Commit graph

13 commits

Author SHA1 Message Date
kanato 231f83186a AGL Fullscreen: Try to create a full screen context first, failing that create a non-fullscreen context. 2009-02-11 08:03:46 +00:00
kanato 8cc99350de Minor refactoring and commenting in AglContext.cs. 2009-02-03 08:21:52 +00:00
kanato b6642764eb Fix loss of first frame with GLControl. 2009-02-03 08:14:55 +00:00
kanato 1a4a3238c2 Updates for full screen support in Mac OS X. 2009-02-03 07:45:58 +00:00
kanato 74707ccdfd Updates to macos fullscreen.
Resolution switching is now accompanied by a call to CGDisplayCapture.
A secondary fullscreen context is created for going full screen.
2009-01-27 18:27:44 +00:00
kanato 34e283367d Corrected device handle passed to aglChoosePixelFormat. 2009-01-20 04:34:24 +00:00
kanato e6c736e7ec Removed fullscreen flag. 2009-01-19 07:05:45 +00:00
kanato 874896fd2f Fix number of devices in call to aglChoosePixelFormat. 2009-01-15 05:25:00 +00:00
kanato 083caef1c1 Mac OS updates:
Window State support (minimize and maximize) 
Preliminary full screen support.
Preliminary support for changing the screen resolution.
2009-01-14 19:52:15 +00:00
kanato 23f4858e2c Added debugging information for pixel formats. 2008-12-29 01:31:21 +00:00
kanato d3001f8a26 Correct position of buffer rect to be within the GLControl. 2008-12-09 20:10:24 +00:00
kanato 11430665f3 First commit which includes support for drawing to a WinForms control. 2008-12-09 19:44:18 +00:00
kanato 8b65201145 Initial commit with Mac OS support. 2008-11-04 18:35:17 +00:00