Commit graph

396 commits

Author SHA1 Message Date
the_fiddler 71f5efc5c9 Added GdiCharset enum. Not used for now. 2007-10-20 13:40:55 +00:00
the_fiddler cff4587ebd Delete Resources.resx because it wouldn't play nice with Prebuild.exe. I should report the problem to Prebuild and add it in back in the future - resources are rather nice. 2007-10-20 13:40:24 +00:00
the_fiddler dbd62959d4 Added logic to copy the Data directory to the Examples output directory. 2007-10-20 13:38:46 +00:00
the_fiddler 4fa9a71fe6 Added ordering information. 2007-10-20 10:54:40 +00:00
the_fiddler e5278cf454 Added ChangeSize function to TexturePacker. 2007-10-20 10:36:27 +00:00
the_fiddler a19c45e895 Added Resources class to Examples. 2007-10-20 10:35:32 +00:00
the_fiddler a072f32920 Simplified ExampleLauncher. Better naming scheme. 2007-10-20 10:34:29 +00:00
the_fiddler b269cc2832 Added Fonts example (Tutorial 6) that showcases the use of the TextureFont class. 2007-10-20 10:32:52 +00:00
the_fiddler 42761d0f25 Added TextureFont class. Right now it can Load and Print fonts. Missing documentation. Slow. 2007-10-20 10:31:59 +00:00
the_fiddler 433562e99d Cleaned up and simplified the ExampleLauncher reflection functions. Can now launch "console" examples (which utilize neither GameWindow nor Windows.Forms). Better naming scheme for loaded examples. 2007-10-20 10:29:39 +00:00
the_fiddler ac2d5046b8 The Resize event is now fired before the Load event. 2007-10-20 10:28:02 +00:00
the_fiddler 6559df8533 GameWindow constructor now creates a window. Made CreateWindow private. Added InputDriver. 2007-10-19 20:03:53 +00:00
the_fiddler 91b52b5143 Added WMInput driver. 2007-10-19 20:02:34 +00:00
the_fiddler e81a6fdfbc InputDriver now checks for pre-XP windows versions, and instantiates the WMInput driver. 2007-10-19 20:01:41 +00:00
the_fiddler c8f6708acc Removed the InputDriver from the INativeGLWindow interface. It now resides lower, in the GameWindow class. 2007-10-19 20:00:45 +00:00
the_fiddler 1d5ec163c1 Initial commit of TexturePacker. 2007-10-17 21:16:22 +00:00
the_fiddler 7dac34f2bb Initial commit of OpenTK.Fonts. 2007-10-17 21:16:00 +00:00
the_fiddler 3e425f23ca Deleted obsolete tests. 2007-10-17 21:14:36 +00:00
the_fiddler 7ee58e02b9 Added ability to launch console applications. 2007-10-17 11:33:11 +00:00
the_fiddler ca79c08c7f Improved Call Performance test. It now outputs to the console / log file, and provides much better results. 2007-10-17 11:32:36 +00:00
the_fiddler f69be39f20 Fixed build (changes to GLControl). 2007-10-15 11:16:53 +00:00
the_fiddler 2922a8c054 VSync now responds to changes. Contains a true DisplayMode. New constructor. 2007-10-15 11:16:20 +00:00
the_fiddler 85ced6d7ed Added CreateContext and DestroyContext functions. Better handling of DisplayModes. Added Mode property. 2007-10-15 11:15:34 +00:00
the_fiddler cfd383fd03 Now loads GL and Glu functions. 2007-10-15 11:14:41 +00:00
the_fiddler f5ead52dd1 Removed Fullscreen property (fixes build issue). 2007-10-15 11:13:51 +00:00
the_fiddler f0e5cbb8aa Major update! Updated timing routines. Added documentation. Added VSync property. 2007-10-15 11:12:56 +00:00
the_fiddler f647ae14d8 INativeGLWindow no longer inherits from IGLcontrol. Fixes build problems, too. 2007-10-15 11:11:38 +00:00
the_fiddler fa5e22da79 Removed loading of GL and Glu functions. This now happens lower in the hierarchy, inside GameWindow. 2007-10-15 11:06:58 +00:00
the_fiddler 4d90ee15a0 Added Exceptions.cs which contains OpenTK exceptions. 2007-10-15 11:03:57 +00:00
the_fiddler 8eb779558c Disabled support for multiple devices to minimize memory and CPU usage. 2007-10-15 11:02:14 +00:00
the_fiddler 605225822a Removed the glControl.CreateControl() calls. 2007-10-05 07:46:56 +00:00
the_fiddler 65e2c7830c Constructor now throws ArgumentNullException instead of ArgumentException. 2007-10-05 06:54:36 +00:00
the_fiddler 5467bc9567 Fixed issue with multiple GLControls becoming invisible. Simplified GLControl, the platform dependent code now resides in GLContext and WindowInfo - GLControl itself is platform independent, just like GameWindow. This allowed to remove IGLControl.cs, WinGLControl.cs, X11GLControl.cs and DummyGLControl.cs 2007-10-05 06:52:40 +00:00
the_fiddler 0ea1aaf6cf Deleted obsolete examples. 2007-09-30 14:11:46 +00:00
the_fiddler 96b6ccebd8 Big update: added timing information. Improved update and render frequency limiting algorithms (they extremely accurate now!) Added VSync property and VSyncMode enum. Adaptive VSync not available yet. 2007-09-30 12:44:42 +00:00
the_fiddler b8ce1d4818 Fixed a warning. 2007-09-30 12:42:43 +00:00
the_fiddler b9cd62e372 Now uses disposable pattern when launching GameWindows and Forms. 2007-09-30 12:38:40 +00:00
the_fiddler 1e33b950c7 Updated to use the new Shapes.Cube interface. 2007-09-30 12:36:41 +00:00
the_fiddler 0b92d270df Added some debug information. Updated to use the new Shapes.Cube interface. 2007-09-30 12:35:35 +00:00
the_fiddler 3cd9a23b17 Fixed memory corruption issue with (Cube's vertices were being moved by the GC). I think. 2007-09-30 12:34:20 +00:00
the_fiddler 60fdfdcdcf Preparatory stuff for naming convention changes. 2007-09-30 12:33:27 +00:00
the_fiddler bd1bf3ca39 Fixed a bug in GL.Load() where the GetProcAddress function was never called. 2007-09-29 15:27:18 +00:00
the_fiddler f86e6583e3 Added Wgl.EXT.SupportsExtension and optimized Wgl.ARB.SupportsExtension function. Fixed a bug in Wgl.Load() function, where wglGetProcAddress was never called. 2007-09-29 15:26:39 +00:00
the_fiddler 34d3a715a5 Added VSync property to IGLContext. 2007-09-29 15:24:55 +00:00
the_fiddler 3e8f24d422 Fixed typos. 2007-09-27 09:24:28 +00:00
the_fiddler b625bfa356 Prepare for release. 2007-09-27 01:14:32 +00:00
the_fiddler 0328e31356 Correct class names. 2007-09-27 01:14:09 +00:00
the_fiddler 1c1f5a8d98 Fix build on Mono 1.2.4 2007-09-27 00:40:28 +00:00
the_fiddler 8970ad4c94 Added UnLoad event handler. 2007-09-26 23:31:53 +00:00
the_fiddler e2fbd2e264 OnLoad event updated to better demonstrate its usage. 2007-09-26 23:15:18 +00:00