Commit graph

180 commits

Author SHA1 Message Date
the_fiddler 1d5ec163c1 Initial commit of TexturePacker. 2007-10-17 21:16:22 +00:00
the_fiddler 7dac34f2bb Initial commit of OpenTK.Fonts. 2007-10-17 21:16:00 +00:00
the_fiddler 2922a8c054 VSync now responds to changes. Contains a true DisplayMode. New constructor. 2007-10-15 11:16:20 +00:00
the_fiddler 85ced6d7ed Added CreateContext and DestroyContext functions. Better handling of DisplayModes. Added Mode property. 2007-10-15 11:15:34 +00:00
the_fiddler cfd383fd03 Now loads GL and Glu functions. 2007-10-15 11:14:41 +00:00
the_fiddler f0e5cbb8aa Major update! Updated timing routines. Added documentation. Added VSync property. 2007-10-15 11:12:56 +00:00
the_fiddler f647ae14d8 INativeGLWindow no longer inherits from IGLcontrol. Fixes build problems, too. 2007-10-15 11:11:38 +00:00
the_fiddler fa5e22da79 Removed loading of GL and Glu functions. This now happens lower in the hierarchy, inside GameWindow. 2007-10-15 11:06:58 +00:00
the_fiddler 4d90ee15a0 Added Exceptions.cs which contains OpenTK exceptions. 2007-10-15 11:03:57 +00:00
the_fiddler 8eb779558c Disabled support for multiple devices to minimize memory and CPU usage. 2007-10-15 11:02:14 +00:00
the_fiddler 65e2c7830c Constructor now throws ArgumentNullException instead of ArgumentException. 2007-10-05 06:54:36 +00:00
the_fiddler 5467bc9567 Fixed issue with multiple GLControls becoming invisible. Simplified GLControl, the platform dependent code now resides in GLContext and WindowInfo - GLControl itself is platform independent, just like GameWindow. This allowed to remove IGLControl.cs, WinGLControl.cs, X11GLControl.cs and DummyGLControl.cs 2007-10-05 06:52:40 +00:00
the_fiddler 96b6ccebd8 Big update: added timing information. Improved update and render frequency limiting algorithms (they extremely accurate now!) Added VSync property and VSyncMode enum. Adaptive VSync not available yet. 2007-09-30 12:44:42 +00:00
the_fiddler b8ce1d4818 Fixed a warning. 2007-09-30 12:42:43 +00:00
the_fiddler bd1bf3ca39 Fixed a bug in GL.Load() where the GetProcAddress function was never called. 2007-09-29 15:27:18 +00:00
the_fiddler f86e6583e3 Added Wgl.EXT.SupportsExtension and optimized Wgl.ARB.SupportsExtension function. Fixed a bug in Wgl.Load() function, where wglGetProcAddress was never called. 2007-09-29 15:26:39 +00:00
the_fiddler 34d3a715a5 Added VSync property to IGLContext. 2007-09-29 15:24:55 +00:00
the_fiddler 1c1f5a8d98 Fix build on Mono 1.2.4 2007-09-27 00:40:28 +00:00
the_fiddler 9aaa45ace2 Added Unload event. 2007-09-26 23:13:57 +00:00
the_fiddler 41f6619652 Marked as obsolete. Use direct OpenGL methods instead. 2007-09-26 23:13:30 +00:00
the_fiddler 357c1405e9 Commented out Keymap struct in X11/API.cs, due to a bug in Mono's 1.2.5 gmcs compiler. 2007-09-26 16:57:43 +00:00
the_fiddler 80a951d20d Bumped version numbers. 2007-09-26 16:49:10 +00:00
the_fiddler 35f154cb72 Problem with mouse wheel not getting updated. 2007-09-26 16:12:31 +00:00
the_fiddler f769caa4f1 Updates to delta handling. Now uses x - last_x instead of storing a delta directly. 2007-09-26 15:48:11 +00:00
the_fiddler e43b3e9fad Line endings. 2007-09-26 15:47:13 +00:00
the_fiddler 6f3e74b688 Added TODO caption to Visible property. 2007-09-26 15:44:32 +00:00
the_fiddler 40b6f1040f Added NotImplementedException to Visible property. 2007-09-26 15:43:28 +00:00
the_fiddler d3da5a219a Improved mouse delta handling. WheelDelta is broken. 2007-09-26 15:42:01 +00:00
the_fiddler aea2f77892 Polled mouse input through XQueryPointer. 2007-09-26 15:41:14 +00:00
the_fiddler d6a001f878 Added Title property. Foundation of atoms. 2007-09-26 15:40:22 +00:00
the_fiddler ff871cff50 Updated Keyboard and Mouse handling. Mouse now uses XQueryPointer. Keyboard relies on X11 events. Still missing mouse delta support. 2007-09-26 11:58:55 +00:00
the_fiddler ae1c9d8642 Updated to reflect renames (Windows.API -> Windows.Functions, Keyboard/Mouse -> Keyboard-/MouseDevice) 2007-09-26 11:57:32 +00:00
the_fiddler 8026e15c5b Implemented Visible and Title properties. 2007-09-26 11:55:55 +00:00
the_fiddler 547e85a8cf Renamed Windows.API to Windows.Functions 2007-09-26 11:55:24 +00:00
the_fiddler 308ffef918 Renamed Windows.API to Windows.Functions, in accordance to X11.Functions 2007-09-26 11:54:43 +00:00
the_fiddler 50465e3569 Added Visible and Title properties. 2007-09-26 11:53:41 +00:00
the_fiddler 2ba903154a Removed multiple keyboard/mouse support. 2007-09-26 11:53:19 +00:00
the_fiddler 0e4479c846 Disabled initialization from Windows.Forms. InputDriver now needs a GameWindow to function. 2007-09-26 11:52:40 +00:00
the_fiddler 7f721e3d3f Renamed Keyboard/Mouse to Keyboard-/MouseDevice. Avoids name clashes. 2007-09-26 11:51:49 +00:00
the_fiddler 8138033b2a Improved documentation. Split On*** event methods between On***Internal and On***, to protect user's from forgetting to call base.On*** (no need to call that now). Improved Resize event handling (goes through OnUpdateFrameInternal now, removes duplicate events). 2007-09-26 11:50:44 +00:00
the_fiddler 73903b3865 Bumped version number. 2007-09-26 11:30:55 +00:00
the_fiddler c5444179ba Renamed Keyboard and Mouse to KeyboardDevice and MouseDevice respectively, to avoid name classes. 2007-09-26 11:30:18 +00:00
the_fiddler 8efe9afe2e Delete IKeyboard.cs and IMouse.cs interfaces. Not needed, as the MouseDevice and KeyboardDevice classes are sealed. 2007-09-26 11:29:18 +00:00
the_fiddler a267b4a381 Vector and example updates. 2007-09-25 21:11:16 +00:00
the_fiddler 42c1affe34 Added X11 Mouse support. X11 Keyboard support is faster now.
Made GameWindow.Dispose() virtual.
2007-09-25 16:45:12 +00:00
the_fiddler 9720d96410 Bumped version number. 2007-09-25 16:13:01 +00:00
the_fiddler 146fef1135 Complete Vector2, Vector3 and Vector4 structs. 2007-09-25 15:46:52 +00:00
the_fiddler a25784c84e Enabled X11Input mouse driver. 2007-09-24 21:23:27 +00:00
the_fiddler 0346c7ba35 InputDriver now correctly interfaces with its mouseDriver. 2007-09-24 21:10:52 +00:00
the_fiddler 97f7f4c7f5 Added X11Mouse driver. 2007-09-24 20:56:50 +00:00