the_fiddler
13b87c1b0a
Added OpenGL ES generator.
2009-06-30 08:39:35 +00:00
the_fiddler
a2f0f70377
Fixed handling of pointer-to-string parameters. These are now wrapped as string[] arrays.
2009-06-29 18:32:51 +00:00
the_fiddler
43e0b67b2e
Fixed GL.GetBoolean (was GL.GetBoolea because the generator treated glGetBooleanv as a NV extension).
2009-06-07 05:20:29 +00:00
the_fiddler
4773f4470f
Actually sort wrapper methods in GL.cs.
2009-05-30 15:28:52 +00:00
the_fiddler
cf4a243c99
Merged the latest specs from opengl.org.
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Replaced all instances of Version14, Version15, Version20, Version30 and Version31 enums by type-safe equivalents.
Added gloverrides.xml to support overrides to function parameters / return types. This will make future spec updates easier to merge.
Improved handling of invalid tokens in the specs.
Bindings are now written in alphabetical order. This will reduce patch size for future updates and make side-by-side comparisons easier to perform.
2009-05-29 15:57:01 +00:00
the_fiddler
b5f08288c6
Removed ambiguous OpenGL overloads, because they confuse languages that don't distinguish between pass-by-reference and pass-by-value in the call-site (e.g. VB.Net). This affects functions that can take a single parameter either by reference or by value.
2009-05-21 23:34:20 +00:00
the_fiddler
a128220c27
Generator now trims 'v' suffixes from all functions and marks resulting non cls-compliant overloads as such.
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Bumped version number.
2009-04-12 18:23:01 +00:00
the_fiddler
eb183f4cfe
Added stack traces to automatic error checking.
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Added GraphicsContext.ErrorChecking property to temporarily disable error checking if necessary.
Error checking is now added to all functions in debug mode (the generator would miss specific CLS-compliant overloads before).
2009-03-29 21:41:30 +00:00
the_fiddler
7a57fbd8a7
Added automatic error checking for all OpenGL function calls (debug mode only). Begin()-End() regions are handled correctly.
2009-03-25 17:55:37 +00:00
the_fiddler
2062d231d0
Bind now maps 'void*' to generics ('ref T', 'T[]', 'T[,]' and 'T[,,]') instead of 'object'.
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The doc processor can now document more OpenGL functions (e.g. GL.Color3).
Cleaned up several pieces of code in Bind (but I'm afraid it's hopeless - spaghetti code at its greatest).
2009-03-21 21:44:07 +00:00
the_fiddler
01f618c00b
Now prints the OpenTK license and adds the [AutoGenerated] attribute to the generated bindings.
2009-02-28 19:29:34 +00:00
the_fiddler
a22019d890
Normalize line endings and set the mime-type=text/plain and eol-style=native properties on all files.
2009-02-22 10:43:35 +00:00
the_fiddler
58d5b7838a
Fixed mismatch between Delegate and Import declarations.
2007-11-10 12:29:17 +00:00
the_fiddler
2ede6cab5a
Fixed IntPtr processing - real pointers (with object overloads) are now differentiated from plain IntPtr parameters (e.g. offsets). Fixed Tao bindings generation.
2007-11-10 10:28:22 +00:00
the_fiddler
af25a9808b
Fixed ReturnType and Parameters translation to follow .Net naming conventions.
2007-11-04 15:21:50 +00:00
the_fiddler
1b4da37c54
Fixed a regression where pure IntPtr parameters (size etc etc) obtained 'object' overloads.
2007-10-31 17:42:29 +00:00
the_fiddler
55d785249e
Moved the Wrapper generation to Function instead of Delegate. Simplified the code.
2007-10-26 12:55:26 +00:00
the_fiddler
25eeeab609
Rather big update: turned void* to IntPtr, to avoid problems with .Net and Tao functions directly IntPtr (the object overload would be called and all hell would break loose).
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Minor cleanup. Added code to turn ALL_CAPS enums into .Net CamelCase enums - must take care of the extensions before enabling this.
Added a couple new commandline options, and fixed a misspelling (NestedEnumsClass was NestedEunmsClass, ugh!)
2007-10-21 15:48:52 +00:00
the_fiddler
cc23dac7a8
Merged with Bind. Added GLU bindings. Corrected OpenGL overload trimming.
2007-09-02 22:52:00 +00:00
the_fiddler
9120a732ea
Merged with bind branch: updated GL.cs wrappers, Glx and Glu implementation suppoort files, faster Bind.
2007-09-02 00:40:43 +00:00
the_fiddler
ffe8ce7795
Merged with bind branch.
2007-08-20 12:25:48 +00:00
the_fiddler
9295a44c60
2007-08-20 10:46:37 +00:00
the_fiddler
164876a723
Added wgl binding generator.
2007-08-12 16:14:23 +00:00
the_fiddler
ac2a2f9a70
Improved opengl overload trimming.
2007-08-10 20:16:05 +00:00
the_fiddler
e220f3a71a
Updated Build.exe to correctly generate sharpdev and sharpdev2 projects.
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Removed some unused variables.
Added licensing information.
2007-08-10 09:27:13 +00:00
the_fiddler
09bd00885c
Merged with gl3 branch. Resolved conflicts. Added IMouseDriver.cs
2007-08-04 23:39:56 +00:00
the_fiddler
672a82983a
Major updates to keyboard input. The infrastructure (drivers etc) is ready. Windows raw input works (now implementing multiple devices). The examples need updating for the new input methods.
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Updated the ExampleLauncher to not process exceptions. Updated the IExample interface to contain the Launch method. Updated examples and the ExampleLauncher according to the IExample interface.
Synced with gl3 branch.
2007-08-03 00:14:31 +00:00
the_fiddler
c5ad62c12b
Synced with gl3 branch.
2007-08-01 22:28:54 +00:00
the_fiddler
d5022b1b56
Sycned with gl3 branch.
2007-08-01 21:14:39 +00:00
the_fiddler
c1d3fbe2f1
Merged with gl3 branch.
2007-08-01 09:27:57 +00:00