Commit graph

128 commits

Author SHA1 Message Date
the_fiddler 68d35f7d69 * X11GLNative.cs: Added missing KeyDown/KeyUp events. 2010-11-09 11:52:14 +00:00
the_fiddler 0a9d0685a1 Removed events that are not part of the INativeWindow interface. 2010-10-28 09:34:13 +00:00
the_fiddler c227c36553 Added code to raise all available events. Removed unused events from old OpenTK versions. Fixed potential race condition when raising events (an event might become null between the null check and the actual raising). 2010-10-28 09:31:00 +00:00
the_fiddler 33529aff63 * Source/OpenTK/Platform/X11/X11GLNative.cs: Confine pointer to
window when it becomes invisible.
2010-10-20 09:50:49 +00:00
the_fiddler 527cdf8622 * Source/OpenTK/Platform/X11/X11GLNative.cs: Refactored empty cursor
creation into its own function. Create one empty cursor for the
  lifetime of the window.
2010-10-20 09:19:34 +00:00
the_fiddler 1fc5e96a25 * Source/OpenTK/NativeWindow.cs:
* Source/OpenTK/INativeWindow.cs:
* Source/OpenTK/Platform/X11/API.cs:
* Source/OpenTK/Platform/X11/X11GLNative.cs:
* Source/OpenTK/Platform/Windows/WinGLNative.cs:
* Source/OpenTK/Platform/MacOS/CarbonGLNative.cs:
* Source/Examples/OpenTK/Test/GameWindowStates.cs: Initial
  implementation of CursorVisible API. See issue [#1560].
2010-10-18 15:25:25 +00:00
the_fiddler 88e6aceae0 Synced trunk with 1.0 branch. 2010-10-02 18:52:34 +00:00
the_fiddler bca3751e8b Synced with 1.0 branch. 2010-03-11 22:53:11 +00:00
the_fiddler 53b84d18d4 Backported bugfixes from 1.0 branch. 2010-02-03 19:04:42 +00:00
the_fiddler fdf4a93829 Protect all Xlib calls with XLockDisplay/XUnlockDisplay. Fixes issue [#1354]: "Application always run in windowed mode when using shared contexts". 2009-11-09 19:05:41 +00:00
the_fiddler eedbe9df31 Don't display window by default, unless "Visible = true" is called. Allows the creation of invisible windows for secondary GraphicsContexts. 2009-11-08 22:46:49 +00:00
the_fiddler e6aeff7d35 * X11GLNative.cs: Convert from ASCII to the default encoding before generating KeyPress events (allows support for simple scripts that do not use composition.) 2009-11-05 12:12:29 +00:00
the_fiddler 5127316431 * X11GLNative.cs: Implemented KeyPress event (no support for input
methods yet).

* Functions.cs: Added XLookupString and XRefreshKeyboardMapping
  methods for simple ANSI text input.
2009-11-05 11:49:24 +00:00
the_fiddler 4af10e6c68 Added missing TitleChanged event. 2009-11-04 20:49:38 +00:00
the_fiddler 974641086c Use more aggressive xlib locking following the advice of the multithreaded X manpages (needs work). 2009-11-02 22:37:13 +00:00
the_fiddler ea1765ec75 Added experimental Icon and IconConverter implementations from Mono.
Modified INativeWindow implementations to not qualify Icon class fully, so we can change the implementation between System.Drawing and OpenTK at will (using the EXPERIMENTAL #define).
2009-11-02 09:33:53 +00:00
the_fiddler 2340e87eda Added experimental OpenTK.Point/Size/Rectangle alternatives to System.Drawing, to make OpenTK usable without referencing System.Drawing (disabled by default, #define EXPERIMENTAL to test). Modified a number of using directives and namespace qualifiers to accommodate this change. 2009-11-01 12:44:38 +00:00
the_fiddler a7eb81a68c Implemented INativeWindow.MouseEnter/MouseLeave events on Win32 and X11. 2009-10-27 23:57:44 +00:00
the_fiddler 65e9d6d969 * X11GLNative.cs: Added more defensive checks for the existence of the window before issuing XDestroyWindow.
Do not allow multiple calls to XDestroyWindow once the shutdown sequence has been initialized. Fixes issue [#1190]: "GameWindow dispose on linux".
2009-10-19 19:46:37 +00:00
the_fiddler de37859604 * X11GLNative.cs: Correctly set all necessary ClientMessage fields
for XSendEvent call in Close() method.
2009-10-19 19:03:17 +00:00
the_fiddler 17feb8d6d0 * X11GLNative.cs: Implemented Icon property for WMs that do not
respect _NET_WM_ICON (e.g. Gnome/Metacity/Compiz).
2009-10-19 10:42:28 +00:00
the_fiddler dd383f477a Removed obsolete OnCreate and OnDestroy methods/events. 2009-09-04 23:23:46 +00:00
the_fiddler 5e80a061b8 Implemented INativeWindow.WindowBorderChanged and INativeWindow.WindowStateChanged events. 2009-08-17 09:34:15 +00:00
the_fiddler 0204082308 Modified GraphicsMode.Index to be a nullable property. Modified consuming classes to check Index.HasValue prior to first use. 2009-08-15 16:44:43 +00:00
the_fiddler 6e7c2a2e3e Suppressed documentation warnings and ensured public structures follow the class library design guidelines. 2009-08-11 21:11:39 +00:00
the_fiddler 4847646cc8 Added INativeWindow.CreateKeyboardDriver()
Added INativeWindow.KeyPress event (KeyPressEventArgs).
Removed INativeWindow.Icon property.
2009-07-19 17:49:51 +00:00
the_fiddler 8c800d619d Removed obsolete code.
Implemented X11GLNative.IconChanged event.
2009-06-24 14:42:40 +00:00
the_fiddler cb661c2dca Merged gw-next2 branch to trunk. 2009-06-02 15:49:39 +00:00
the_fiddler 2f54b29ed8 Added initial support for GameWindow.PointToClient. 2009-05-07 19:48:22 +00:00
the_fiddler c0f573f996 * X11GLNative.cs: Ensure that Width and Height properties return valid values in the OnLoad event. 2009-03-23 11:57:49 +00:00
the_fiddler f1e0f2c8de * Platform/X11/X11GLNative.cs: Removed stale comments and unused code. 2009-03-20 23:15:16 +00:00
the_fiddler d43123f219 Added new GameWindow constructors that specify the desired GraphicsContext (OpenGL) version and flags. 2009-03-07 10:49:32 +00:00
the_fiddler a22019d890 Normalize line endings and set the mime-type=text/plain and eol-style=native properties on all files. 2009-02-22 10:43:35 +00:00
the_fiddler 057759177b Fixed build warnings. 2008-12-09 10:06:25 +00:00
the_fiddler 6d470e90a8 Fixed regression from conflict resolution. 2008-05-04 16:10:53 +00:00
the_fiddler bf8a11f103 * X11GLNative.cs: Fix behavior of WindowState when WindowBorder is
Fixed.
2008-05-04 16:09:09 +00:00
the_fiddler 98c7ba49af Fixed a WindowState reference that confused the compiler. 2008-05-03 16:42:25 +00:00
the_fiddler df3d5362c3 * Platform/X11/X11GraphicsMode.cs, Platform/X11/X11GLNative.cs,
Platform/X11/Structs.cs, Platform/X11/Functions.cs,
  Platform/X11/API.cs: Working on WindowBorder and WindowState
  support.
2008-05-03 16:33:00 +00:00
the_fiddler 6293fbadc3 * Platform/X11/X11GLNative.cs: Completed support for NET WM WindowState
modes.
2008-04-25 22:09:13 +00:00
the_fiddler c33e34456d * Platform/X11/X11GLNative.cs: Fullscreen toggling support through NET
WM.
2008-04-25 21:49:24 +00:00
the_fiddler 4bc19be5b1 Added support for minimized WindowState. 2008-04-25 21:32:01 +00:00
the_fiddler dc327850b6 Added initial support for maximized window states. 2008-04-25 21:04:46 +00:00
the_fiddler f8d445ff70 Initial work on WindowState support. 2008-04-25 08:42:53 +00:00
the_fiddler 35b58ffda7 Added WindowState and WindowBorder support on Windows. Removed GameWindow.Fullscreen property. Removed some chunks of unused code. 2008-04-20 17:54:16 +00:00
the_fiddler a567f6604f Added stub for WindowState. 2008-04-13 21:32:04 +00:00
the_fiddler 63608b1dd7 Updates to GameWindow shutdown and X11 locking behavior. 2008-03-26 19:43:57 +00:00
the_fiddler 7473fe500e Added support for higher mouse buttons under X11.
Use XCheckWindowEvent instead of XNextEvent.
2008-03-24 18:18:26 +00:00
the_fiddler ef16998dca Use one display connection for all X11 communication. Seems to fix (not 100%) the crash problems encountered. 2008-03-24 13:12:02 +00:00
the_fiddler 357703d456 Open a different X11 display connection - reusing the one from Windows.Forms results in messages getting routed to the wrong windows. 2008-03-10 11:37:41 +00:00
the_fiddler 37c40f16eb Renamed ColorDepth to ColorFormat, to avoid class with System.Drawing.ColorDepth.
Update X11 stack to use System.Windows.Forms.XPlatUI for its Display, Screen and RootWindow.
Fixed mode setting for X11GLControl.
Fixed X11 shutdown (was generating X11 errors).
Added DeviceContext getter to WinWindowInfo.
Made IWindowInfo disposable.
Added documentation to many public methods.
Worked around a Mono 1.2.4 bug with Handle creation on Windows.Forms.Control.
Updated GL.BuildExtensionList to correctly parse GL_VERSION when in indirect rendering mode.
Fixed crash errors in X11GLContext.CreateContext and X11GraphicsMode.
Added a ref overload to Glx.ChooseVisual()
IGraphicsContext.MakeCurrent now takes an IWindowInfo parameter. This allows the user to change to window is context is bound to (untested).
Renamed XyzWindowInfo.Handle to XyzWindowInfo.WindowHandle.
2008-03-03 12:44:56 +00:00