00:00
the_fiddler e40522aa93 Updated mergeinfo. 2009-02-28 21:08:34 +00:00
the_fiddler 047eee206c Improved Mono support. 2009-02-28 20:49:58 +00:00
the_fiddler 7a4e5bb4c4 Moved to the Tests namespace. 2009-02-28 20:42:25 +00:00
the_fiddler 8a53a142bb Massively improved example: more information displayed, better layout. 2009-02-28 20:40:10 +00:00
the_fiddler 89bfdd4568 Implemented GL.SupportsFunction(MethodInfo). 2009-02-28 20:00:34 +00:00
the_fiddler 132c2ab856 Merged initial GL3 support from branches/gl3. 2009-02-28 19:56:08 +00:00
the_fiddler cf20b474f6 Added support for wglCreateContextAttribsARB. 2009-02-28 19:51:58 +00:00
the_fiddler f84cc5678f Merged changes from gl3 branch.
Added [AutoGenerated] attribute to all bindings.
2009-02-28 19:30:48 +00:00
the_fiddler 3656003844 Now prints the OpenTK license and adds the [AutoGenerated] attribute to the generated bindings. 2009-02-28 19:29:34 +00:00
the_fiddler 08bf5e52ad Merged changes from gl3 branch. 2009-02-28 18:50:16 +00:00
the_fiddler bc865f5f54 Print usage instructions on invalid or missing arguments. 2009-02-28 16:26:25 +00:00
the_fiddler 75b0e0b937 Improved the ignore list. 2009-02-28 15:37:51 +00:00
the_fiddler eb8358a215 Set eol-style: native and mime-type: text/plain properties. 2009-02-28 15:28:16 +00:00
the_fiddler a3d1902ab2 Bumped version number to 0.9.3. 2009-02-22 16:25:45 +00:00
the_fiddler 0b83a9f934 Updated Changelog.txt in preparation for the 0.9.3 release. 2009-02-22 16:22:43 +00:00
the_fiddler 4e87c23421 Updated Changelog.txt and Release.txt in preparation for the 0.9.3 release. 2009-02-22 16:16:42 +00:00
the_fiddler 37755cb398 Check that OpenGL resources have really been allocated, before deleting them in Unload(). 2009-02-22 16:01:29 +00:00
the_fiddler 6e5eaf4653 Set SVN mime-type to text/plain and eol-style to native. 2009-02-22 15:51:06 +00:00
the_fiddler 5dfa3e4de2 Check whether EXT_framebuffer_object is supported and abort if it is not. 2009-02-22 15:50:08 +00:00
the_fiddler 5e85dfc40e Use GameWindow.Exit() instead of GameWindow.ExitAsync(). 2009-02-22 15:49:33 +00:00
the_fiddler 8bb1a85bc1 Added Closing event that can be used to cancel a call to GameWindow.Exit().
Made GameWindow.Exit() thread-safe.
ExitAsync() is now privateee (use Exit() instead).
GameWindow.Exit() now correctly works when called from inside the OnLoad method or the Load event.
2009-02-22 15:48:31 +00:00