Commit graph

28 commits

Author SHA1 Message Date
Stefanos A. 35b63e777a Fixed version number on VertexAttribP1 methods (should be 3.3, not
1.2).
2013-10-22 21:10:14 +02:00
Stefanos A. 745fd9974f Implemented strongly-typed Framebuffer and Renderbuffer Objects
according to the OpenGL 4.4 specification, section 9.
2013-10-22 20:52:37 +02:00
Stefanos A. 5a59e63cea Implemented strongly-typed Texture functions according to the OpenGL
4.4 specification, section 8. See issue #2.
2013-10-22 18:37:25 +02:00
Stefanos A. 43bde3433a Implemented strong-types for Shader and Program Objects according to
the OpenGL 4.4 specification, section 7.
2013-10-22 16:52:35 +02:00
Stefanos A. 9613975681 Updated strong-types for Buffer Objects according to the OpenGL 4.4
spec, section 6.
2013-10-22 14:40:49 +02:00
Stefanos A. 9685f6e2f0 Array overloads with count=1 should be turned into ref/out parameters.
This fixes an issue where arrays with count=1 would remain as unsafe
pointers instead of becoming ref/out parameters.
2013-10-22 13:41:31 +02:00
Stefanos A. a23b846800 Updated to the latest 4.3 specs (WIP). 2013-10-22 13:22:22 +02:00
Andy Korth 27d2cb451f Supress some of the warnings in the autogenerated files 2012-12-20 13:56:59 -06:00
the_fiddler 1ace769646 Further improvements to suffix trimming regexes. Now matches GetInteger(ui)64 and does not match functions ending in "Coord", "Attrib", "Access" and more. 2011-12-07 00:22:10 +00:00
the_fiddler 59cfdf4664 Ensured function names are trimmed using the same code as documentation and function parameters.
Improved trimming for functions with '64' suffices.
2011-12-07 00:01:48 +00:00
the_fiddler 81efad6bd0 Regenerated OpenGL bindings using the 06 July 2011 specs and the latest binding generator that includes documentation comments to enums. 2011-07-26 11:56:15 +00:00
the_fiddler e6bed64bd8 Synced with newest version of the binding generator: use IntPtr instead of System.IntPtr; update license text.
Reverted breaking change to Gl3Dfx* enums (the gl4 branch turned those into Gl3dfx).
2010-12-06 14:33:33 +00:00
the_fiddler 8e089cc1c3 Merged gl4 branch into trunk 2010-12-04 21:51:40 +00:00
the_fiddler 803636ea95 Added explicit ActiveUniformParameter enum for GetActiveUniforms function. Fixes issue [#1443]: "GetActiveUniforms parameter name". 2010-02-03 20:43:42 +00:00
the_fiddler 99a3803e8a Backported fix for issue [#1538] from 1.0 branch. 2010-02-03 19:55:09 +00:00
the_fiddler 35956701ae Merged fix for [#1098] from branches/1.0. 2009-11-17 09:33:14 +00:00
the_fiddler f12cbf1cd5 Synced trunk with 1.0 branch. 2009-11-16 18:45:41 +00:00
the_fiddler 18109103e3 Use new string(sbyte*) instead of Marshal.PtrToStringAnsi to increase performance when calling GetString to retrieve the list of available extensions. 2009-11-03 12:59:25 +00:00
the_fiddler dc572d7a6f Added type-safe parameters to FramebufferTexture (fixes issue [#1303]: "[GL] fix FramebufferTexture parameters"). 2009-11-03 10:22:50 +00:00
the_fiddler 792c4e3645 Merged es20 branch back into trunk. 2009-10-28 23:09:25 +00:00
the_fiddler 353ef37dd4 Fixed issue [#1240]: "Generic ref and out wrappers do not copy results to the reference parameter", by assigning the GCHandle.Target back to the reference parameter. 2009-10-17 20:02:53 +00:00
the_fiddler 837604a1a6 Updated tokens for ARB_depth_clamp, ARB_vertex_array_bgra, ARB_seamless_cube_map, ARB_provoking_vertex, ARB_draw_elements_base_vertex which where promoted in version 3.2. Fixes issue [#1146]: "[GL3.2] Multiple (minor) corrections". 2009-09-07 18:33:32 +00:00
the_fiddler 7c3b758509 Updated tokens for ARB_texture_multisample (promoted in Version 3.2). Fixes issue [#1151]: "ARB_texture_multisample". 2009-09-07 17:56:25 +00:00
the_fiddler 88d6d57121 Regenerated bindings using the fixed MinmaxTarget and SeparableTarget enums names. 2009-09-05 15:32:00 +00:00
the_fiddler 316b5f265d Regenerated bindings with using the cleaned up EXT_histogram, EXT_convolution and SGI_color_table tokens that were promoted in version 1.2. 2009-09-05 15:28:12 +00:00
the_fiddler f6da09177e Fixed line endings and set svn:eol-style to native and svn:mime-type to text/plain for .cs files. 2009-09-03 19:01:11 +00:00
the_fiddler e24402487c Regenerated bindings to fix CLSCompliance issues. 2009-08-15 17:51:03 +00:00
the_fiddler 5743d2bf3b Renamed GL folder to OpenGL, in order to match namespace. 2009-08-14 14:24:18 +00:00
Renamed from Source/OpenTK/Graphics/GL/GL.cs (Browse further)