Commit graph

1219 commits

Author SHA1 Message Date
the_fiddler 239ba3ff2b * Input/KeyboardState.cs: Fixed the amount of storage for keyboard
keys (the code would allocate one less int than necessary when
  "number of keys % 32" falls between 1 and 15).
Fixed the implementation of the Equals method to compare the two
  instances (instead of comparing this instance against itself).
2010-10-20 15:14:26 +00:00
the_fiddler 86588ea60c * Source/OpenTK/Input/Mouse.cs:
* Source/OpenTK/Platform/Factory.cs:
* Source/OpenTK/Input/InputDriver.cs:
* Source/OpenTK/Input/IMouseDriver.cs:
* Source/OpenTK/Platform/X11/X11Input.cs:
* Source/OpenTK/Platform/X11/X11Factory.cs:
* Source/OpenTK/Platform/Windows/WMInput.cs:
* Source/OpenTK/Platform/IPlatformFactory.cs:
* Source/OpenTK/Platform/MacOS/CarbonInput.cs:
* Source/OpenTK/Platform/Windows/WinFactory.cs:
* Source/OpenTK/Platform/MacOS/MacOSFactory.cs:
* Source/OpenTK/Platform/Windows/WinGLNative.cs:
* Source/OpenTK/Platform/Windows/WinRawMouse.cs:
* Source/OpenTK/Platform/Windows/WinRawInput.cs: Added new MouseDriver
  interface and added stub internal implementations.
2010-10-20 14:58:38 +00:00
the_fiddler e801660ff7 * Source/OpenTK/OpenTK.csproj:
* Source/OpenTK/Input/Keyboard.cs:
* Source/OpenTK/Input/InputDriver.cs:
* Source/OpenTK/Input/KeyboardState.cs:
* Source/OpenTK/Input/IKeyboardDriver.cs:
* Source/OpenTK/Platform/X11/X11Input.cs:
* Source/OpenTK/Platform/X11/Functions.cs:
* Source/OpenTK/Platform/X11/X11Factory.cs:
* Source/OpenTK/Platform/Windows/WMInput.cs:
* Source/OpenTK/Platform/X11/X11Keyboard.cs:
* Source/OpenTK/Platform/MacOS/CarbonInput.cs:
* Source/OpenTK/Platform/Windows/WinGLNative.cs:
* Source/OpenTK/Platform/Windows/WinRawInput.cs:
* Source/OpenTK/Platform/Windows/WinRawKeyboard.cs: Added initial
  OpenTK.Input.Keyboard implementation for X11.
2010-10-20 14:33:23 +00:00
the_fiddler 7c0dbf7dcf * Source/OpenTK/Platform/X11/X11GLNative.cs: Confine pointer to
window when it becomes invisible.
2010-10-20 09:50:49 +00:00
the_fiddler 3b72054480 * Source/OpenTK/Platform/X11/X11GLNative.cs: Refactored empty cursor
creation into its own function. Create one empty cursor for the
  lifetime of the window.
2010-10-20 09:19:34 +00:00
the_fiddler 9ec00014eb Take into account the fact that ShowCursor(true/false) calls are cumulative (we want boolean behavior instead). 2010-10-19 09:25:09 +00:00
the_fiddler 00311cdb13 Added initial code for mouse grabbing. Modified GameWindowStates to test this. 2010-10-19 09:20:59 +00:00
the_fiddler a18825a062 * Source/OpenTK/Platform/MacOS/CarbonGLNative.cs: Removed unused
code.
2010-10-18 16:14:50 +00:00
the_fiddler d5aaf4a794 * Source/OpenTK/Platform/Windows/API.cs:
* Source/OpenTK/Platform/Windows/WinGLNative.cs: Implemented
  CursorVisible.
2010-10-18 16:14:38 +00:00
the_fiddler 42e0880cbb * Source/OpenTK/NativeWindow.cs:
* Source/OpenTK/INativeWindow.cs:
* Source/OpenTK/Platform/X11/API.cs:
* Source/OpenTK/Platform/X11/X11GLNative.cs:
* Source/OpenTK/Platform/Windows/WinGLNative.cs:
* Source/OpenTK/Platform/MacOS/CarbonGLNative.cs:
* Source/Examples/OpenTK/Test/GameWindowStates.cs: Initial
  implementation of CursorVisible API. See issue [#1560].
2010-10-18 15:25:25 +00:00
the_fiddler d4d9d58a8a Added UNSIGNED_INT to ActiveUniformType enum. Fixes issue [#2077]: "Add UnsignedInt to ActiveUniformType". 2010-10-13 20:42:58 +00:00
the_fiddler 7f6fa886da Fixed issue [#2072]: "Box2 constructor bug". 2010-10-11 07:54:46 +00:00
the_fiddler 8f9cd3decf Report Xinerama as not supported when it fails to detect any devices. Fixes issue on Nvidia drivers when Twinview is enabled. 2010-10-09 19:11:45 +00:00
the_fiddler ddb51b25f7 Added XF86VM fallback when XRandR is missing (many thanks to jdomnitz!) 2010-10-09 19:10:39 +00:00
the_fiddler 8bb6af05d7 Set the correct, platform-specific GetCurrentContext implementation on startup. Ensures the correct function of dummy contexts. 2010-10-09 18:53:20 +00:00
the_fiddler 9d562fb683 All projects now read common AssemblyInfo items from GlobalAssemblyInfo.cs. The various AssemblyInfo.cs files now only contain project-specific information. Assembly versions are now controlled by Build.UpdateVersion. 2010-10-04 21:37:33 +00:00
the_fiddler 1f143285c2 Added keyfile and strong-named all projects. 2010-10-04 14:39:42 +00:00
the_fiddler 3c04d059e8 Updated default ToolsVersion to 4.0. Fixes intermittent build issues and increases build performance significantly. It is still possible to build on the 3.5 toolset by passing the /tv:3.5 parameter to msbuild. 2010-10-04 13:49:08 +00:00
the_fiddler d6157456fb Disabled OpenCL bindings (#define EXPERIMENTAL in project options to re-enable). 2010-10-03 13:19:05 +00:00
the_fiddler 10f333c24f Added Generator.Bind and Generator.Convert projects.
Fixed msbuild compilation by removing the 3.5 bootstrap ItemGroups. (VS2010 added those on its own - hey, we are targeting v2.0 and we are not using ClickOnce!)
2010-10-03 12:30:39 +00:00
the_fiddler 31e558f446 * Source/OpenTK/OpenTK.csproj:
* Source/Build.Tasks/Build.Tasks.csproj:
* Source/Examples/OpenTK.Examples.csproj:
* Source/GLControl/OpenTK.GLControl.csproj:
* Source/Compatibility/OpenTK.Compatibility.csproj: Ensure we are
using the 2.0 toolset to build. Fixes compilation errors on
MonoDevelop/xbuild.

* Documentation/Build.Docs.csproj: Use "." instead of
"$(MSBuildProjectDirectory)", because MonoDevelop/xbuild fails to
replace the latter with its value.
2010-10-02 23:21:58 +00:00
the_fiddler a4d23d19bc * Added project files for all projects.
* Modified Build.Docs project to respond to the "Documentation" configuration. Added Clean target.
2010-10-02 22:16:59 +00:00
the_fiddler 1f4b5be7d0 Synced trunk with 1.0 branch. 2010-10-02 18:52:34 +00:00
the_fiddler 3f8f9b09e3 Synced with 1.0 branch. 2010-03-11 22:53:11 +00:00
the_fiddler 803636ea95 Added explicit ActiveUniformParameter enum for GetActiveUniforms function. Fixes issue [#1443]: "GetActiveUniforms parameter name". 2010-02-03 20:43:42 +00:00
the_fiddler 6dcb354854 Added missing TEXTURE_LOD_BIAS token to TextureParameterName. Fixes issue [#1531]: "TextureParameterName enum missing TEXTURE_LOD_BIAS element". 2010-02-03 20:17:02 +00:00
the_fiddler 99a3803e8a Backported fix for issue [#1538] from 1.0 branch. 2010-02-03 19:55:09 +00:00
the_fiddler da7e4c7252 Backported bugfixes from 1.0 branch. 2010-02-03 19:04:42 +00:00
kanato ea5b4f9f06 * Platform/MacOS/CarbonGLNative.cs: Fix width/height properties on Mac OS X. 2010-01-11 22:08:00 +00:00
the_fiddler 6d6ad9646a * Source/OpenTK/Compute/CL10/CL.cs:
* Source/OpenTK/Compute/CL10/Core.cs:
* Source/Bind/Specifications/csharp.tm:
* Source/OpenTK/Compute/CL10/Delegates.cs: cl_context_properties
  should be mapped to IntPtr, not int.
Modified CreateContext signature to return ErrorCode rather than plain
  int.

* Source/OpenTK/Compute/CL10/CLHelper.cs: Added helper overloads that
  convert ContextProperties enums into IntPtr internally.
2010-01-04 13:29:21 +00:00
the_fiddler 88edd6fa14 Regenerated bindings using the latest binding generator, which ensures consistent sorting order between consecutive runs. 2009-12-25 14:17:55 +00:00
the_fiddler 1e56e462ef Merged GameWindow timing fixes and release documentation from branches/1.0. 2009-11-17 14:54:30 +00:00
the_fiddler 0484fc478b Re-enabled CL10, ES10 and ES11 bindings in trunk. 2009-11-17 10:04:00 +00:00
the_fiddler 6b5ff5ba24 Merged fix for [#1386] from branches/1.0. 2009-11-17 09:59:36 +00:00
the_fiddler 35956701ae Merged fix for [#1098] from branches/1.0. 2009-11-17 09:33:14 +00:00
the_fiddler f12cbf1cd5 Synced trunk with 1.0 branch. 2009-11-16 18:45:41 +00:00
the_fiddler c6ae9ae3fe Applied fix for use of C# 3.0 features from 1.0 branch. 2009-11-11 23:16:42 +00:00
the_fiddler c152a724d6 Synced trunk with the 1.0 beta-1 release. 2009-11-10 09:22:46 +00:00
the_fiddler 2ce4a6ecfd Merged changes from 1.0 branch. 2009-11-10 00:04:11 +00:00
the_fiddler 089b72c9c8 Protect all Xlib calls with XLockDisplay/XUnlockDisplay. Fixes issue [#1354]: "Application always run in windowed mode when using shared contexts". 2009-11-09 19:05:41 +00:00
the_fiddler 8af490627f Fixed a large number of recurring spelling mistakes in documentation (patch by iRBiS). Fixes issue [#1341]: "Vector4 constructor describes w component as z component + other spelling corrections". 2009-11-09 08:15:38 +00:00
the_fiddler aedb514b84 Fixed documentation which describes w components as z components (patch by iRBiS). 2009-11-09 08:12:34 +00:00
kanato 62b65af462 MacOS: Hack for AGL to have access to the display device specified when a NativeWindow is created. 2009-11-09 07:50:21 +00:00
kanato 56412367c4 MacOS: Detect display boundaries so created windows are placed in the right spot. 2009-11-09 07:39:38 +00:00
kanato c605a05ffb MacOS: Fix event from user clicking close box to properly report that window doesn't exist anymore. 2009-11-09 07:18:54 +00:00
kanato 017c9e86d0 Mac OS X Fix for GameWindow to call glContext.Update when resized 2009-11-09 06:51:52 +00:00
the_fiddler e35f9d5374 Disabled OpenTK.Point, Size and Rectangle structures that were meant to replace their System.Drawing implementations until the correct course of action can be determined. This change is too disruptive to existing applications, especially if they are also using Windows.Forms (see discussion here: http://www.opentk.com/node/1348). 2009-11-08 23:02:53 +00:00
the_fiddler 0af0916ce0 Don't display window by default, unless "Visible = true" is called. Allows the creation of invisible windows for secondary GraphicsContexts. 2009-11-08 22:46:49 +00:00
the_fiddler e1485cdfca Added a second terminating 0 to attribute list, trying to work around issue [#1352]: "Occasional AccessViolationExceptions when creating the GLControl". 2009-11-08 22:42:20 +00:00
the_fiddler 756cf4aaed Added system-defined colors.
Added and improved constructors (more versatile).
Added ToArgb() method for improved System.Drawing.Color interop.
2009-11-07 19:38:40 +00:00