Commit graph

6852 commits

Author SHA1 Message Date
varon a21313b41b Merge pull request #485 from leezer3/develop
Fix: Joystick hats sticking in last position on Linux
2017-03-19 12:29:00 +02:00
varon 44ec9e6aa7 Merge pull request #504 from leezer3/AndroidIOS
FIx: JoystickButton.cs not removed from Android / IOS projects
2017-03-19 11:42:04 +02:00
varon 0097720cd1 Merge pull request #505 from pragmatrix/editorconfig
Add .editorconfig
2017-03-18 18:33:39 +02:00
Armin Sander 30752ed36d ANGLE: keep the backbuffer size updated when the window resizes 2017-03-18 14:25:34 +01:00
Armin Sander 92636581af add .editorconfig 2017-03-18 13:46:39 +01:00
Christopher Lees 969429d54c FIx: JoystickButton.cs not removed from Android / IOS projects 2017-03-16 22:18:14 +00:00
varon cd3138f9e3 Merge pull request #503 from UnknownShadow200/develop
Fix pointless warning when compiling Box2.cs
2017-03-15 14:39:15 +02:00
UnknownShadow200 9401b4dd84 Fix pointless warning when compiling Box2.cs
Showed warning "Missing XML comment for publicly visible type or member 'OpenTK.Box2.GetHashCode()' (CS1591) ", because there were five / instead of three / to indicate an XML comment.
2017-03-15 23:25:44 +11:00
varon 99b9bf65f2 Merge pull request #495 from tzachshabtay/develop
Fix broken IOS bindings
2017-03-13 09:45:37 +02:00
Tzach Shabtay e8aa0882c9 Fix broken iOS bindings 2017-03-03 22:29:47 -05:00
varon fa25cbb5f8 Merge pull request #492 from txdv/grammar
Grammar fix.
2017-03-01 09:08:14 +02:00
Andrius Bentkus 200915a46c Grammar fix. 2017-02-28 16:26:22 +02:00
Sebastien Pellizzari 69bd4420cb XInputGetStateEx obtained through ordinal 2017-02-14 09:17:41 +01:00
Christopher Lees 87f50e17bb Fix: Joystick hats sticking in last position on Linux 2017-02-11 18:49:29 +00:00
varon ae9c076748 Merge pull request #484 from leezer3/develop
Fix: Xbox controller D-Pad not working under Windows
2017-02-10 17:35:25 +02:00
varon af68ee752a Merge pull request #453 from leezer3/Joystick2
Improve Joystick Buttons
2017-02-10 17:34:44 +02:00
Christopher Lees 5890656953 Fix: Xbox controller D-Pad not working under Windows 2017-02-10 14:24:58 +00:00
varon 519d13ccde Merge pull request #481 from leezer3/NegativeAxis
Fix: Joysticks with an axis range below zero were inverted
2017-02-09 11:31:11 +02:00
varon 4a1e1ba1f5 Merge pull request #478 from leezer3/develop
Fix: Incorrect documentation for MathHelper.NextPowerOfTwo
2017-02-09 10:50:37 +02:00
Christopher Lees bf7e3ffb1e Fix: Joysticks with an axis range below zero were inverted 2017-02-05 21:36:45 +00:00
Tzach Shabtay 7f70cd27a2 Merge remote-tracking branch 'upstream/develop' into develop
Merge from upstream
2017-01-31 22:37:39 -05:00
Christopher Lees 02e1891098 Fix: Incorrect documentation for MathHelper.NextPowerOfTwo
Fix: Typo in readme
2017-01-31 14:19:39 +00:00
varon 0abd2cc361 Merge pull request #476 from leezer3/develop
Fix: Some joysticks return an invalid HID page of 1
2017-01-30 22:34:22 +02:00
varon bd04c31369 Merge pull request #462 from tzachshabtay/Mobile_DebugPrintouts
Removed the stubs for System.Diagnostics.Debug from Android & IOS
2017-01-29 16:42:48 +02:00
Tzach Shabtay f310f4a119 Merge remote-tracking branch 'opentk/develop' into develop 2017-01-28 21:17:32 -05:00
Christopher Lees 114f02ff49 Fix: Some joysticks return an invalid HID page of 1 2017-01-27 15:50:46 +00:00
Malcolm Still 77f3c7528c Remove DRM cursor on Dispose. 2017-01-12 16:58:48 +00:00
Malcolm Still 3c71e9b96f Moving the LockSurface after waiting for the page flip stops the rendering glitches on Linux/KMS. 2017-01-11 21:30:33 +00:00
Malcolm Still 5eb42f0e38 Some casts required in the absolute motion handler now that the query functions return doubles. 2017-01-06 15:40:18 +00:00
Malcolm Still c5f6af87d0 Mistake in change. The Debug.Print statement should not be there. 2017-01-06 15:37:14 +00:00
Malcolm Still ee69d2354f Relative pointer motion should use the relative (Delta) query functions. 2017-01-06 15:34:11 +00:00
Malcolm Still a7ca0921df Use new axis querying functions to update mouse scroll state. 2017-01-06 15:31:58 +00:00
Malcolm Still 72f1e433b4 Use new Libinput.CreateContext and Libinput.AssignSeat functions in Setup(). 2017-01-06 15:30:08 +00:00
Malcolm Still 60a5315e32 Removed @ symbol from IntPtr name 2017-01-06 15:17:52 +00:00
Malcolm Still 9a0fa50b3a Pointer coordinate query functions now return doubles. 2017-01-06 15:15:45 +00:00
Malcolm Still 1e2a8168e3 libinput v0.8 removed libinput_event_pointer_get_axis and replace with libinput_event_pointer_has_axis and libinput_event_pointer_get_axis_value now takes a specified PointerAxis 2017-01-06 15:13:37 +00:00
Malcolm Still 906216fb70 libinput v0.4 removed libinput_udev_create_for_seat and replaced with two functions libinput_udev_create_context and libinput_udev_assign_seat to separately create a context and assign it a seat name. 2017-01-06 15:06:10 +00:00
varon 12b0603dea Merge pull request #463 from tzachshabtay/RemoveRedundantPrintout
Removed redundant printout for "OnMouseMove called without moving the mouse"
2016-12-12 09:25:40 +02:00
varon f30a6552f8 Merge pull request #461 from tzachshabtay/OpenTK_AndroidCrashes
Fix 2 crashes on Android
2016-12-12 09:24:18 +02:00
Tzach Shabtay 51e2b3915c Removed redundant printout for "OnMouseMove called without moving the mouse"
This fixes #416.
The problem with this printout (as explained in the issue) is that on
Windows (at least for specific devices/OS) GetMouseMovePointsEx can
return duplicate points, so it’s either adding a check in the Windows
layer or remove the printout. Adding a check in the Windows layer looks
redundant though, as this is already checked in NativeWindowBase, so
removing the printout looks preferable.
2016-12-11 18:11:56 -05:00
Tzach Shabtay b06169b457 Removed the stubs for System.Diagnostics.Debug from Android & IOS
This looks like it was once a Xamarin limitation, but it’s not anymore.
Note: tested this on Android, but not on IOS (tested compilation on IOS
only).
Fixes #447
2016-12-11 18:03:29 -05:00
Tzach Shabtay 0e20faf896 Android- fix a crash when the game view is closed before it started running
When the game view is closed, if it hasn’t started running yet the
stopwatch would still be null- added a null check.
2016-12-11 17:50:38 -05:00
Tzach Shabtay 57ceff19b9 Android- Fix crash when querying for surface when window info was not created yet
HasSurface is called by ReadyToRender property to query if the surface
was created, but it’s possible that the window info was not created
yet, added a missing null check.
2016-12-11 17:47:26 -05:00
Manuel Zanin 8ffe3bc504 Moved AngleWindowInfo and EglAnglePlatformFactory under src 2016-11-29 11:34:16 +01:00
Jonas Boesch fc33246600 Use existing ANGLE definitions 2016-11-29 11:32:23 +01:00
Jonas Boesch 84a210bda5 Bugfix: Creating a second GraphicsContext forced context sharing.
This fix will keep existing behavior (forced sharing) in the default case, but adds a new constructor that allows explicitly specifying the shared context. A user can now explicitly specify null for the shared context to get a new non-shared context.
2016-11-28 12:21:18 +01:00
Jonas Boesch 9d29c8c19b Added AngleWindowInfo and AnglePlatformFactory
Both WindowInfo and PlatformFactory wrap the actual platform-specific WindowInfo and PlatformFactory.

For offscreen rendering, AngleWindowInfo can be used with a DummyWindowInfo.

The API to add additional surfaces was added to IAngleWindowInfo, since all those calls need the Display parameter that is only available on EglWindowInfo (which is not exposed to users).
2016-11-28 12:21:18 +01:00
Jonas Boesch df66598182 Added Angle-related enums and definitions
+ GraphicsContextFlags now has Angle and Offscreen flags.
+ Egl now has PLATFORM_ANGLE related const ints.
+ Added eglGetPlatformDisplayEXT p/invoke definition
+ Added eglQuerySurfacePointerANGLE p/invoke definition
+ EglWindowInfo.CreatePbufferSurface was commented out. Enabled and fixed it.
+ GraphicsContextFlags.Offscreen will make the context create a PbufferSurface instead of a WindowSurface in EglContext
+ SurfaceType enum to select surface type for SelectGraphicsMode
2016-11-28 12:20:59 +01:00
Jonas Boesch 7b795a02e1 Bugfix: Non-null shared contexts for Egl threw Exception
The shared context parameter can be either the EglContext directly, or
the facade, and we cast to see what it is.
2016-11-28 12:12:10 +01:00
Christopher Lees 7ef7c12c2b Joystick Buttons:
* Remove JoystickButton enum (Use zero-based int as button index instead)
* Change to using a long to store button states
* Max buttons now 64 (Unable to go further without using an array)
2016-11-27 19:23:44 +00:00