Stefanos A.
0d0f578788
Enabled SAMPLE_BUFFERS EGL attribute
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This attribute is required for multisampling support.
2013-11-11 11:42:30 +01:00
the_fiddler
c5e9cea43b
* Egl.cs:
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* EglContext.cs:
* EglGraphicsMode.cs: Added a parameter to indicate which ES renderer
version we wish to use. Fixes issue [#2247 ]: "CreateEGLGraphicsMode
should select the correct renderer".
2011-01-18 00:29:38 +00:00
the_fiddler
799b321375
* EglGraphicsMode.cs:
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Removed unused Egl.GetConfigs call.
2011-01-14 10:28:37 +00:00
the_fiddler
0c27512d5f
* EglGraphicsMode.cs:
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Added missing RENDERABLE_TYPE bits to EGL mode selection. This is
required by the OpenGL ES spec.
2011-01-14 01:57:59 +00:00
the_fiddler
53b84d18d4
Backported bugfixes from 1.0 branch.
2010-02-03 19:04:42 +00:00
the_fiddler
d6c4c801e1
Fixed line endings and set svn:eol-style to native and svn:mime-type to text/plain for .cs files.
2009-09-03 19:01:11 +00:00
the_fiddler
115e51f175
Implemented EglContext construction according to AMD's OpenGL|ES samples.
2009-08-15 16:45:59 +00:00
the_fiddler
0e18ddfc81
Removed duplicate GetConfigAttrib calls.
2009-08-14 15:32:38 +00:00
the_fiddler
6ad2a3e012
Normalized line endings.
2009-08-13 11:41:14 +00:00
the_fiddler
dc94314e3a
Added new EglWindowInfo constructor.
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Added missing license information.
2009-07-24 21:51:06 +00:00
the_fiddler
4100246d49
Initial implementation.
2009-07-24 21:13:46 +00:00