Neil White
fc1a8e022b
Fix for setting Matrix/Vector values by Index
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Many Matrix*/Vector* implementations were throwing
IndexOutOfBoundsException when you tried to set their values via their
indexer due to a missing else statement.
2013-09-24 15:46:34 +01:00
Robert Rouhani
d479e3768b
Added Quaternion.FromMatrix
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Added a Diagonal and Trace property to all matrices
Added missing doc comments in the matrix classes to reduce the number of compiler warnings
2013-07-18 12:58:43 -07:00
Andy Korth
ebb56e9d77
minor notes in comments of Matrix classes
2013-01-31 09:58:49 -06:00
Robert Rouhani
2f9ccbc3af
Converted tabs to spaces.
2013-01-26 16:08:34 -05:00
Robert Rouhani
2cbff7261a
Copied float matrix classes to their double equivalents.
2013-01-26 14:06:16 -05:00
Robert Rouhani
31ba0a36b9
Matrix4x2 implementation and documenting the other matrix classes.
2013-01-20 16:38:25 -05:00
Robert Rouhani
5438f941dc
More work on matrices.
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Fixed some static fields in the math classes that weren't also readonly.
2013-01-19 15:06:51 -08:00
Robert Rouhani
8b8ded3232
Added very basic implementations of all possible matrix sizes up to 4x4
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Moved the indexers out of the Properties region and into their own Indexers region
2013-01-18 19:21:24 -08:00
Robert Rouhani
e5adf4d862
Added Matrix4x3 and Matrix3x4 implementations from our game.
2013-01-18 15:32:09 -08:00