Commit graph

129 commits

Author SHA1 Message Date
the_fiddler 07cbb9dd8b * Input/Mouse.cs:
* Input/IMouseDriver2.cs:
* Platform/X11/X11Mouse.cs:
* Platform/X11/XI2Mouse.cs:
* Platform/X11/Functions.cs:
* Platform/Windows/WMInput.cs:
* Platform/X11/X11GLNative.cs:
* Platform/Windows/WinRawMouse.cs: Added ability to set the position
  of the mouse cursor.
[X11] Avoid grabbing the pointer, as this causes unexpected
  side-effects (XInput2 stops working, debugging becomes difficult).
  We now use XWarpPointer and try to discard the spurious MouseMove
  events it generates.
[X11] Make cursor visible when window loses focus, to make debugging
  easier. Restore previous state when it regains focus.
2010-11-23 17:17:13 +00:00
the_fiddler 529a376d77 * X11GLNative.cs: Added missing KeyDown/KeyUp events. 2010-11-09 11:52:14 +00:00
the_fiddler a070918e93 Removed events that are not part of the INativeWindow interface. 2010-10-28 09:34:13 +00:00
the_fiddler e13a8e25ae Added code to raise all available events. Removed unused events from old OpenTK versions. Fixed potential race condition when raising events (an event might become null between the null check and the actual raising). 2010-10-28 09:31:00 +00:00
the_fiddler 7c0dbf7dcf * Source/OpenTK/Platform/X11/X11GLNative.cs: Confine pointer to
window when it becomes invisible.
2010-10-20 09:50:49 +00:00
the_fiddler 3b72054480 * Source/OpenTK/Platform/X11/X11GLNative.cs: Refactored empty cursor
creation into its own function. Create one empty cursor for the
  lifetime of the window.
2010-10-20 09:19:34 +00:00
the_fiddler 42e0880cbb * Source/OpenTK/NativeWindow.cs:
* Source/OpenTK/INativeWindow.cs:
* Source/OpenTK/Platform/X11/API.cs:
* Source/OpenTK/Platform/X11/X11GLNative.cs:
* Source/OpenTK/Platform/Windows/WinGLNative.cs:
* Source/OpenTK/Platform/MacOS/CarbonGLNative.cs:
* Source/Examples/OpenTK/Test/GameWindowStates.cs: Initial
  implementation of CursorVisible API. See issue [#1560].
2010-10-18 15:25:25 +00:00
the_fiddler 1f4b5be7d0 Synced trunk with 1.0 branch. 2010-10-02 18:52:34 +00:00
the_fiddler 3f8f9b09e3 Synced with 1.0 branch. 2010-03-11 22:53:11 +00:00
the_fiddler da7e4c7252 Backported bugfixes from 1.0 branch. 2010-02-03 19:04:42 +00:00
the_fiddler 089b72c9c8 Protect all Xlib calls with XLockDisplay/XUnlockDisplay. Fixes issue [#1354]: "Application always run in windowed mode when using shared contexts". 2009-11-09 19:05:41 +00:00
the_fiddler 0af0916ce0 Don't display window by default, unless "Visible = true" is called. Allows the creation of invisible windows for secondary GraphicsContexts. 2009-11-08 22:46:49 +00:00
the_fiddler 39b4e329fd * X11GLNative.cs: Convert from ASCII to the default encoding before generating KeyPress events (allows support for simple scripts that do not use composition.) 2009-11-05 12:12:29 +00:00
the_fiddler 3e1ce4dfa5 * X11GLNative.cs: Implemented KeyPress event (no support for input
methods yet).

* Functions.cs: Added XLookupString and XRefreshKeyboardMapping
  methods for simple ANSI text input.
2009-11-05 11:49:24 +00:00
the_fiddler ada915fed0 Added missing TitleChanged event. 2009-11-04 20:49:38 +00:00
the_fiddler 74bae3e196 Use more aggressive xlib locking following the advice of the multithreaded X manpages (needs work). 2009-11-02 22:37:13 +00:00
the_fiddler c8c652131e Added experimental Icon and IconConverter implementations from Mono.
Modified INativeWindow implementations to not qualify Icon class fully, so we can change the implementation between System.Drawing and OpenTK at will (using the EXPERIMENTAL #define).
2009-11-02 09:33:53 +00:00
the_fiddler ff572e83b7 Added experimental OpenTK.Point/Size/Rectangle alternatives to System.Drawing, to make OpenTK usable without referencing System.Drawing (disabled by default, #define EXPERIMENTAL to test). Modified a number of using directives and namespace qualifiers to accommodate this change. 2009-11-01 12:44:38 +00:00
the_fiddler 3d0a3dfb4e Implemented INativeWindow.MouseEnter/MouseLeave events on Win32 and X11. 2009-10-27 23:57:44 +00:00
the_fiddler 2b7ed38569 * X11GLNative.cs: Added more defensive checks for the existence of the window before issuing XDestroyWindow.
Do not allow multiple calls to XDestroyWindow once the shutdown sequence has been initialized. Fixes issue [#1190]: "GameWindow dispose on linux".
2009-10-19 19:46:37 +00:00
the_fiddler 162faad8e3 * X11GLNative.cs: Correctly set all necessary ClientMessage fields
for XSendEvent call in Close() method.
2009-10-19 19:03:17 +00:00
the_fiddler 0c9657c5e7 * X11GLNative.cs: Implemented Icon property for WMs that do not
respect _NET_WM_ICON (e.g. Gnome/Metacity/Compiz).
2009-10-19 10:42:28 +00:00
the_fiddler 594f877021 Removed obsolete OnCreate and OnDestroy methods/events. 2009-09-04 23:23:46 +00:00
the_fiddler 1bcc012f35 Implemented INativeWindow.WindowBorderChanged and INativeWindow.WindowStateChanged events. 2009-08-17 09:34:15 +00:00
the_fiddler 9a6a539d26 Modified GraphicsMode.Index to be a nullable property. Modified consuming classes to check Index.HasValue prior to first use. 2009-08-15 16:44:43 +00:00
the_fiddler d3fadd0be1 Suppressed documentation warnings and ensured public structures follow the class library design guidelines. 2009-08-11 21:11:39 +00:00
the_fiddler 67bdd39d08 Added INativeWindow.CreateKeyboardDriver()
Added INativeWindow.KeyPress event (KeyPressEventArgs).
Removed INativeWindow.Icon property.
2009-07-19 17:49:51 +00:00
the_fiddler f46e9b1564 Removed obsolete code.
Implemented X11GLNative.IconChanged event.
2009-06-24 14:42:40 +00:00
the_fiddler 7df9a448d6 Merged gw-next2 branch to trunk. 2009-06-02 15:49:39 +00:00
the_fiddler c02b693062 Added initial support for GameWindow.PointToClient. 2009-05-07 19:48:22 +00:00
the_fiddler 3914aaa1e6 * X11GLNative.cs: Ensure that Width and Height properties return valid values in the OnLoad event. 2009-03-23 11:57:49 +00:00
the_fiddler 94b70b7bb7 * Platform/X11/X11GLNative.cs: Removed stale comments and unused code. 2009-03-20 23:15:16 +00:00
the_fiddler 0759beaebf Added new GameWindow constructors that specify the desired GraphicsContext (OpenGL) version and flags. 2009-03-07 10:49:32 +00:00
the_fiddler 69b17fa43f Normalize line endings and set the mime-type=text/plain and eol-style=native properties on all files. 2009-02-22 10:43:35 +00:00
the_fiddler 6edd78879d Fixed build warnings. 2008-12-09 10:06:25 +00:00
the_fiddler 61d951c741 Fixed regression from conflict resolution. 2008-05-04 16:10:53 +00:00
the_fiddler 523c4de774 * X11GLNative.cs: Fix behavior of WindowState when WindowBorder is
Fixed.
2008-05-04 16:09:09 +00:00
the_fiddler 6ee92bb453 Fixed a WindowState reference that confused the compiler. 2008-05-03 16:42:25 +00:00
the_fiddler a5455cc4e7 * Platform/X11/X11GraphicsMode.cs, Platform/X11/X11GLNative.cs,
Platform/X11/Structs.cs, Platform/X11/Functions.cs,
  Platform/X11/API.cs: Working on WindowBorder and WindowState
  support.
2008-05-03 16:33:00 +00:00
the_fiddler c086ee3a99 * Platform/X11/X11GLNative.cs: Completed support for NET WM WindowState
modes.
2008-04-25 22:09:13 +00:00
the_fiddler 7cc4eb9615 * Platform/X11/X11GLNative.cs: Fullscreen toggling support through NET
WM.
2008-04-25 21:49:24 +00:00
the_fiddler 6a7c304850 Added support for minimized WindowState. 2008-04-25 21:32:01 +00:00
the_fiddler bebd056751 Added initial support for maximized window states. 2008-04-25 21:04:46 +00:00
the_fiddler 3590ba5d29 Initial work on WindowState support. 2008-04-25 08:42:53 +00:00
the_fiddler d94643c6f2 Added WindowState and WindowBorder support on Windows. Removed GameWindow.Fullscreen property. Removed some chunks of unused code. 2008-04-20 17:54:16 +00:00
the_fiddler a90a6c6e3d Added stub for WindowState. 2008-04-13 21:32:04 +00:00
the_fiddler 76825a36c7 Updates to GameWindow shutdown and X11 locking behavior. 2008-03-26 19:43:57 +00:00
the_fiddler 26f1ac30d0 Added support for higher mouse buttons under X11.
Use XCheckWindowEvent instead of XNextEvent.
2008-03-24 18:18:26 +00:00
the_fiddler 034d524a87 Use one display connection for all X11 communication. Seems to fix (not 100%) the crash problems encountered. 2008-03-24 13:12:02 +00:00
the_fiddler ac0209a575 Open a different X11 display connection - reusing the one from Windows.Forms results in messages getting routed to the wrong windows. 2008-03-10 11:37:41 +00:00