the_fiddler
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6076dc7529
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* Platform/X11/X11GraphicsMode.cs: Major clean up. Refactored
ChooseFBConfig and ChooseVisual codepaths into different methods.
Fixed bug [#728].
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2009-03-20 19:38:52 +00:00 |
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the_fiddler
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70963b09af
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Use Glx.ChooseFBConfig instead of the deprecated Glx.ChooseVisual, if the first is available. This is necessary for OpenGL 3.0 contexts.
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2009-03-07 07:16:46 +00:00 |
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the_fiddler
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69b17fa43f
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Normalize line endings and set the mime-type=text/plain and eol-style=native properties on all files.
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2009-02-22 10:43:35 +00:00 |
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the_fiddler
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a5455cc4e7
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* Platform/X11/X11GraphicsMode.cs, Platform/X11/X11GLNative.cs,
Platform/X11/Structs.cs, Platform/X11/Functions.cs,
Platform/X11/API.cs: Working on WindowBorder and WindowState
support.
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2008-05-03 16:33:00 +00:00 |
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the_fiddler
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76825a36c7
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Updates to GameWindow shutdown and X11 locking behavior.
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2008-03-26 19:43:57 +00:00 |
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the_fiddler
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26f1ac30d0
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Added support for higher mouse buttons under X11.
Use XCheckWindowEvent instead of XNextEvent.
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2008-03-24 18:18:26 +00:00 |
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the_fiddler
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034d524a87
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Use one display connection for all X11 communication. Seems to fix (not 100%) the crash problems encountered.
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2008-03-24 13:12:02 +00:00 |
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the_fiddler
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532594c1b2
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Initial commit.
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2008-03-03 12:48:13 +00:00 |
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