Commit graph

2045 commits

Author SHA1 Message Date
the_fiddler 06f61eb74f Fixed names for MinmaxTarget and SeparableTarget tokens. 2009-09-05 15:31:31 +00:00
the_fiddler 36aa7e0e86 Regenerated bindings with using the cleaned up EXT_histogram, EXT_convolution and SGI_color_table tokens that were promoted in version 1.2. 2009-09-05 15:28:12 +00:00
the_fiddler dc988a5bfb Cleaned up EXT_convolution and EXT_histogram tokens that were promoted in version 1.2.
Fixed values for SGI_color_table tokens that were promoted in version 1.2.
2009-09-05 15:27:32 +00:00
the_fiddler 504ec0e0d2 * GameWindowStates.cs: Increased texture size to ensure the text fits inside. 2009-09-04 23:48:44 +00:00
the_fiddler dd383f477a Removed obsolete OnCreate and OnDestroy methods/events. 2009-09-04 23:23:46 +00:00
the_fiddler 8ac756bf1d Silenced a few compiler warnings. 2009-09-04 23:23:13 +00:00
the_fiddler 45d2638614 Removed unnecessary CLSCompliant attributes. 2009-09-04 23:22:44 +00:00
the_fiddler 4f7ade8d25 Changed IsDisposed into a property and modified code to use this instead of the backing field. 2009-09-04 23:18:47 +00:00
the_fiddler dedaeebf8f Fixed XML documentation warnings. 2009-09-04 23:16:43 +00:00
the_fiddler 9de6041fa2 Modified MouseDevice events to follow the class library design guidelines.
Changed Mouse[Move|Button|Wheel]EventArgs into classes that inherit from EventsArgs, in order to follow the event design guidelines.
2009-09-04 23:13:24 +00:00
the_fiddler 7a09bff35d Fixed XML documentation warnings.
Removed unnecessary [CLSCompliant(true)] attributes.
2009-09-04 23:12:10 +00:00
the_fiddler 376a1fca65 Fixed XML documentation warnings. 2009-09-04 23:11:20 +00:00
the_fiddler 98882acdbf Fixed XML documentation warnings. 2009-09-04 22:16:12 +00:00
the_fiddler a2606049df Suppressed 'unused code' warnings. 2009-09-04 22:16:02 +00:00
the_fiddler d2f28a6e97 Added KeyboardKeyEventArgs.
Modified KeyboardDevice.KeyDown/KeyUp to follow the class library design guidelines.
Modified samples to use the new KeyDown/KeyUp event signatures.
2009-09-04 22:10:50 +00:00
the_fiddler 20653a952c Fixed XML documentation warnings. 2009-09-04 22:09:07 +00:00
the_fiddler 572baf16be Removed [Obsolete] attribute from Joysticks, Keyboard and Mouse properties until the new input API is ready. 2009-09-04 22:08:51 +00:00
the_fiddler 3f2f8e46e1 Added missing XML documentation. 2009-09-04 22:08:10 +00:00
the_fiddler 080af60867 Set disposed to true when calling Dispose() method. 2009-09-04 21:46:39 +00:00
the_fiddler 685b646efa Fixed a large number of documentation warnings. 2009-09-04 21:44:39 +00:00
the_fiddler 48008d1e6a Removed this property to maintain parity with the Matrix4 structure. 2009-09-04 21:37:53 +00:00
the_fiddler e630b600a2 Added missing XML documentation. 2009-09-04 21:31:31 +00:00
the_fiddler c730a706a6 Applied kvark's latest NativeWindow/GameWindow patch, which improves event handling, the shutdown sequence and documentation, while removing stale code. 2009-09-04 21:27:05 +00:00
the_fiddler 6b03992812 Added missing XML documentation and fixed invalid XML doc references.
Removed deprecated methods from IGraphicsContext.
2009-09-04 21:25:29 +00:00
the_fiddler 8b60cc2018 Made GraphicsMode.Index public, as it is necessary when extending OpenTK.
Removed OpenTK.Platform.Utilities.CreateWindowInfo and made the platform-specific CreateWindowInfo methods public (e.g. CreateX11WindowInfo).
Moved Mono Windows.Forms-specific code into X11GLControl.
Removed OpenTK.Platform.Utilities.IsIdle.
Removed obsolete methods from OpenTK.Platform.Utilities.
Marked OpenTK.Platform.Utilities.CreateGraphicsContext as obsolete (use GraphicsContext constructor instead).
Made IWindowInfo implementations private.
2009-09-04 21:11:25 +00:00
the_fiddler c5fe1bcafd Added missing resx to DerivedGLControl. 2009-09-04 13:05:24 +00:00
the_fiddler 43ec20a3dc Use CreateRotationY instead of the deprecated RotateY. 2009-09-04 13:04:42 +00:00
the_fiddler 672daa42c7 OpenAL DllImport library should be internal, not public. 2009-09-04 13:02:44 +00:00
the_fiddler 6c5d3a90c3 Added missing Matrix4./Matrix4d.CreateRotation[XYZ] methods.
Added missing Matrix4d.CreateFromAxisAngle method.
Fixed Matrix4d constructor to take double parameters instead of float.
2009-09-04 13:02:23 +00:00
the_fiddler e29c681f11 Add conditional compilation for assembly signature. 2009-09-04 12:45:58 +00:00
the_fiddler 8a9ee45b22 * Source/Build/Resources/OpenTK.Prebuild.xml: Added conditional
compiler define for assembly signing.

* Source/Build/Build.cs: Removed unused code.
Added check for the existence of OpenTK.snk.
Improved help and usage information.
Removed unused code.

* Build.exe: Updated to 0.9.9-2.
Added strong name.
2009-09-04 10:35:27 +00:00
the_fiddler 0a33452e76 * Source/Build/Properties/AssemblyInfo.cs:
* Source/OpenTK/Properties/AssemblyInfo.cs:
* Source/Examples/Properties/AssemblyInfo.cs:
* Source/GLControl/Properties/AssemblyInfo.cs:
* Source/Compatibility/Properties/AssemblyInfo.cs: Added
  AssemblyKeyFile and AllowPartialTrustCallers attributes.

* Source/OpenTK/Configuration.cs: Added [assemly: AssemblyKeyFile]
  attribute.
Added missing license information.
Moved [assembly: CLSCompliant] to Properies/AssemblyInfo.cs.
2009-09-04 10:34:18 +00:00
the_fiddler 29cf2bf7cf * Keyboard.cs: Disabled fixed buffer due to gmcs 2.0.1 compiler bug
(bogus CS0214) warning.
Added license information.

* Mouse.cs:
* MouseState.cs:
* MouseDevice.cs:
* MouseButton.cs:
* KeyboardState.cs:
* KeyboardDevice.cs: Added license information.

* Key.cs: Added missing LastKey enum.
2009-09-03 21:15:12 +00:00
the_fiddler 1ba91af399 * GamePad.cs:
* GamePadState.cs: Added initial implementations.
* Keyboard.cs:
* KeyboardState.cs: Added a number of public members, experimentally.
2009-09-03 20:53:48 +00:00
the_fiddler a02e3cf4ca * GLCore.cs:
* GLDelegates.cs: Added [Obsolete] attribute to nested classes, in order to remove a large number of deprecation warnings.
2009-09-03 20:32:23 +00:00
the_fiddler 60eb0db94e Added ColorAttachmenti tokens to ReadBufferMode enum. Fixes issue [#1140]: "ColorAttachment values on ReadBufferMode". 2009-09-03 20:14:54 +00:00
the_fiddler d6c4c801e1 Fixed line endings and set svn:eol-style to native and svn:mime-type to text/plain for .cs files. 2009-09-03 19:01:11 +00:00
the_fiddler 019504f739 * enumext.spec: Added COLOR_ATTACHMENTi tokens to ReadBuffersMode enum. 2009-09-03 12:51:43 +00:00
the_fiddler 3c26795d7a * Source/GLControl/GLControl.cs: Validate internal state when public
members are accessed (issue [#1141]: "Unhandled exception in
  GlControl possible bug in rev 2207"). Throw ObjectDisposedException
  if public members are accessed after the GLControl has been
  disposed. Force the create/recreation of the control if a public
  member is called and the control handle or context does not exist.
2009-09-03 12:26:42 +00:00
the_fiddler 95c88baf3d * Source/OpenTK/Platform/Egl/EglContext.cs:
* Source/OpenTK/Graphics/GraphicsContext.cs:
* Source/OpenTK/Graphics/IGraphicsContext.cs:
* Source/OpenTK/Platform/MacOS/AglContext.cs:
* Source/OpenTK/Platform/X11/X11GLContext.cs:
* Source/OpenTK/Graphics/GraphicsContextBase.cs:
* Source/OpenTK/Platform/Windows/WinGLContext.cs:
* Source/OpenTK/Platform/Dummy/DummyGLContext.cs: Added IsDisposed
  property to IGraphicsContext and implemented in all context classes.
  Removed 'bool disposed' fields from these classes in favor of the
  new property.
2009-09-03 12:23:11 +00:00
the_fiddler 3822044e17 Removed unused code. 2009-09-02 23:02:14 +00:00
the_fiddler babb202015 Do not call IGraphicsContextInternal.LoadAll() in design-mode. The DummyGLContext would need extensive modifications to support the runtime checks performed by this call and the extra work is not worth it. 2009-09-02 22:56:46 +00:00
the_fiddler c3d643f2fa Create the WinGLControl unconditionally in the constructor. Construction/destruction is done lazily when the actual GLControl handle is created/destroyed. 2009-09-02 22:55:51 +00:00
the_fiddler bdb48acdcd Merged nativewindow branch to trunk. 2009-09-02 13:36:34 +00:00
the_fiddler de2cb816f6 * GLControl.cs: Removed call to CreateControl from the GLControl constructor. The GLControl is now constructed lazily, as regular UserControls do. Fixes issue [#1071]: "Not firing Load event for GLControl." 2009-09-02 12:06:41 +00:00
the_fiddler cd77ad6f29 * GLControl.cs: Delayed creation of IGLControl implementation until
the OnHandleCreated event.

* X11GLControl.cs: Removed unused Control field.
Added checks for null parameters.
2009-09-02 12:00:44 +00:00
the_fiddler 924ec8179e * ES/ESGenerator.cs: Changed default output namespace to 'GL'. 2009-08-26 07:52:58 +00:00
the_fiddler e079daa6cc * Main.cs: * Main.cs: Fixed a potential index out of range exception
when setting dirName (output path).
2009-08-26 07:52:35 +00:00
the_fiddler f692a3c069 Fixed default input and output paths now that the compiled assembly is placed into Binaries/Generator/[Debug|Release] instead of Binaries/[Debug|Release]. 2009-08-26 07:51:16 +00:00
the_fiddler ec3ef00a4e * GeometryShaderAdvanced.cs: Committed pokemoen's advanced geometry shader tutorial. 2009-08-25 23:06:20 +00:00