Commit graph

8 commits

Author SHA1 Message Date
Stefanos A 18c02db7b0 [Win] Initial implementation of WinRawJoystick 2014-09-11 12:51:46 +02:00
Stefanos A 765ad9e05b [Win] WinRawInput is IKeyboard/MouseDriver2
Since we do not use Raw Input for joystick devices, it does not make
sense to expose the IJoystickDriver2 interface through WinRawInput. This
keeps allows joystick and keyboard/mouse implementations to reside in
distinct, modular classes, instantiated separately through WinFactory.
2014-09-11 12:51:45 +02:00
Stefanos A 7e5307bd4a Added IJoystickDevice2 interface 2013-12-24 17:18:03 +01:00
Stefanos A. a251617e9b Threads with message pump require STA comparment
May affect issue #19
2013-12-19 10:39:36 +01:00
Stefanos A 459313dca8 Fixed line endings 2013-10-10 00:18:59 +02:00
Stefanos A. b57e58dc47 Implemented Sdl2GLControl
SDL2 still fails with "not an OpenGL window".
2013-09-30 20:47:29 +02:00
the_fiddler 1f037d077c Reverted to wait for messages. 2010-11-08 22:19:19 +00:00
the_fiddler 3a967fcfb7 Added GraphicsModeComparer for GraphicsMode comparisons.
Added WinInputBase as a base abstraction for all win32 input class.
2010-11-08 19:45:58 +00:00