thefiddler
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1666eb670c
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[GL][ES] Do not break public API
Even if that API is not meant to be used by applications.
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2014-04-26 14:23:29 +02:00 |
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thefiddler
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6257858d54
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[Bind][ES][GL] Output entry points as byte[]
Moving from string[] to byte[] reduces startup memory allocations
tremendously (up to 70% lower memory use on Windows!)
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2014-04-25 17:25:20 +02:00 |
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thefiddler
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63dd4597c7
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[GL][ES] Mark DebugProc* delegates as unmanaged function pointers
Calling convention is platform-dependent: stdcall on Windows, cdecl
elsewhere. This maps to CallingConvention.Winapi in .Net parlance.
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2014-02-06 15:01:22 +01:00 |
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Stefanos A.
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fec958c8dc
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Hooked up new loading mechanism
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2013-11-24 13:58:30 +01:00 |
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Stefanos A
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f9deeaead7
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Improved compatibility with OpenTK 1.0
Added overloads for enumerations with name changes. Reduced differences
between ES and GL APIs.
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2013-11-15 01:59:50 +01:00 |
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Stefanos A.
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c66b22a1f3
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Updated convenience overloads
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2013-11-10 19:04:18 +01:00 |
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Stefanos A.
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8003d06315
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Move convenience overloads to generator
The generator now handles the creation of convenience overloads. These
must be removed from the helper classes to avoid redefinition errors.
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2013-11-10 15:36:53 +01:00 |
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Stefanos A
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7c3e29012f
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Bindings for GL4.4, ES1.1, ES2.0 and ES3.0
The new bindings are based on the fresh gl.xml registry by the Khronos
group.
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2013-11-03 12:34:19 +01:00 |
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